Player Matchup

Neith
Neith
LX SPID3Y
Neith
Level 168
God Stats
94W - 92L
1,612 SR
Queue Stats
307W - 327L
1,562 Elo+
Party 1
Ao Kuang
Ao Kuang
LegendaryPack13
Ao Kuang
Level 159
God Stats
1W - 0L
1,797 SR
Queue Stats
115W - 106L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
NatureVixenx
Nu Wa
Level 126
God Stats
30W - 27L
1,586 SR
Queue Stats
154W - 195L
1,550 Elo+
Party 1
Artio
Artio
leon caotico324
Artio
Level 153
God Stats
7W - 4L
1,591 SR
Queue Stats
115W - 106L
1,520 Elo+
Party 2
Thor
Thor
yashlnoki
Thor
Level 166
God Stats
13W - 8L
1,645 SR
Queue Stats
465W - 509L
1,467 Elo+
Party 1
Team Averages
Level 154
1,646 SR
1,524 Elo+

VS

Team Averages
Level 122
1,596 SR
1,511 Elo+
Persephone
Persephone
CookieAce_Jr
Persephone
Level 111
God Stats
9W - 12L
1,496 SR
Queue Stats
160W - 177L
1,443 Elo+
Solo
Scylla
Scylla
GhutAlabama
Scylla
Level 129
God Stats
14W - 7L
1,684 SR
Queue Stats
117W - 85L
1,564 Elo+
Party 3
Vamana
Vamana
IceWalker9
Vamana
Level 127
God Stats
1W - 1L
1,964 SR
Queue Stats
321W - 283L
1,515 Elo+
Solo
Izanami
Izanami
Juiced 0ak
Izanami
Level 83
God Stats
23W - 20L
1,494 SR
Queue Stats
136W - 117L
1,589 Elo+
Solo
Charon
Charon
SMG Vyrus
Charon
Level 158
God Stats
0W - 2L
1,342 SR
Queue Stats
10W - 15L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LX SPID3Y
Neith
16
3 / 1 / 7
9,399
783
12,694
11,237
5,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
17
9 / 0 / 4
9,745
812
11,424
8,898
5,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 0 / 4
8,815
735
10,129
8,714
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 2 / 12
8,198
683
6,357
13,026
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
15
4 / 0 / 5
8,803
734
8,870
13,135
10,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CookieAce_Jr
Persephone
14
0 / 4 / 0
8,068
672
6,100
11,569
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
2 / 6 / 1
8,446
704
8,890
12,190
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
IceWalker9
Vamana
14
1 / 1 / 1
7,761
647
7,455
10,750
6,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Juiced 0ak
Izanami
14
0 / 4 / 2
7,981
665
7,038
11,596
5,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
SMG Vyrus
Charon
15
0 / 2 / 2
7,779
648
9,885
11,679
10,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
3
3
Deaths
17
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Persephone
CookieAce_Jr
Persephone
0
4
0
0
L
Scylla
2
6
1
0.42
L
Vamana
IceWalker9
Vamana
1
1
1
1.5
L
Izanami
Juiced 0ak
Izanami
0
4
2
0.25
W
Neith
LX SPID3Y
Neith
3
1
7
6.5
W
Ao Kuang
9
0
4
11
W
1
0
4
3
L
Charon
SMG Vyrus
Charon
0
2
2
0.5
W
0
2
12
3
W
Thor
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,474
Damage
39,368
55,010
Taken
57,784
36,812
Mitigated
30,378
12,857
Healing
7,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CookieAce_Jr
Persephone
6,100
529
0
2,320
11,569
4,289
56
3,491
7,668
24,673
0
L
Scylla
8,890
73
0
1,412
12,190
3,578
92
6,890
4,613
43,478
0
L
Vamana
IceWalker9
Vamana
7,455
2,312
116
1,407
10,750
6,624
0
5,698
3,814
65
18,711
L
Izanami
Juiced 0ak
Izanami
7,038
5,029
0
0
11,596
5,117
782
2,672
8,677
0
39,805
W
Neith
LX SPID3Y
Neith
12,694
3,372
0
3,403
11,237
5,070
1,876
5,263
5,653
0
41,329
W
Ao Kuang
11,424
1,822
0
2,956
8,898
5,875
1,028
4,221
4,527
31,926
0
W
10,129
3,515
0
510
8,714
3,481
129
4,545
3,943
41,672
0
L
Charon
SMG Vyrus
Charon
9,885
721
341
1,819
11,679
10,770
0
6,298
4,518
29,072
783
W
6,357
329
1,124
2,906
13,026
11,965
200
5,101
7,662
13,928
0
W
Thor
8,870
377
0
1,958
13,135
10,421
0
3,816
8,945
0
26,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,960
Gold Earned
40,035
225
Minions Killed
260
0
Camps Cleared
0
1,233,735
Distance Traveled
1,085,907
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,068
672
57
5
0
196,927
2
L
Scylla
8,446
704
92
8
0
225,352
2
L
Vamana
7,761
647
24
2
0
224,932
0
L
Izanami
7,981
665
57
5
0
200,232
0
W
Neith
9,399
783
69
6
0
233,058
0
W
Ao Kuang
9,745
812
29
2
0
275,451
0
W
Nu Wa
8,815
735
74
6
0
228,605
0
L
Charon
7,779
648
30
3
0
238,464
0
W
Artio
8,198
683
17
1
0
258,770
0
W
Thor
8,803
734
36
3
0
237,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role