Player Matchup

Maui
Maui
Hûntêr
Maui
Level 191
God Stats
9W - 3L
1,807 SR
Queue Stats
267W - 83L
1,806 Elo+
Party 1
Mercury
Mercury
PepBondiola
Mercury
Level 198
God Stats
4W - 1L
1,757 SR
Queue Stats
265W - 101L
1,704 Elo+
Party 1
Neith
Neith
slipstream3
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,744 Elo+
Party 1
Zeus
Zeus
supernico12
Zeus
Level 156
God Stats
1W - 0L
1,402 SR
Queue Stats
95W - 51L
1,643 Elo+
Party 1
Ra
Ra
vosiOrNah
Ra
Level 203
God Stats
2W - 1L
1,735 SR
Queue Stats
268W - 55L
1,871 Elo+
Party 1
Team Averages
Level 175
1,640 SR
1,753 Elo+

VS

Team Averages
Level 117
1,607 SR
1,488 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
LeHMantovanic
The Morrigan
Level 146
God Stats
6W - 7L
1,614 SR
Queue Stats
299W - 329L
1,415 Elo+
Solo
Terra
Terra
PlayGamesBrazil
Terra
Level 155
God Stats
1W - 1L
1,682 SR
Queue Stats
153W - 183L
1,523 Elo+
Party 2
Ravana
Ravana
tiagoskayboker
Ravana
Level 89
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 0 / 12
6,088
1,218
2,011
4,764
3,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
PepBondiola
Mercury
11
2 / 1 / 10
6,171
1,234
1,777
4,495
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
2 / 0 / 12
5,845
1,169
6,579
4,967
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 0 / 9
6,362
1,272
7,517
5,244
2,746
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
5 / 0 / 9
6,336
1,267
3,004
4,805
1,981
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 1
4,616
923
929
5,939
4,929
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
 
Atlas
5
0 / 0 / 0
4,208
842
0
0
0
The Morrigan
LeHMantovanic
The Morrigan
8
0 / 5 / 0
4,497
899
2,867
3,687
1,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 2 / 0
4,348
870
3,951
7,857
5,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

9
0 / 4 / 0
4,398
880
3,135
5,607
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
1
14
Kills
0
1
Deaths
14
52
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
L
Atlas
 
Atlas
0
0
0
0
W
Maui
1
0
12
7
L
The Morrigan
LeHMantovanic
The Morrigan
0
5
0
0
W
Mercury
PepBondiola
Mercury
2
1
10
7
L
0
2
0
0
W
2
0
12
8
W
4
0
9
8.5
L
0
4
0
0
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,888
Damage
10,882
24,275
Taken
23,090
13,112
Mitigated
13,972
17,118
Healing
3,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
929
147
196
136
5,939
4,929
0
3,800
2,067
1,619
0
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Maui
2,011
436
1,003
1,065
4,764
3,805
0
1,494
3,002
6,319
0
L
The Morrigan
LeHMantovanic
The Morrigan
2,867
113
100
118
3,687
1,466
0
1,970
1,590
6,519
0
W
Mercury
PepBondiola
Mercury
1,777
636
366
419
4,495
2,493
0
855
3,524
0
3,816
L
3,951
152
407
2,505
7,857
5,395
0
4,584
3,165
7,182
0
W
6,579
2,712
0
929
4,967
2,087
1,932
878
3,697
0
14,921
W
7,517
1,260
374
509
5,244
2,746
818
1,871
3,181
15,368
0
L
3,135
140
72
281
5,607
2,182
0
1,962
3,568
0
4,864
W
3,004
372
9,250
3,203
4,805
1,981
0
1,715
2,726
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,802
Gold Earned
22,067
69
Minions Killed
20
0
Camps Cleared
0
523,739
Distance Traveled
338,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,616
923
2
0
0
86,114
0
L
Atlas
4,208
842
0
0
0
0
0
W
Maui
6,088
1,218
8
2
0
100,679
0
L
The Morrigan
4,497
899
7
1
0
71,363
0
W
Mercury
6,171
1,234
5
1
0
122,747
0
L
Terra
4,348
870
4
1
0
89,545
0
W
Neith
5,845
1,169
15
3
0
82,129
0
W
Zeus
6,362
1,272
21
4
0
86,532
0
L
Ravana
4,398
880
7
1
0
91,225
0
W
Ra
6,336
1,267
20
4
0
131,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role