Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
IR15H
Chronos
Level 145
God Stats
1W - 3L
1,178 SR
Queue Stats
154W - 162L
1,481 Elo+
Party 1
Horus
Horus
Ravenmoona
Horus
Level 35
God Stats
0W - 7L
1,064 SR
Queue Stats
31W - 56L
1,280 Elo+
Party 1
Arachne
Arachne
Starlight_049
Arachne
Level 86
God Stats
27W - 28L
1,494 SR
Queue Stats
179W - 211L
1,421 Elo+
Party 1
Cernunnos
Cernunnos
TheHighPaladin
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,230 Elo+
Party 1
Team Averages
Level 76
1,347 SR
1,383 Elo+

VS

Team Averages
Level 68
1,646 SR
1,581 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
DigBicks69
Loki
Level 27
God Stats
2W - 1L
1,732 SR
Queue Stats
61W - 42L
1,859 Elo+
Party 2
Poseidon
Poseidon
Nozlokin
Poseidon
Level 96
God Stats
2W - 2L
1,310 SR
Queue Stats
128W - 98L
1,490 Elo+
Party 3
Sun Wukong
Sun Wukong
Sikzzlokin
Sun Wukong
Level 26
God Stats
5W - 6L
1,815 SR
Queue Stats
64W - 69L
1,406 Elo+
Party 3
Horus
Horus
Velderes
Horus
Level 104
God Stats
17W - 2L
1,871 SR
Queue Stats
128W - 91L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
5 / 1 / 0
8,783
676
8,383
8,732
5,513
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
IR15H
Chronos
12
0 / 3 / 0
7,157
551
4,892
8,780
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
8
0 / 2 / 0
5,603
431
3,245
9,081
5,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
12
1 / 4 / 0
7,000
538
3,199
12,697
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
TheHighPaladin
Cernunnos
11
0 / 3 / 0
6,459
497
3,919
9,038
3,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 2
7,233
556
7,864
5,250
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 0 / 5
7,742
596
10,929
9,477
3,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Nozlokin
Poseidon
14
5 / 1 / 1
8,016
617
9,273
6,413
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Sikzzlokin
Sun Wukong
10
0 / 5 / 0
5,452
419
2,397
9,858
6,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
Velderes
Horus
10
1 / 0 / 6
6,715
517
3,022
11,294
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
6
Kills
13
13
Deaths
6
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
5
1
0
5
W
Zhong Kui
 
Zhong Kui
2
0
2
3
W
5
0
5
7.5
L
Chronos
IR15H
Chronos
0
3
0
0
W
Poseidon
Nozlokin
Poseidon
5
1
1
5.5
L
Horus
0
2
0
0
W
Sun Wukong
Sikzzlokin
Sun Wukong
0
5
0
0
L
Arachne
1
4
0
0.25
L
Cernunnos
TheHighPaladin
Cernunnos
0
3
0
0
W
Horus
Velderes
Horus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
33,485
48,328
Taken
42,292
22,014
Mitigated
27,166
14,693
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,383
1,986
0
3,325
8,732
5,513
374
764
7,881
68,669
0
W
Zhong Kui
 
Zhong Kui
7,864
2,001
0
2,857
5,250
4,860
839
0
5,250
55,686
0
W
10,929
2,592
0
4,568
9,477
3,853
0
2,820
6,582
0
65,334
L
Chronos
IR15H
Chronos
4,892
640
0
2,523
8,780
3,140
1,119
3,874
4,618
56,615
0
W
Poseidon
Nozlokin
Poseidon
9,273
1,456
0
875
6,413
2,480
275
2,840
3,573
64,772
0
L
Horus
3,245
1,642
1,031
2,886
9,081
5,461
0
4,535
4,492
0
11,966
W
Sun Wukong
Sikzzlokin
Sun Wukong
2,397
695
0
526
9,858
6,970
0
5,546
4,312
0
29,044
L
Arachne
3,199
1,530
0
2,732
12,697
4,807
0
2,934
9,701
0
49,533
L
Cernunnos
TheHighPaladin
Cernunnos
3,919
1,649
0
2,196
9,038
3,093
0
4,692
4,346
0
41,364
W
Horus
Velderes
Horus
3,022
1,362
1,536
4,817
11,294
9,003
161
2,175
8,835
0
9,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,002
Gold Earned
35,158
387
Minions Killed
379
0
Camps Cleared
0
1,308,721
Distance Traveled
1,359,400
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,783
676
117
9
0
242,456
0
W
Zhong Kui
7,233
556
103
8
0
215,392
0
W
Loki
7,742
596
96
7
0
324,434
1
L
Chronos
7,157
551
111
9
0
253,645
0
W
Poseidon
8,016
617
124
10
0
273,974
0
L
Horus
5,603
431
11
1
0
260,924
0
W
Sun Wukong
5,452
419
45
3
0
260,241
0
L
Arachne
7,000
538
71
5
0
304,638
0
L
Cernunnos
6,459
497
77
6
0
247,058
3
W
Horus
6,715
517
11
1
0
285,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role