Player Matchup

Set
Set
AD903
Set
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
395W - 395L
1,249 Elo+
Solo
Baron Samedi
Baron Samedi
BIGTots123
Baron Samedi
Level 8
God Stats
1W - 4L
1,374 SR
Queue Stats
6W - 26L
1,315 Elo+
Party 2
Sun Wukong
Sun Wukong
MRHundan
Sun Wukong
Level 25
God Stats
2W - 6L
1,500 SR
Queue Stats
10W - 41L
1,183 Elo+
Party 2
Jormungandr
Jormungandr
Phan1omDragon
Jormungandr
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
WalmartMilk
Jing Wei
Level 41
God Stats
1W - 10L
1,240 SR
Queue Stats
56W - 106L
1,353 Elo+
Party 2
Team Averages
Level 21
1,423 SR
1,320 Elo+

VS

Team Averages
Level 41
1,565 SR
1,387 Elo+
Ratatoskr
Ratatoskr
Anidub
Ratatoskr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,343 Elo+
Party 1
Anhur
Anhur
PPGetter
Anhur
Level 63
God Stats
3W - 1L
1,658 SR
Queue Stats
184W - 190L
1,476 Elo+
Party 3
Horus
Horus
SimilarJaguar53
Horus
Level 38
God Stats
6W - 5L
1,474 SR
Queue Stats
94W - 116L
1,392 Elo+
Party 3
Ah Puch
Ah Puch
UpBeatBubble556
Ah Puch
Level 43
God Stats
5W - 2L
1,693 SR
Queue Stats
15W - 9L
1,383 Elo+
Party 1
The Morrigan
The Morrigan
coffii420
The Morrigan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AD903
Set
9
1 / 8 / 1
6,251
417
2,933
13,349
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
BIGTots123
Baron Samedi
11
1 / 9 / 1
6,818
455
7,367
14,450
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
MRHundan
Sun Wukong
13
5 / 4 / 1
9,110
607
8,965
16,178
10,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Phan1omDragon
Jormungandr
10
0 / 10 / 3
6,622
441
3,134
16,440
10,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
WalmartMilk
Jing Wei
10
0 / 6 / 1
6,208
414
5,533
14,093
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Anidub
Ratatoskr
13
4 / 0 / 4
8,277
552
5,629
10,391
4,151
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
PPGetter
Anhur
13
16 / 1 / 5
9,481
632
18,367
14,250
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 17
8,930
595
6,071
12,317
13,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
13 / 1 / 11
9,742
649
17,770
7,773
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
coffii420
The Morrigan
13
1 / 4 / 10
8,190
546
7,948
7,586
2,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
7
Kills
37
37
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Set
AD903
Set
1
8
1
0.19
W
Ratatoskr
Anidub
Ratatoskr
4
0
4
6
L
Baron Samedi
BIGTots123
Baron Samedi
1
9
1
0.17
L
Sun Wukong
MRHundan
Sun Wukong
5
4
1
1.38
W
Anhur
PPGetter
Anhur
16
1
5
18.5
L
Jormungandr
Phan1omDragon
Jormungandr
0
10
3
0.15
W
3
1
17
11.5
W
13
1
11
18.5
L
Jing Wei
WalmartMilk
Jing Wei
0
6
1
0.08
W
The Morrigan
coffii420
The Morrigan
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,932
Damage
55,785
74,510
Taken
52,317
35,519
Mitigated
29,802
11,289
Healing
19,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
AD903
Set
2,933
1,668
0
687
13,349
4,856
0
4,791
8,509
0
23,853
W
Ratatoskr
Anidub
Ratatoskr
5,629
1,595
0
1,452
10,391
4,151
0
1,934
8,343
0
53,682
L
Baron Samedi
BIGTots123
Baron Samedi
7,367
784
208
2,125
14,450
6,220
0
6,272
8,161
36,417
0
L
Sun Wukong
MRHundan
Sun Wukong
8,965
1,822
0
3,817
16,178
10,524
0
6,532
8,679
0
44,218
W
Anhur
PPGetter
Anhur
18,367
13,371
0
6,756
14,250
6,241
1,820
2,870
11,242
0
62,455
L
Jormungandr
Phan1omDragon
Jormungandr
3,134
810
0
508
16,440
10,427
0
3,929
12,466
25,464
0
W
6,071
2,626
2,456
5,275
12,317
13,328
259
3,753
8,403
0
17,401
W
17,770
2,139
0
2,049
7,773
3,298
316
3,391
4,374
51,170
0
L
Jing Wei
WalmartMilk
Jing Wei
5,533
4,467
0
3,944
14,093
3,492
0
2,514
11,529
0
37,751
W
The Morrigan
coffii420
The Morrigan
7,948
1,708
0
1,319
7,586
2,784
530
1,290
6,244
48,640
3,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
44,620
275
Minions Killed
317
0
Camps Cleared
0
1,359,009
Distance Traveled
1,538,889
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,251
417
47
3
0
275,993
0
W
Ratatoskr
8,277
552
80
5
0
375,501
0
L
Baron Samedi
6,818
455
65
4
0
251,896
0
L
Sun Wukong
9,110
607
74
5
0
282,612
0
W
Anhur
9,481
632
75
5
0
273,303
0
L
Jormungandr
6,622
441
28
2
0
257,931
0
W
Horus
8,930
595
9
1
0
312,908
0
W
Ah Puch
9,742
649
72
5
0
303,187
0
L
Jing Wei
6,208
414
61
4
0
290,577
1
W
The Morrigan
8,190
546
81
5
0
273,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role