Player Matchup

Neith
Neith
KMerc92
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hercules
Hercules
MrDoesntDoMuch
Hercules
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
ngenatt525
Bakasura
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
pas021
Cabrakan
Level 28
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
vGenaatt
Discordia
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 53
1,432 SR
1,500 Elo+

VS

Team Averages
Level 112
1,545 SR
1,550 Elo+
Agni
Agni
Alkhadeem
Agni
Level 134
God Stats
29W - 26L
1,513 SR
Queue Stats
558W - 546L
1,501 Elo+
Party 2
Pele
Pele
Foxwizard69
Pele
Level 99
God Stats
41W - 30L
1,600 SR
Queue Stats
148W - 132L
1,482 Elo+
Solo
Tyr
Tyr
FredMickens
Tyr
Level 154
God Stats
1W - 2L
1,192 SR
Queue Stats
119W - 122L
1,534 Elo+
Party 2
Ares
Ares
NotFatty
Ares
Level 48
God Stats
1W - 0L
1,709 SR
Queue Stats
5W - 1L
1,723 Elo+
Solo
Ullr
Ullr
PoppyElf03
Ullr
Level 124
God Stats
30W - 11L
1,713 SR
Queue Stats
199W - 172L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KMerc92
Neith
9
0 / 3 / 0
5,071
362
1,883
5,894
2,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
10
0 / 1 / 1
5,975
427
3,837
6,255
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
ngenatt525
Bakasura
11
1 / 5 / 0
6,591
471
5,030
14,963
6,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
pas021
Cabrakan
9
0 / 2 / 0
5,588
399
1,250
6,519
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
vGenaatt
Discordia
11
1 / 4 / 0
6,422
459
6,065
7,661
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 1 / 4
8,144
582
4,508
7,046
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 2
8,229
588
4,903
7,458
2,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
8,002
572
4,193
10,650
8,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
12
5 / 0 / 7
8,623
616
8,755
8,356
7,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 0 / 3
8,097
578
5,520
5,575
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
14
15
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
0
1
4
2
W
6
0
2
7
W
1
1
0
1
L
Neith
KMerc92
Neith
0
3
0
0
L
Hercules
0
1
1
0.5
W
Ares
5
0
7
8.5
W
2
0
3
3.5
L
Bakasura
ngenatt525
Bakasura
1
5
0
0.2
L
Cabrakan
pas021
Cabrakan
0
2
0
0
L
Discordia
vGenaatt
Discordia
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,065
Damage
27,879
41,292
Taken
39,085
21,052
Mitigated
23,872
9,579
Healing
10,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
4,508
50
0
1,109
7,046
2,822
406
4,253
2,793
71,301
0
W
4,903
609
0
1,043
7,458
2,784
0
1,594
5,724
0
56,587
W
4,193
153
0
4,237
10,650
8,823
0
0
9,469
70
60,288
L
Neith
KMerc92
Neith
1,883
919
0
1,863
5,894
2,425
0
1,567
4,327
0
25,854
L
Hercules
3,837
876
0
1,861
6,255
4,059
0
1,423
4,832
0
25,472
W
Ares
8,755
646
0
1,658
8,356
7,102
0
918
7,118
24,166
0
W
5,520
1,405
0
1,975
5,575
2,341
0
566
4,959
0
62,006
L
Bakasura
ngenatt525
Bakasura
5,030
3,404
0
3,296
14,963
6,287
0
4,368
10,595
0
37,618
L
Cabrakan
pas021
Cabrakan
1,250
341
0
2,030
6,519
5,504
0
2,038
4,481
7,958
0
L
Discordia
vGenaatt
Discordia
6,065
0
117
412
7,661
2,777
0
3,958
3,703
44,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
41,095
247
Minions Killed
453
0
Camps Cleared
0
1,278,124
Distance Traveled
1,386,451
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,144
582
140
10
0
259,403
3
W
Pele
8,229
588
92
7
0
321,204
0
W
Tyr
8,002
572
94
7
0
268,842
2
L
Neith
5,071
362
29
2
0
220,032
4
L
Hercules
5,975
427
45
3
0
285,186
4
W
Ares
8,623
616
12
1
0
264,133
8
W
Ullr
8,097
578
115
8
0
272,869
4
L
Bakasura
6,591
471
86
6
0
275,623
0
L
Cabrakan
5,588
399
14
1
0
239,614
0
L
Discordia
6,422
459
73
5
0
257,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role