Player Matchup

Atlas
Atlas
Andross741
Atlas
Level 39
God Stats
3W - 3L
1,592 SR
Queue Stats
6W - 11L
1,317 Elo+
Party 1
Charybdis
Charybdis
BeastMode11304
Charybdis
Level 85
God Stats
13W - 17L
1,495 SR
Queue Stats
137W - 150L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Shruol
Nu Wa
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
330W - 296L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Stellar63005
Cthulhu
Level 27
God Stats
5W - 8L
1,523 SR
Queue Stats
46W - 66L
1,378 Elo+
Party 2
Thanatos
Thanatos
Uvajake72
Thanatos
Level 7
God Stats
0W - 2L
1,347 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 1
Team Averages
Level 49
1,491 SR
1,374 Elo+

VS

Team Averages
Level 52
1,457 SR
1,296 Elo+
Ao Kuang
Ao Kuang
SOUFEND BONY
Ao Kuang
Level 127
God Stats
141W - 125L
1,543 SR
Queue Stats
231W - 232L
1,448 Elo+
Party 3
Anubis
Anubis
XXXSnak3Eye2XXX
Anubis
Level 38
God Stats
41W - 25L
1,588 SR
Queue Stats
272W - 283L
1,419 Elo+
Party 3
Bacchus
Bacchus
imverybad224
Bacchus
Level 30
God Stats
2W - 1L
1,265 SR
Queue Stats
2W - 3L
1,125 Elo+
Party 4
Izanami
Izanami
ltz v Purge
Izanami
Level 37
God Stats
2W - 1L
1,446 SR
Queue Stats
2W - 3L
1,125 Elo+
Party 4
Tyr
Tyr
n9uy3n
Tyr
Level 29
God Stats
23W - 21L
1,440 SR
Queue Stats
55W - 73L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
0 / 3 / 2
6,995
466
2,716
12,220
8,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
BeastMode11304
Charybdis
11
2 / 5 / 2
6,750
450
8,521
14,865
5,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Shruol
Nu Wa
14
1 / 4 / 2
8,135
542
6,931
9,398
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Stellar63005
Cthulhu
12
0 / 2 / 0
7,629
509
8,819
11,359
7,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
Uvajake72
Thanatos
13
2 / 2 / 2
7,621
508
5,453
14,372
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SOUFEND BONY
Ao Kuang
15
7 / 0 / 1
8,958
597
8,928
10,316
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 3
9,081
605
6,544
7,206
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
imverybad224
Bacchus
12
3 / 0 / 4
8,113
541
9,181
10,951
11,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
ltz v Purge
Izanami
12
3 / 3 / 4
7,450
497
11,503
7,932
2,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
n9uy3n
Tyr
12
0 / 1 / 0
6,827
455
3,226
13,506
8,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
16
16
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
3
2
0.33
L
Charybdis
BeastMode11304
Charybdis
2
5
2
0.6
W
Ao Kuang
SOUFEND BONY
Ao Kuang
7
0
1
7.5
L
Nu Wa
Shruol
Nu Wa
1
4
2
0.5
L
Cthulhu
Stellar63005
Cthulhu
0
2
0
0
L
Thanatos
Uvajake72
Thanatos
2
2
2
1.5
W
3
1
3
4.5
W
Bacchus
imverybad224
Bacchus
3
0
4
5
W
Izanami
ltz v Purge
Izanami
3
3
4
1.67
W
Tyr
n9uy3n
Tyr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,440
Damage
39,382
62,214
Taken
49,911
31,213
Mitigated
31,061
21,942
Healing
16,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
2,716
1,321
1,491
2,616
12,220
8,799
0
4,167
8,053
16,496
0
L
Charybdis
BeastMode11304
Charybdis
8,521
4,034
0
4,799
14,865
5,622
0
5,918
8,905
0
51,894
W
Ao Kuang
SOUFEND BONY
Ao Kuang
8,928
1,928
0
4,286
10,316
3,841
351
1,969
8,217
64,062
0
L
Nu Wa
Shruol
Nu Wa
6,931
1,489
0
1,855
9,398
3,027
0
6,565
2,833
64,892
0
L
Cthulhu
Stellar63005
Cthulhu
8,819
767
0
2,010
11,359
7,767
36
3,271
8,088
50,793
252
L
Thanatos
Uvajake72
Thanatos
5,453
766
0
9,171
14,372
5,998
0
4,870
9,502
0
59,566
W
6,544
178
0
3,246
7,206
3,676
258
3,040
4,166
85,794
0
W
Bacchus
imverybad224
Bacchus
9,181
911
0
3,772
10,951
11,702
0
3,079
7,872
19,676
0
W
Izanami
ltz v Purge
Izanami
11,503
5,731
0
122
7,932
2,881
761
1,865
6,067
0
60,066
W
Tyr
n9uy3n
Tyr
3,226
647
0
4,600
13,506
8,961
0
7,644
5,202
0
40,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
40,429
402
Minions Killed
409
0
Camps Cleared
0
1,435,397
Distance Traveled
1,480,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,995
466
26
2
0
264,542
0
L
Charybdis
6,750
450
81
5
0
251,640
0
W
Ao Kuang
8,958
597
98
7
0
294,760
0
L
Nu Wa
8,135
542
116
8
0
273,507
0
L
Cthulhu
7,629
509
102
7
0
294,824
0
L
Thanatos
7,621
508
77
5
0
350,884
0
W
Anubis
9,081
605
144
10
0
293,465
0
W
Bacchus
8,113
541
23
2
0
314,824
0
W
Izanami
7,450
497
82
5
0
297,139
0
W
Tyr
6,827
455
62
4
0
280,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role