Player Matchup

Kukulkan
Kukulkan
BeliberBoy
Kukulkan
Level 146
God Stats
4W - 5L
1,650 SR
Queue Stats
258W - 231L
1,514 Elo+
Solo
Jormungandr
Jormungandr
Epic Lvl3
Jormungandr
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 103L
1,401 Elo+
Solo
Cupid
Cupid
NILLAWAFER78708
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
428W - 422L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
SevenPointOh
Gilgamesh
Level 131
God Stats
4W - 2L
1,494 SR
Queue Stats
217W - 218L
1,501 Elo+
Party 1
Artemis
Artemis
UniQUe1205
Artemis
Level 120
God Stats
6W - 10L
1,341 SR
Queue Stats
606W - 602L
1,531 Elo+
Solo
Team Averages
Level 122
1,497 SR
1,496 Elo+

VS

Team Averages
Level 111
1,557 SR
1,482 Elo+
Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
A FALL3N ANG3L
Kali
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
302W - 309L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
BwgMischief
Baron Samedi
Level 109
God Stats
6W - 2L
1,787 SR
Queue Stats
146W - 143L
1,502 Elo+
Party 3
Odin
Odin
MurphysLaw17
Odin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 65L
1,427 Elo+
Party 3
King Arthur
King Arthur
TnnJaiSenpai
King Arthur
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 85L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeliberBoy
Kukulkan
16
3 / 3 / 7
8,860
886
9,129
8,757
4,194
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
Epic Lvl3
Jormungandr
1
0 / 0 / 0
2,508
251
0
0
0
16
8 / 3 / 6
9,199
920
10,513
8,847
3,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
SevenPointOh
Gilgamesh
14
3 / 5 / 8
7,791
779
7,154
12,569
9,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
UniQUe1205
Artemis
15
2 / 4 / 14
8,291
829
11,601
8,738
3,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 3 / 7
9,438
944
9,704
8,043
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 4 / 6
9,779
978
5,615
9,543
6,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
BwgMischief
Baron Samedi
15
3 / 4 / 8
8,379
838
8,746
7,700
4,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 3 / 12
8,412
841
8,449
10,973
12,705
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
TnnJaiSenpai
King Arthur
15
1 / 4 / 10
8,246
825
2,049
8,871
8,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
16
Kills
15
15
Deaths
18
35
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
3
7
2.83
W
4
4
6
1.75
L
Kukulkan
BeliberBoy
Kukulkan
3
3
7
2.17
W
Baron Samedi
BwgMischief
Baron Samedi
3
4
8
1.75
L
Jormungandr
Epic Lvl3
Jormungandr
0
0
0
0
W
2
3
12
2.67
L
8
3
6
3.67
L
Gilgamesh
SevenPointOh
Gilgamesh
3
5
8
1.4
W
King Arthur
TnnJaiSenpai
King Arthur
1
4
10
1.5
L
Artemis
UniQUe1205
Artemis
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,397
Damage
34,563
38,911
Taken
45,130
21,433
Mitigated
35,214
9,668
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,704
223
1,458
1,999
8,043
3,875
776
706
6,986
31,023
0
W
5,615
1,797
711
2,937
9,543
6,070
1,973
2,279
6,858
0
13,688
L
Kukulkan
BeliberBoy
Kukulkan
9,129
1,225
2,351
2,376
8,757
4,194
72
3,936
4,661
27,065
0
W
Baron Samedi
BwgMischief
Baron Samedi
8,746
1,381
980
610
7,700
4,480
812
1,488
5,919
16,225
0
L
Jormungandr
Epic Lvl3
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
8,449
701
518
1,968
10,973
12,705
409
2,598
7,655
2,258
12,092
L
10,513
6,106
385
1,726
8,847
3,983
228
4,882
3,713
0
21,718
L
Gilgamesh
SevenPointOh
Gilgamesh
7,154
1,940
358
1,111
12,569
9,536
0
5,926
6,240
0
11,269
W
King Arthur
TnnJaiSenpai
King Arthur
2,049
334
206
153
8,871
8,084
185
1,766
6,904
0
3,730
L
Artemis
UniQUe1205
Artemis
11,601
5,334
768
593
8,738
3,720
407
4,766
3,362
0
22,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,649
Gold Earned
44,254
115
Minions Killed
101
0
Camps Cleared
0
709,931
Distance Traveled
897,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,438
944
49
5
0
171,758
0
W
Kali
9,779
978
19
2
0
131,291
0
L
Kukulkan
8,860
886
45
5
0
168,634
0
W
Baron Samedi
8,379
838
16
2
0
189,699
0
L
Jormungandr
2,508
251
0
0
0
0
0
W
Odin
8,412
841
12
1
0
219,072
0
L
Cupid
9,199
920
39
4
0
187,268
0
L
Gilgamesh
7,791
779
7
1
0
182,520
0
W
King Arthur
8,246
825
5
1
0
185,713
0
L
Artemis
8,291
829
24
2
0
171,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role