Player Matchup

Sylvanus
Sylvanus
HankyPankey
Sylvanus
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 119L
1,591 Elo+
Party 1
Anubis
Anubis
Vestyboi
Anubis
Level 44
God Stats
5W - 3L
1,607 SR
Queue Stats
109W - 93L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
itzDefekt
Danzaburou
Level 103
God Stats
18W - 3L
1,710 SR
Queue Stats
100W - 75L
1,587 Elo+
Party 1
Team Averages
Level 77
1,606 SR
1,576 Elo+

VS

Team Averages
Level 70
1,600 SR
1,481 Elo+
Ullr
Ullr
 
Ullr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IIAshleyII
Discordia
Level 15
God Stats
0W - 2L
1,685 SR
Queue Stats
3W - 6L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
mushroomoon
Cthulhu
Level 112
God Stats
3W - 7L
1,616 SR
Queue Stats
115W - 125L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HankyPankey
Sylvanus
13
2 / 0 / 11
8,762
797
5,034
9,372
9,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Vestyboi
Anubis
12
5 / 1 / 7
9,089
826
8,639
7,042
4,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
itzDefekt
Danzaburou
13
6 / 2 / 6
9,865
897
11,207
8,654
4,111
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 3 / 2
7,745
704
5,928
9,193
2,660
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
IIAshleyII
Discordia
10
0 / 5 / 2
7,399
673
8,323
7,498
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
mushroomoon
Cthulhu
10
2 / 5 / 1
7,882
717
6,579
13,003
11,321
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
3
2
0.67
W
Sylvanus
HankyPankey
Sylvanus
2
0
11
7.5
L
Discordia
IIAshleyII
Discordia
0
5
2
0.2
W
Anubis
Vestyboi
Anubis
5
1
7
8.5
W
Danzaburou
itzDefekt
Danzaburou
6
2
6
4.5
L
Cthulhu
mushroomoon
Cthulhu
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,880
Damage
20,830
25,068
Taken
29,694
18,129
Mitigated
16,388
8,824
Healing
2,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,928
2,060
0
2,506
9,193
2,660
0
4,249
4,944
0
28,148
W
Sylvanus
HankyPankey
Sylvanus
5,034
1,268
2,561
3,275
9,372
9,828
441
6,220
3,152
16,165
122
L
Discordia
IIAshleyII
Discordia
8,323
1,193
0
0
7,498
2,407
742
4,255
3,243
26,231
0
W
Anubis
Vestyboi
Anubis
8,639
401
0
1,871
7,042
4,190
805
4,450
2,592
34,744
0
W
Danzaburou
itzDefekt
Danzaburou
11,207
5,486
0
1,117
8,654
4,111
1,464
3,998
4,656
0
48,467
L
Cthulhu
mushroomoon
Cthulhu
6,579
203
67
230
13,003
11,321
0
5,562
7,441
16,009
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,716
Gold Earned
23,026
140
Minions Killed
116
0
Camps Cleared
0
602,841
Distance Traveled
565,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,745
704
52
5
0
181,058
0
W
Sylvanus
8,762
797
23
2
0
196,755
0
L
Discordia
7,399
673
32
3
0
180,778
0
W
Anubis
9,089
826
52
5
0
197,599
0
W
Danzaburou
9,865
897
65
6
0
208,487
0
L
Cthulhu
7,882
717
32
3
0
203,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role