Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
HurtBoyKMS
Freya
Level 89
God Stats
2W - 1L
1,810 SR
Queue Stats
251W - 273L
1,432 Elo+
Solo
King Arthur
King Arthur
KaChain19
King Arthur
Level 109
God Stats
11W - 8L
1,479 SR
Queue Stats
50W - 41L
1,469 Elo+
Solo
Thanatos
Thanatos
NXS-Occisor-
Thanatos
Level 53
God Stats
4W - 5L
1,348 SR
Queue Stats
130W - 135L
1,444 Elo+
Party 2
Achilles
Achilles
Pancho_1066
Achilles
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 238L
1,365 Elo+
Party 2
Team Averages
Level 73
1,527 SR
1,442 Elo+

VS

Team Averages
Level 48
1,502 SR
1,414 Elo+
Arachne
Arachne
BrattyBuck
Arachne
Level 67
God Stats
13W - 9L
1,632 SR
Queue Stats
190W - 163L
1,494 Elo+
Party 1
Shiva
Shiva
NOseLLamawenaXD
Shiva
Level 43
God Stats
10W - 11L
1,495 SR
Queue Stats
179W - 189L
1,360 Elo+
Solo
Chang'e
Chang'e
cooper5129
Chang'e
Level 59
God Stats
10W - 9L
1,473 SR
Queue Stats
141W - 127L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
kingofsomething0
Cthulhu
Level 28
God Stats
27W - 17L
1,394 SR
Queue Stats
137W - 161L
1,363 Elo+
Party 3
Danzaburou
Danzaburou
strangerkid911
Danzaburou
Level 45
God Stats
40W - 20L
1,519 SR
Queue Stats
199W - 211L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
11
2 / 5 / 2
6,807
524
8,262
10,586
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Freya
13
1 / 2 / 4
6,900
531
7,112
9,322
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
KaChain19
King Arthur
10
4 / 4 / 4
6,999
538
7,058
10,954
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
NXS-Occisor-
Thanatos
10
2 / 3 / 5
6,101
469
5,151
8,341
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Pancho_1066
Achilles
11
0 / 6 / 0
6,324
486
4,483
14,130
11,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrattyBuck
Arachne
12
8 / 1 / 2
7,848
604
8,438
12,370
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
6 / 0 / 0
8,968
690
8,770
9,146
6,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
cooper5129
Chang'e
12
2 / 2 / 3
7,341
565
6,349
8,260
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 4 / 4
6,329
487
3,545
13,667
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
strangerkid911
Danzaburou
12
2 / 3 / 7
7,433
572
4,365
11,003
5,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
19
20
Deaths
10
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
5
2
0.6
W
Arachne
BrattyBuck
Arachne
8
1
2
9
L
Freya
1
2
4
1.5
L
King Arthur
KaChain19
King Arthur
4
4
4
1.5
W
6
0
0
6
L
Thanatos
NXS-Occisor-
Thanatos
2
3
5
1.5
L
Achilles
Pancho_1066
Achilles
0
6
0
0
W
Chang'e
cooper5129
Chang'e
2
2
3
1.75
W
1
4
4
0.75
W
Danzaburou
strangerkid911
Danzaburou
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,066
Damage
31,467
53,333
Taken
54,446
32,865
Mitigated
27,132
9,864
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
8,262
0
0
1,409
10,586
4,466
0
3,022
7,564
53,221
0
W
Arachne
BrattyBuck
Arachne
8,438
5,832
0
4,938
12,370
4,680
338
3,767
8,491
0
44,631
L
Freya
7,112
2,811
0
3,194
9,322
3,658
0
2,386
6,936
53,898
0
L
King Arthur
KaChain19
King Arthur
7,058
481
0
874
10,954
9,966
0
2,980
7,974
0
32,922
W
8,770
2,305
0
2,970
9,146
6,284
175
203
8,943
0
66,003
L
Thanatos
NXS-Occisor-
Thanatos
5,151
1,248
0
3,230
8,341
2,875
0
1,506
6,835
0
24,078
L
Achilles
Pancho_1066
Achilles
4,483
1,066
0
1,157
14,130
11,900
0
287
13,843
0
39,104
W
Chang'e
cooper5129
Chang'e
6,349
1,075
1,218
3,273
8,260
2,793
659
3,180
5,080
45,248
0
W
3,545
368
61
2,294
13,667
8,035
0
5,855
7,692
19,416
0
W
Danzaburou
strangerkid911
Danzaburou
4,365
814
0
2,882
11,003
5,340
0
2,572
8,359
0
41,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
37,919
318
Minions Killed
324
0
Camps Cleared
0
1,258,258
Distance Traveled
1,333,141
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,807
524
94
7
0
237,596
0
W
Arachne
7,848
604
50
4
0
298,318
0
L
Freya
6,900
531
91
7
0
267,770
0
L
King Arthur
6,999
538
36
3
0
287,107
2
W
Shiva
8,968
690
110
8
0
276,175
0
L
Thanatos
6,101
469
37
3
0
237,212
4
L
Achilles
6,324
486
60
5
0
228,573
0
W
Chang'e
7,341
565
80
6
0
254,373
0
W
Cthulhu
6,329
487
19
1
0
248,480
0
W
Danzaburou
7,433
572
65
5
0
255,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role