Player Matchup

Izanami
Izanami
DILGEWHIP
Izanami
Level 141
God Stats
2W - 6L
1,568 SR
Queue Stats
15W - 19L
1,333 Elo+
Solo
Fenrir
Fenrir
Naguec123
Fenrir
Level 67
God Stats
273W - 277L
1,484 SR
Queue Stats
355W - 349L
1,420 Elo+
Solo
Olorun
Olorun
SirFutGukr
Olorun
Level 94
God Stats
1W - 0L
1,285 SR
Queue Stats
7W - 4L
1,331 Elo+
Party 2
Ra
Ra
Yaboikorak
Ra
Level 121
God Stats
4W - 3L
1,824 SR
Queue Stats
232W - 218L
1,305 Elo+
Party 2
Skadi
Skadi
smellyfromunda
Skadi
Level 26
God Stats
1W - 1L
1,505 SR
Queue Stats
35W - 24L
1,202 Elo+
Party 2
Team Averages
Level 90
1,533 SR
1,318 Elo+

VS

Team Averages
Level 135
1,555 SR
1,470 Elo+
Anhur
Anhur
 
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
A1MbmPluto
Scylla
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
254W - 269L
1,437 Elo+
Solo
Geb
Geb
MalarMirror7925
Geb
Level 124
God Stats
4W - 2L
1,643 SR
Queue Stats
106W - 129L
1,443 Elo+
Party 1
Cerberus
Cerberus
Ore-Wa-Kaze-Da
Cerberus
Level 125
God Stats
11W - 8L
1,632 SR
Queue Stats
334W - 324L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DILGEWHIP
Izanami
13
1 / 1 / 8
7,601
1,086
10,640
5,338
1,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Naguec123
Fenrir
14
6 / 1 / 5
8,872
1,267
9,450
8,259
3,319
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
SirFutGukr
Olorun
13
2 / 0 / 7
8,065
1,152
9,145
5,460
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 7
8,527
1,218
11,282
6,220
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 6
7,509
1,073
7,849
3,640
1,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

360

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 4 / 4
7,821
1,117
6,284
12,112
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
12
0 / 0 / 0
6,839
977
1,716
1,035
787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
A1MbmPluto
Scylla
12
1 / 0 / 0
7,129
1,018
2,619
2,014
861
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 4 / 1
8,283
1,183
7,338
20,015
18,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
13
1 / 4 / 3
8,084
1,155
7,067
18,741
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
12
Kills
4
4
Deaths
12
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
4
4
0.5
L
Kuzenbo
 
Kuzenbo
0
0
0
0
L
Scylla
A1MbmPluto
Scylla
1
0
0
1
W
Izanami
DILGEWHIP
Izanami
1
1
8
5
L
2
4
1
0.63
W
Fenrir
Naguec123
Fenrir
6
1
5
8.5
L
Cerberus
1
4
3
0.63
W
Olorun
SirFutGukr
Olorun
2
0
7
5.5
W
3
2
7
3.25
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,366
Damage
25,024
28,917
Taken
53,917
11,385
Mitigated
43,159
5,007
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,284
2,202
39
1,195
12,112
5,237
0
5,421
6,635
0
29,770
L
Kuzenbo
 
Kuzenbo
1,716
1,070
0
0
1,035
787
0
183
852
3,394
0
L
Scylla
A1MbmPluto
Scylla
2,619
323
0
175
2,014
861
0
1,015
999
5,231
0
W
Izanami
DILGEWHIP
Izanami
10,640
7,189
0
0
5,338
1,983
0
3,783
1,555
0
20,220
L
7,338
835
0
2,737
20,015
18,170
0
7,388
12,627
13,118
0
W
Fenrir
Naguec123
Fenrir
9,450
5,391
0
839
8,259
3,319
0
5,398
2,861
0
15,086
L
Cerberus
7,067
117
0
2,979
18,741
18,104
0
6,273
12,257
22,433
40
W
Olorun
SirFutGukr
Olorun
9,145
5,508
431
1,240
5,460
2,201
0
4,621
839
18,494
0
W
11,282
1,591
586
1,568
6,220
2,537
0
2,889
3,331
29,349
0
W
7,849
4,774
30
313
3,640
1,345
0
2,115
1,525
0
24,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
38,156
133
Minions Killed
139
6
Camps Cleared
4
653,728
Distance Traveled
510,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,821
1,117
60
9
0
121,127
0
L
Kuzenbo
6,839
977
5
1
0
67,562
0
L
Scylla
7,129
1,018
9
1
0
29,675
0
W
Izanami
7,601
1,086
31
4
0
103,943
0
L
Geb
8,283
1,183
10
1
0
148,556
0
W
Fenrir
8,872
1,267
8
1
0
160,370
0
L
Cerberus
8,084
1,155
55
8
4
144,058
0
W
Olorun
8,065
1,152
22
3
2
117,660
0
W
Ra
8,527
1,218
44
6
3
147,852
0
W
Skadi
7,509
1,073
28
4
1
123,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role