Player Matchup

Geb
Geb
 
Geb
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AbsoluteZenbi
Scylla
Level 125
God Stats
3W - 5L
1,317 SR
Queue Stats
151W - 151L
1,462 Elo+
Party 2
Sol
Sol
Dovahkun
Sol
Level 146
God Stats
17W - 11L
1,619 SR
Queue Stats
475W - 516L
1,443 Elo+
Solo
Shiva
Shiva
PrinceSunni
Shiva
Level 158
God Stats
5W - 1L
1,878 SR
Queue Stats
418W - 387L
1,465 Elo+
Party 2
Cupid
Cupid
ckeyes
Cupid
Level 86
God Stats
1W - 1L
1,315 SR
Queue Stats
289W - 247L
1,428 Elo+
Solo
Team Averages
Level 139
1,526 SR
1,459 Elo+

VS

Team Averages
Level 95
1,470 SR
1,516 Elo+
Ishtar
Ishtar
Captain of H
Ishtar
Level 86
God Stats
0W - 2L
1,270 SR
Queue Stats
44W - 29L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
Jon Boy MLG
Hou Yi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,537 Elo+
Party 1
Eset
Eset
KoreanCornBread
Eset
Level 97
God Stats
1W - 2L
1,708 SR
Queue Stats
202W - 214L
1,471 Elo+
Party 3
Tyr
Tyr
Tasmanian_Pebble
Tyr
Level 147
God Stats
1W - 3L
1,236 SR
Queue Stats
136W - 133L
1,518 Elo+
Party 3
Janus
Janus
Thicc N Creamy
Janus
Level 84
God Stats
8W - 4L
1,637 SR
Queue Stats
148W - 132L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 2 / 16
10,230
853
13,033
15,718
20,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 9
9,338
778
5,053
6,906
3,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 12
9,519
793
14,850
10,215
5,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 3 / 14
10,819
902
13,108
16,554
21,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cupid
ckeyes
Cupid
17
5 / 2 / 8
10,327
861
9,998
12,207
6,897
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
1 / 6 / 3
8,076
673
9,675
11,728
5,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
17
2 / 4 / 3
9,061
755
11,066
13,152
6,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 6 / 3
7,813
651
3,137
10,773
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 4 / 3
8,134
678
9,278
15,275
17,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 3 / 4
10,000
833
16,111
8,980
4,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
23
Kills
8
9
Deaths
23
59
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
2
16
5
W
2
1
9
6.5
L
Ishtar
1
6
3
0.42
W
6
1
12
12
L
Hou Yi
2
4
3
0.88
L
1
6
3
0.42
W
8
3
14
5
L
2
4
3
0.88
L
2
3
4
1.33
W
Cupid
ckeyes
Cupid
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,042
Damage
49,267
61,600
Taken
59,908
57,670
Mitigated
38,969
29,561
Healing
13,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
13,033
351
1,187
2,507
15,718
20,520
442
4,126
11,296
19,337
0
W
5,053
88
2,250
1,244
6,906
3,149
524
2,583
4,235
23,499
0
L
Ishtar
9,675
3,146
1,178
579
11,728
5,530
0
8,147
2,987
0
20,091
W
14,850
1,444
2,873
3,074
10,215
5,299
2,454
3,666
6,509
20,263
0
L
Hou Yi
11,066
5,161
375
2,218
13,152
6,725
67
6,993
5,500
0
26,511
L
3,137
604
1,298
1,649
10,773
4,872
0
5,957
4,261
5,759
0
W
13,108
949
3,319
3,142
16,554
21,805
182
3,314
13,094
0
22,217
L
9,278
345
392
1,930
15,275
17,058
0
5,682
8,598
0
11,672
L
16,111
255
1,502
1,987
8,980
4,784
0
4,580
3,876
41,869
0
W
Cupid
ckeyes
Cupid
9,998
4,429
5,224
4,741
12,207
6,897
1,178
5,119
6,900
0
28,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
43,084
141
Minions Killed
134
0
Camps Cleared
0
1,247,770
Distance Traveled
1,118,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,230
853
4
0
0
253,005
0
W
Scylla
9,338
778
61
5
0
264,289
0
L
Ishtar
8,076
673
26
2
0
194,901
0
W
Sol
9,519
793
9
1
0
231,045
0
L
Hou Yi
9,061
755
39
3
0
224,640
0
L
Eset
7,813
651
11
1
0
213,913
0
W
Shiva
10,819
902
17
1
0
264,604
0
L
Tyr
8,134
678
1
0
0
249,991
0
L
Janus
10,000
833
57
5
0
235,450
0
W
Cupid
10,327
861
50
4
0
234,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role