Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Mekiou
Chaac
Level 9
God Stats
3W - 1L
1,678 SR
Queue Stats
19W - 13L
1,542 Elo+
Party 3
He Bo
He Bo
Ninouschka
He Bo
Level 158
God Stats
10W - 10L
1,645 SR
Queue Stats
917W - 919L
1,463 Elo+
Party 1
Izanami
Izanami
temp-102012
Izanami
Level 67
God Stats
5W - 5L
1,506 SR
Queue Stats
47W - 33L
1,510 Elo+
Party 3
Ymir
Ymir
xXLeMoNHaZeXx16
Ymir
Level 86
God Stats
39W - 35L
1,584 SR
Queue Stats
346W - 376L
1,411 Elo+
Solo
Team Averages
Level 97
1,583 SR
1,485 Elo+

VS

Team Averages
Level 79
1,608 SR
1,467 Elo+
Bacchus
Bacchus
Ayokooo
Bacchus
Level 49
God Stats
19W - 15L
1,716 SR
Queue Stats
79W - 95L
1,478 Elo+
Party 2
Xbalanque
Xbalanque
Bleekmiddel
Xbalanque
Level 87
God Stats
6W - 4L
1,769 SR
Queue Stats
81W - 97L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
Mr_BigToe1
Ao Kuang
Level 69
God Stats
29W - 25L
1,606 SR
Queue Stats
58W - 66L
1,468 Elo+
Party 2
Lancelot
Lancelot
WaterFlowZz
Lancelot
Level 82
God Stats
6W - 14L
1,447 SR
Queue Stats
79W - 89L
1,484 Elo+
Party 2
Hera
Hera
lorenzobianchi95
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
1 / 2 / 4
6,794
523
6,180
9,429
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Mekiou
Chaac
10
1 / 4 / 1
6,262
482
6,544
9,119
5,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

He Bo
13
4 / 2 / 1
7,628
587
2,944
7,174
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
temp-102012
Izanami
11
0 / 3 / 2
6,391
492
3,127
8,782
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
1 / 9 / 2
5,842
449
3,861
12,168
7,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ayokooo
Bacchus
11
2 / 0 / 8
7,666
590
5,268
9,197
8,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Bleekmiddel
Xbalanque
14
11 / 3 / 3
8,982
691
12,311
11,373
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Mr_BigToe1
Ao Kuang
12
4 / 0 / 3
7,651
589
4,049
8,923
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
WaterFlowZz
Lancelot
13
2 / 2 / 6
7,585
583
5,664
12,437
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 2 / 5
7,616
586
6,383
6,526
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
20
20
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
4
1.5
W
Bacchus
Ayokooo
Bacchus
2
0
8
6
W
Xbalanque
Bleekmiddel
Xbalanque
11
3
3
4.17
L
Chaac
Mekiou
Chaac
1
4
1
0.38
W
Ao Kuang
Mr_BigToe1
Ao Kuang
4
0
3
5.5
L
He Bo
4
2
1
2.25
W
Lancelot
WaterFlowZz
Lancelot
2
2
6
2.5
W
1
2
5
1.75
L
Izanami
temp-102012
Izanami
0
3
2
0.33
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,656
Damage
33,675
46,672
Taken
48,456
20,260
Mitigated
24,989
7,190
Healing
14,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,180
1,598
0
2,142
9,429
2,482
26
1,129
8,300
44,794
0
W
Bacchus
Ayokooo
Bacchus
5,268
1,248
1,415
2,905
9,197
8,453
411
982
7,922
24,076
0
W
Xbalanque
Bleekmiddel
Xbalanque
12,311
6,448
0
4,381
11,373
4,898
1,659
5,865
5,280
0
57,218
L
Chaac
Mekiou
Chaac
6,544
980
0
992
9,119
5,393
190
3,215
5,904
0
38,823
W
Ao Kuang
Mr_BigToe1
Ao Kuang
4,049
1,113
0
1,892
8,923
3,114
1,900
1,152
7,713
48,770
0
L
He Bo
2,944
117
0
1,550
7,174
2,355
236
3,045
4,129
50,984
0
W
Lancelot
WaterFlowZz
Lancelot
5,664
1,465
0
2,896
12,437
6,031
905
1,945
10,412
0
36,650
W
6,383
1,842
0
990
6,526
2,493
404
2,223
4,123
56,031
0
L
Izanami
temp-102012
Izanami
3,127
2,446
0
2,099
8,782
2,849
0
3,914
4,868
0
47,190
L
3,861
1,263
0
407
12,168
7,181
140
4,405
7,691
10,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,917
Gold Earned
39,500
348
Minions Killed
347
0
Camps Cleared
0
1,201,250
Distance Traveled
1,305,761
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,794
523
70
5
0
269,292
5
W
Bacchus
7,666
590
30
2
0
276,864
1
W
Xbalanque
8,982
691
87
7
0
247,637
0
L
Chaac
6,262
482
55
4
0
229,695
0
W
Ao Kuang
7,651
589
67
5
0
283,054
0
L
He Bo
7,628
587
109
8
0
264,106
7
W
Lancelot
7,585
583
70
5
0
249,744
0
W
Hera
7,616
586
93
7
0
248,462
2
L
Izanami
6,391
492
101
8
0
235,437
3
L
Ymir
5,842
449
13
1
0
202,720
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role