Player Matchup

Horus
Horus
EggyJr
Horus
Level 68
God Stats
10W - 7L
1,647 SR
Queue Stats
342W - 323L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TrainMyTaco
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,522 SR
Queue Stats
152W - 132L
1,531 Elo+
Party 2
Thanatos
Thanatos
VuIani
Thanatos
Level 87
God Stats
5W - 10L
1,789 SR
Queue Stats
221W - 204L
1,577 Elo+
Party 3
Fenrir
Fenrir
WhoHaWho
Fenrir
Level 81
God Stats
1W - 7L
1,314 SR
Queue Stats
486W - 405L
1,624 Elo+
Solo
Anhur
Anhur
namechanged9435
Anhur
Level 68
God Stats
16W - 15L
1,632 SR
Queue Stats
236W - 194L
1,531 Elo+
Party 2
Team Averages
Level 87
1,581 SR
1,551 Elo+

VS

Team Averages
Level 94
1,686 SR
1,562 Elo+
Artemis
Artemis
Joashex2
Artemis
Level 40
God Stats
7W - 2L
1,881 SR
Queue Stats
151W - 126L
1,589 Elo+
Solo
Vamana
Vamana
Pro1Pro30
Vamana
Level 83
God Stats
1W - 0L
1,431 SR
Queue Stats
150W - 113L
1,575 Elo+
Solo
Atlas
Atlas
Woweffect9
Atlas
Level 105
God Stats
1W - 0L
1,888 SR
Queue Stats
27W - 21L
1,560 Elo+
Solo
Ravana
Ravana
XxBigSeanFTWxX
Ravana
Level 85
God Stats
12W - 7L
1,705 SR
Queue Stats
242W - 213L
1,542 Elo+
Party 1
Ra
Ra
fourstargaming
Ra
Level 155
God Stats
14W - 11L
1,524 SR
Queue Stats
155W - 133L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
EggyJr
Horus
7
0 / 2 / 2
5,076
461
1,587
8,254
5,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
TrainMyTaco
Morgan Le Fay
11
2 / 4 / 0
6,042
549
4,213
7,252
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
VuIani
Thanatos
11
3 / 5 / 0
6,119
556
3,593
10,643
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
WhoHaWho
Fenrir
10
0 / 2 / 1
5,463
497
6,484
12,694
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,601
509
3,721
9,306
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Joashex2
Artemis
11
2 / 1 / 3
6,064
551
8,677
6,883
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Pro1Pro30
Vamana
11
1 / 1 / 1
6,228
566
6,857
9,696
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
10
5 / 1 / 2
6,610
601
4,872
7,148
3,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 4
6,779
616
6,391
5,214
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 3 / 5
7,216
656
4,610
6,740
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
16
16
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
EggyJr
Horus
0
2
2
0.5
W
Artemis
Joashex2
Artemis
2
1
3
3.5
W
Vamana
Pro1Pro30
Vamana
1
1
1
1.5
L
Morgan Le Fay
TrainMyTaco
Morgan Le Fay
2
4
0
0.5
L
Thanatos
VuIani
Thanatos
3
5
0
0.6
L
Fenrir
WhoHaWho
Fenrir
0
2
1
0.25
W
Atlas
5
1
2
6
W
4
0
4
6
W
4
3
5
2.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,598
Damage
31,407
48,149
Taken
35,681
21,091
Mitigated
18,836
17,059
Healing
12,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
EggyJr
Horus
1,587
1,114
1,328
4,012
8,254
5,601
0
2,297
5,957
0
12,625
W
Artemis
Joashex2
Artemis
8,677
4,882
0
2,908
6,883
2,027
0
0
6,883
23
36,917
W
Vamana
Pro1Pro30
Vamana
6,857
4,118
0
2,779
9,696
8,869
0
96
9,600
0
42,410
L
Morgan Le Fay
TrainMyTaco
Morgan Le Fay
4,213
553
0
997
7,252
2,440
0
2,649
4,603
49,505
0
L
Thanatos
VuIani
Thanatos
3,593
1,439
0
5,285
10,643
3,712
0
2,638
7,867
0
36,951
L
Fenrir
WhoHaWho
Fenrir
6,484
1,553
0
2,485
12,694
6,475
0
439
11,693
0
34,805
W
Atlas
4,872
1,659
1,288
2,125
7,148
3,315
0
732
6,416
18,785
0
W
6,391
1,803
0
1,179
5,214
2,099
0
579
4,635
0
50,098
W
4,610
197
312
2,245
6,740
2,526
89
2,956
3,784
53,030
0
L
3,721
2,580
0
2,952
9,306
2,863
0
1,499
7,807
0
36,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,301
Gold Earned
32,897
264
Minions Killed
335
0
Camps Cleared
0
1,032,268
Distance Traveled
1,124,088
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,076
461
16
1
0
190,802
0
W
Artemis
6,064
551
71
6
0
193,445
0
W
Vamana
6,228
566
73
7
0
204,885
1
L
Morgan Le Fay
6,042
549
89
8
0
215,700
4
L
Thanatos
6,119
556
46
4
0
240,080
0
L
Fenrir
5,463
497
51
5
0
197,048
0
W
Atlas
6,610
601
22
2
0
236,799
3
W
Ravana
6,779
616
67
6
0
254,663
0
W
Ra
7,216
656
102
9
0
234,296
3
L
Anhur
5,601
509
62
6
0
188,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role