Player Matchup

Sol
Sol
DarthCal
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,467 Elo+
Party 1
Achilles
Achilles
DinosaurusRexx
Achilles
Level 66
God Stats
0W - 1L
1,353 SR
Queue Stats
34W - 58L
1,353 Elo+
Party 1
Izanami
Izanami
SolidxPrime
Izanami
Level 66
God Stats
0W - 3L
1,425 SR
Queue Stats
54W - 59L
1,413 Elo+
Solo
Bellona
Bellona
hitgames87
Bellona
Level 61
God Stats
27W - 40L
1,387 SR
Queue Stats
32W - 50L
1,351 Elo+
Solo
Agni
Agni
murrrman
Agni
Level 54
God Stats
0W - 1L
1,470 SR
Queue Stats
32W - 37L
1,419 Elo+
Party 1
Team Averages
Level 53
1,427 SR
1,401 Elo+

VS

Team Averages
Level 59
1,445 SR
1,392 Elo+
Ah Puch
Ah Puch
BusinYoManCherry
Ah Puch
Level 75
God Stats
32W - 26L
1,588 SR
Queue Stats
291W - 291L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
NotSourire
Kuzenbo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,360 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpaAtlMamba
Morgan Le Fay
Level 59
God Stats
8W - 6L
1,590 SR
Queue Stats
29W - 24L
1,463 Elo+
Party 2
Yemoja
Yemoja
StonedSapphire
Yemoja
Level 49
God Stats
1W - 0L
1,046 SR
Queue Stats
15W - 37L
1,257 Elo+
Party 2
Loki
Loki
mmalachiii
Loki
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,458
678
9,612
8,480
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
12
0 / 2 / 0
6,632
603
4,229
11,824
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
SolidxPrime
Izanami
13
0 / 2 / 0
6,952
632
4,616
9,683
4,043
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
hitgames87
Bellona
13
0 / 4 / 1
7,177
652
1,826
12,103
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
13
2 / 3 / 0
7,564
688
7,096
10,859
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
8,705
791
15,047
5,576
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
NotSourire
Kuzenbo
14
0 / 0 / 10
8,264
751
7,445
8,911
10,972
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SpaAtlMamba
Morgan Le Fay
16
5 / 0 / 2
9,041
822
7,748
6,179
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 1 / 8
7,537
685
7,440
8,865
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
5 / 2 / 4
7,897
718
7,452
9,747
3,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
3
Kills
15
15
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
1
4
1
0.38
L
Achilles
0
2
0
0
W
Kuzenbo
NotSourire
Kuzenbo
0
0
10
5
L
Izanami
SolidxPrime
Izanami
0
2
0
0
W
Morgan Le Fay
SpaAtlMamba
Morgan Le Fay
5
0
2
6
W
1
1
8
5
L
Bellona
hitgames87
Bellona
0
4
1
0.13
W
5
2
4
3.5
L
Agni
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,379
Damage
45,132
52,949
Taken
39,278
33,707
Mitigated
25,195
7,215
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,047
100
0
1,497
5,576
2,319
21
2,242
3,177
52,538
0
L
9,612
2,630
0
1,838
8,480
3,520
0
7,298
1,114
22,644
0
L
Achilles
4,229
692
0
2,629
11,824
12,118
0
5,807
5,957
0
13,704
W
Kuzenbo
NotSourire
Kuzenbo
7,445
2,342
1,724
1,799
8,911
10,972
417
4,010
4,721
17,711
0
L
Izanami
SolidxPrime
Izanami
4,616
2,415
14
680
9,683
4,043
0
8,474
1,209
0
23,490
W
Morgan Le Fay
SpaAtlMamba
Morgan Le Fay
7,748
866
95
1,410
6,179
2,841
1,072
2,132
3,968
37,614
0
W
7,440
468
1,092
320
8,865
5,083
111
5,199
3,346
17,079
0
L
Bellona
hitgames87
Bellona
1,826
312
0
2,054
12,103
9,702
0
9,587
2,306
0
8,711
W
7,452
1,703
0
560
9,747
3,980
0
3,171
6,360
0
15,155
L
Agni
7,096
630
0
0
10,859
4,324
0
6,297
4,562
25,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
41,444
164
Minions Killed
217
0
Camps Cleared
0
1,010,055
Distance Traveled
1,139,431
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,705
791
83
8
0
243,496
0
L
Sol
7,458
678
43
4
0
196,436
0
L
Achilles
6,632
603
17
2
0
213,609
0
W
Kuzenbo
8,264
751
19
2
0
226,762
0
L
Izanami
6,952
632
49
4
0
219,207
1
W
Morgan Le Fay
9,041
822
77
7
0
211,057
0
W
Yemoja
7,537
685
24
2
0
209,733
0
L
Bellona
7,177
652
12
1
0
195,877
0
W
Loki
7,897
718
14
1
0
248,383
0
L
Agni
7,564
688
43
4
0
184,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role