Player Matchup

Ix Chel
Ix Chel
Demonlivre
Ix Chel
Level 109
God Stats
5W - 2L
1,849 SR
Queue Stats
22W - 30L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HS2mplicio
Morgan Le Fay
Level 67
God Stats
11W - 9L
1,362 SR
Queue Stats
136W - 193L
1,384 Elo+
Party 2
Izanami
Izanami
SOLDIERboy_MP3
Izanami
Level 123
God Stats
4W - 4L
1,709 SR
Queue Stats
107W - 168L
1,346 Elo+
Party 2
Team Averages
Level 100
1,640 SR
1,367 Elo+

VS

Team Averages
Level 55
1,572 SR
1,311 Elo+
Hercules
Hercules
RapidoCalvo
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,388 Elo+
Party 1
Ra
Ra
TAIGÃO
Ra
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,156 Elo+
Party 1
Neith
Neith
maadi
Neith
Level 17
God Stats
6W - 4L
1,715 SR
Queue Stats
37W - 33L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Demonlivre
Ix Chel
17
7 / 0 / 11
14,052
827
12,546
8,136
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
HS2mplicio
Morgan Le Fay
16
4 / 3 / 10
13,392
788
17,822
13,865
6,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
8 / 1 / 10
13,719
807
14,053
12,100
5,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RapidoCalvo
Hercules
12
1 / 6 / 1
10,485
617
7,161
19,753
17,517
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 6 / 2
11,261
662
6,769
12,352
4,768
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
maadi
Neith
15
3 / 7 / 1
12,522
737
12,975
16,401
6,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
4
4
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Demonlivre
Ix Chel
7
0
11
12.5
W
Morgan Le Fay
HS2mplicio
Morgan Le Fay
4
3
10
3
L
Hercules
RapidoCalvo
Hercules
1
6
1
0.25
W
8
1
10
13
L
0
6
2
0.17
L
Neith
maadi
Neith
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,421
Damage
26,905
34,101
Taken
48,506
15,844
Mitigated
28,383
9,526
Healing
7,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Demonlivre
Ix Chel
12,546
1,413
1,103
1,334
8,136
3,683
394
1,822
6,214
55,872
0
W
Morgan Le Fay
HS2mplicio
Morgan Le Fay
17,822
1,663
0
5,071
13,865
6,853
636
3,966
9,678
64,494
0
L
Hercules
RapidoCalvo
Hercules
7,161
727
0
2,413
19,753
17,517
0
11,761
7,518
651
22,743
W
14,053
7,692
0
2,018
12,100
5,308
1,779
1,926
10,104
0
66,792
L
6,769
456
758
2,742
12,352
4,768
0
8,696
3,584
50,946
0
L
Neith
maadi
Neith
12,975
4,117
0
1,982
16,401
6,098
0
10,030
6,199
0
49,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,163
Gold Earned
34,268
228
Minions Killed
165
0
Camps Cleared
0
913,668
Distance Traveled
926,104
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
14,052
827
72
4
0
291,241
0
W
Morgan Le Fay
13,392
788
75
4
0
319,516
1
L
Hercules
10,485
617
25
1
0
342,890
8
W
Izanami
13,719
807
81
5
0
302,911
2
L
Ra
11,261
662
74
4
0
294,111
0
L
Neith
12,522
737
66
4
0
289,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role