Player Matchup

Odin
Odin
Belycem
Odin
Level 58
God Stats
2W - 1L
1,562 SR
Queue Stats
69W - 125L
1,397 Elo+
Solo
Zhong Kui
Zhong Kui
CB024375
Zhong Kui
Level 109
God Stats
19W - 9L
1,543 SR
Queue Stats
481W - 457L
1,472 Elo+
Party 2
Sun Wukong
Sun Wukong
CREEPER lD
Sun Wukong
Level 147
God Stats
2W - 1L
1,590 SR
Queue Stats
51W - 37L
1,572 Elo+
Party 2
Scylla
Scylla
FancyBunny71594
Scylla
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
168W - 166L
1,470 Elo+
Party 2
Atlas
Atlas
Nox52222
Atlas
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 112L
1,523 Elo+
Party 2
Team Averages
Level 99
1,539 SR
1,487 Elo+

VS

Team Averages
Level 83
1,469 SR
1,457 Elo+
Set
Set
 
Set
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Dagiito
Mulan
Level 65
God Stats
0W - 2L
1,349 SR
Queue Stats
152W - 165L
1,448 Elo+
Party 1
Kumbhakarna
Kumbhakarna
HokageDelKnabis
Kumbhakarna
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,389 Elo+
Party 1
Nox
Nox
Shmoneymiles
Nox
Level 72
God Stats
7W - 11L
1,498 SR
Queue Stats
293W - 329L
1,418 Elo+
Solo
Hachiman
Hachiman
yourmomlikesit2
Hachiman
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Belycem
Odin
16
0 / 5 / 8
9,466
861
5,358
13,769
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
CB024375
Zhong Kui
19
9 / 6 / 3
11,605
1,055
13,218
16,673
17,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
CREEPER lD
Sun Wukong
19
3 / 3 / 7
10,869
988
12,141
14,607
13,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 5
9,085
826
10,206
9,828
3,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Nox52222
Atlas
14
1 / 7 / 8
9,199
836
10,532
18,432
17,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
3
0 / 0 / 2
3,228
293
0
240
102
Mulan
Dagiito
Mulan
20
19 / 5 / 3
11,211
1,019
26,067
22,372
20,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
HokageDelKnabis
Kumbhakarna
16
2 / 5 / 13
8,729
794
6,863
24,452
16,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 3 / 11
9,312
847
11,243
10,919
6,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
5
0 / 1 / 1
6,003
546
0
1,084
413

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
14
Kills
22
26
Deaths
14
31
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
2
1
W
Odin
Belycem
Odin
0
5
8
0.8
W
Zhong Kui
CB024375
Zhong Kui
9
6
3
1.75
W
Sun Wukong
CREEPER lD
Sun Wukong
3
3
7
2.17
L
Mulan
Dagiito
Mulan
19
5
3
4.1
W
1
5
5
0.7
L
Kumbhakarna
HokageDelKnabis
Kumbhakarna
2
5
13
1.7
W
Atlas
Nox52222
Atlas
1
7
8
0.71
L
1
3
11
2.17
L
Hachiman
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,455
Damage
44,173
73,309
Taken
59,067
64,608
Mitigated
43,833
16,318
Healing
16,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
0
0
0
0
240
102
0
0
240
0
0
W
Odin
Belycem
Odin
5,358
1,370
779
3,167
13,769
12,556
615
4,041
9,416
1,238
9,749
W
Zhong Kui
CB024375
Zhong Kui
13,218
2,388
826
3,637
16,673
17,555
3,669
3,903
12,071
22,846
0
W
Sun Wukong
CREEPER lD
Sun Wukong
12,141
1,758
1,323
3,123
14,607
13,090
1,527
4,229
10,277
0
30,181
L
Mulan
Dagiito
Mulan
26,067
5,980
1,133
5,377
22,372
20,483
0
10,443
11,048
0
39,572
W
10,206
2,859
732
1,276
9,828
3,621
809
2,392
7,279
23,689
0
L
Kumbhakarna
HokageDelKnabis
Kumbhakarna
6,863
696
213
4,903
24,452
16,671
0
14,901
8,808
14,577
0
W
Atlas
Nox52222
Atlas
10,532
2,756
547
908
18,432
17,786
550
3,539
14,893
14,470
1,032
L
11,243
776
1,836
2,747
10,919
6,164
0
5,762
4,844
31,460
0
L
Hachiman
0
0
0
0
1,084
413
0
1,027
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
38,483
115
Minions Killed
92
0
Camps Cleared
0
970,814
Distance Traveled
621,356
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,228
293
0
0
0
0
0
W
Odin
9,466
861
5
0
0
197,596
0
W
Zhong Kui
11,605
1,055
22
2
0
170,241
0
W
Sun Wukong
10,869
988
41
4
0
218,435
0
L
Mulan
11,211
1,019
25
2
0
195,685
0
W
Scylla
9,085
826
35
3
0
184,452
0
L
Kumbhakarna
8,729
794
9
1
0
228,606
4
W
Atlas
9,199
836
12
1
0
200,090
0
L
Nox
9,312
847
58
5
0
197,065
0
L
Hachiman
6,003
546
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role