Player Matchup

Zhong Kui
Zhong Kui
IIIMATEIII
Zhong Kui
Level 139
God Stats
2W - 0L
1,892 SR
Queue Stats
71W - 66L
1,461 Elo+
Solo
Jing Wei
Jing Wei
I_Use_Both_Hands
Jing Wei
Level 120
God Stats
2W - 0L
1,702 SR
Queue Stats
19W - 21L
1,444 Elo+
Party 1
Terra
Terra
Joelite
Terra
Level 118
God Stats
2W - 1L
1,754 SR
Queue Stats
224W - 209L
1,469 Elo+
Party 2
Vamana
Vamana
Stark4life0724
Vamana
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 57L
1,353 Elo+
Party 1
Artemis
Artemis
shugadeiraGraff
Artemis
Level 120
God Stats
7W - 2L
1,595 SR
Queue Stats
200W - 186L
1,469 Elo+
Party 2
Team Averages
Level 109
1,689 SR
1,439 Elo+

VS

Team Averages
Level 80
1,565 SR
1,413 Elo+
Nemesis
Nemesis
BLACKMAJIC617
Nemesis
Level 115
God Stats
4W - 6L
1,407 SR
Queue Stats
212W - 244L
1,451 Elo+
Solo
Cabrakan
Cabrakan
Real_Squack
Cabrakan
Level 74
God Stats
1W - 1L
1,745 SR
Queue Stats
9W - 24L
1,274 Elo+
Solo
Guan Yu
Guan Yu
WinterofAnubis
Guan Yu
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 45L
1,302 Elo+
Solo
Agni
Agni
clayk6
Agni
Level 84
God Stats
3W - 2L
1,673 SR
Queue Stats
160W - 179L
1,448 Elo+
Solo
Izanami
Izanami
rub_dub02_
Izanami
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IIIMATEIII
Zhong Kui
17
2 / 1 / 18
9,876
760
10,860
8,292
9,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
7 / 3 / 19
11,257
866
20,972
12,643
6,627
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Joelite
Terra
19
6 / 3 / 24
11,973
921
13,538
21,419
19,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
4 / 4 / 18
10,310
793
7,956
16,412
12,288
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
12 / 5 / 12
11,550
888
16,328
15,866
8,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
1 / 3 / 6
8,120
625
5,378
11,609
11,501
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Real_Squack
Cabrakan
18
5 / 7 / 7
9,810
755
10,512
18,486
21,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 9 / 5
8,774
675
6,416
19,448
15,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
clayk6
Agni
17
1 / 7 / 7
8,840
680
15,109
13,227
6,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
rub_dub02_
Izanami
17
3 / 5 / 6
9,610
739
13,807
14,713
7,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
43
31
Kills
12
16
Deaths
31
91
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
1
3
6
1.33
W
Zhong Kui
IIIMATEIII
Zhong Kui
2
1
18
11
W
7
3
19
5.5
W
Terra
Joelite
Terra
6
3
24
6
L
Cabrakan
Real_Squack
Cabrakan
5
7
7
1.21
W
4
4
18
3.25
L
2
9
5
0.5
L
Agni
clayk6
Agni
1
7
7
0.64
L
Izanami
rub_dub02_
Izanami
3
5
6
1.2
W
12
5
12
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,654
Damage
51,222
74,632
Taken
77,483
56,668
Mitigated
62,885
32,053
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
5,378
2,072
1,200
2,728
11,609
11,501
0
4,202
6,938
0
9,263
W
Zhong Kui
IIIMATEIII
Zhong Kui
10,860
1,084
1,882
2,867
8,292
9,155
1,062
2,582
4,952
18,730
149
W
20,972
10,193
925
981
12,643
6,627
2,018
4,050
8,300
0
54,547
W
Terra
Joelite
Terra
13,538
1,432
10,614
7,610
21,419
19,673
745
8,112
12,816
18,599
0
L
Cabrakan
Real_Squack
Cabrakan
10,512
1,099
311
2,218
18,486
21,753
0
4,879
12,354
14,743
0
W
7,956
2,769
1,361
2,218
16,412
12,288
688
6,004
9,942
0
15,299
L
6,416
779
2,604
3,863
19,448
15,475
0
4,464
14,157
0
11,658
L
Agni
clayk6
Agni
15,109
1,149
384
1,179
13,227
6,787
0
4,248
8,659
32,747
0
L
Izanami
rub_dub02_
Izanami
13,807
8,791
537
3,715
14,713
7,369
0
4,008
10,069
0
39,817
W
16,328
5,426
1,158
2,437
15,866
8,925
4,502
4,133
11,290
0
42,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,966
Gold Earned
45,154
172
Minions Killed
132
0
Camps Cleared
0
1,190,036
Distance Traveled
941,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,120
625
12
1
0
161,901
0
W
Zhong Kui
9,876
760
28
2
0
239,663
0
W
Jing Wei
11,257
866
69
5
0
229,467
0
W
Terra
11,973
921
14
1
0
261,445
0
L
Cabrakan
9,810
755
7
1
0
183,380
0
W
Vamana
10,310
793
11
1
0
272,110
0
L
Guan Yu
8,774
675
12
1
0
195,588
0
L
Agni
8,840
680
41
3
0
200,873
0
L
Izanami
9,610
739
60
5
0
199,708
0
W
Artemis
11,550
888
50
4
0
187,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role