Player Matchup

Poseidon
Poseidon
Dabster-kun
Poseidon
Level 145
God Stats
14W - 10L
1,625 SR
Queue Stats
390W - 375L
1,504 Elo+
Party 1
Neith
Neith
RADIANT8804
Neith
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 100L
1,466 Elo+
Solo
Osiris
Osiris
WyFu-Generic
Osiris
Level 124
God Stats
5W - 11L
1,361 SR
Queue Stats
402W - 383L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
WyFu-Mo
Cthulhu
Level 85
God Stats
5W - 5L
1,563 SR
Queue Stats
188W - 189L
1,465 Elo+
Party 1
Lancelot
Lancelot
WyFu-Monkey
Lancelot
Level 119
God Stats
7W - 3L
1,938 SR
Queue Stats
195W - 211L
1,483 Elo+
Party 1
Team Averages
Level 120
1,597 SR
1,484 Elo+

VS

Team Averages
Level 116
1,544 SR
1,498 Elo+
Chang'e
Chang'e
BetoMor
Chang'e
Level 123
God Stats
4W - 4L
1,478 SR
Queue Stats
13W - 14L
1,483 Elo+
Solo
Skadi
Skadi
DrownInYourTears
Skadi
Level 120
God Stats
151W - 78L
1,662 SR
Queue Stats
274W - 233L
1,511 Elo+
Solo
Ix Chel
Ix Chel
PurpEldo91
Ix Chel
Level 127
God Stats
20W - 27L
1,462 SR
Queue Stats
370W - 364L
1,503 Elo+
Solo
Bacchus
Bacchus
RunninMiles
Bacchus
Level 92
God Stats
2W - 0L
1,810 SR
Queue Stats
88W - 67L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
jake gonzalez35
Danzaburou
Level 120
God Stats
1W - 1L
1,307 SR
Queue Stats
85W - 71L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dabster-kun
Poseidon
13
4 / 6 / 4
8,318
594
9,890
10,116
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 3 / 0
7,838
560
8,831
10,556
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
13
2 / 2 / 1
8,025
573
9,452
14,229
10,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cthulhu
WyFu-Mo
Cthulhu
6
0 / 1 / 1
5,390
385
936
4,191
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
WyFu-Monkey
Lancelot
13
5 / 2 / 3
8,109
579
4,748
8,076
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BetoMor
Chang'e
14
1 / 3 / 0
8,240
589
9,028
15,375
6,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 1 / 1
9,588
685
8,810
9,116
3,174
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
PurpEldo91
Ix Chel
11
1 / 5 / 1
6,570
469
3,810
7,559
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RunninMiles
Bacchus
11
1 / 4 / 6
7,053
504
3,673
12,628
11,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
jake gonzalez35
Danzaburou
13
2 / 2 / 3
7,841
560
8,158
13,074
5,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
15
Kills
14
14
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BetoMor
Chang'e
1
3
0
0.33
L
Poseidon
Dabster-kun
Poseidon
4
6
4
1
W
9
1
1
9.5
W
Ix Chel
PurpEldo91
Ix Chel
1
5
1
0.3
L
4
3
0
1.33
W
Bacchus
RunninMiles
Bacchus
1
4
6
1
L
Osiris
2
2
1
1.25
L
Cthulhu
WyFu-Mo
Cthulhu
0
1
1
0.5
L
Lancelot
WyFu-Monkey
Lancelot
5
2
3
3.25
W
Danzaburou
jake gonzalez35
Danzaburou
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,857
Damage
33,479
47,168
Taken
57,752
24,833
Mitigated
28,306
11,349
Healing
21,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BetoMor
Chang'e
9,028
1,369
0
10,287
15,375
6,055
349
0
15,375
73,217
0
L
Poseidon
Dabster-kun
Poseidon
9,890
1,447
0
610
10,116
3,792
400
4,195
5,673
61,189
0
W
8,810
4,018
0
1,135
9,116
3,174
711
1,952
7,164
0
74,328
W
Ix Chel
PurpEldo91
Ix Chel
3,810
49
333
1,057
7,559
2,319
48
4,967
2,592
37,066
0
L
8,831
3,075
0
3,839
10,556
4,037
0
1,141
9,415
0
55,935
W
Bacchus
RunninMiles
Bacchus
3,673
581
347
2,096
12,628
11,253
58
2,153
10,475
26,601
0
L
Osiris
9,452
3,218
0
5,063
14,229
10,661
0
8,840
5,389
0
67,092
L
Cthulhu
WyFu-Mo
Cthulhu
936
297
668
779
4,191
2,284
0
946
3,199
8,722
0
L
Lancelot
WyFu-Monkey
Lancelot
4,748
1,326
0
390
8,076
4,059
0
1,056
6,960
0
49,343
W
Danzaburou
jake gonzalez35
Danzaburou
8,158
2,883
0
6,688
13,074
5,505
455
2,090
10,984
0
56,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,680
Gold Earned
39,292
370
Minions Killed
421
0
Camps Cleared
0
1,229,304
Distance Traveled
1,277,340
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,240
589
121
9
0
256,537
0
L
Poseidon
8,318
594
94
7
0
277,314
3
W
Skadi
9,588
685
116
8
0
281,615
0
W
Ix Chel
6,570
469
59
4
0
213,580
0
L
Neith
7,838
560
96
7
0
272,629
0
W
Bacchus
7,053
504
33
2
0
263,183
0
L
Osiris
8,025
573
91
7
0
286,595
0
L
Cthulhu
5,390
385
13
1
0
118,424
2
L
Lancelot
8,109
579
76
5
0
274,342
3
W
Danzaburou
7,841
560
92
7
0
262,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role