Player Matchup

Hou Yi
Hou Yi
Gold V
Elie92929
Hou Yi
Gold V
Level 81
God Stats
7W - 4L
1,649 SR
Queue Stats
383W - 389L
1,092 MMR
Solo
Thor
Thor
Gold V
Handlin
Thor
Gold V
Level 147
God Stats
18W - 21L
1,484 SR
Queue Stats
98W - 108L
1,265 MMR
Party 2
Atlas
Atlas
Silver III
Hungules
Atlas
Silver III
Level 112
God Stats
31W - 30L
1,589 SR
Queue Stats
89W - 102L
898 MMR
Party 2
Mulan
Mulan
Silver II
hydro2121
Mulan
Silver II
Level 153
God Stats
31W - 18L
1,520 SR
Queue Stats
691W - 726L
1,046 MMR
Solo
Agni
Agni
Silver III
percy2677
Agni
Silver III
Level 286
God Stats
13W - 8L
1,582 SR
Queue Stats
592W - 632L
1,063 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 156
1,565 SR
1,073 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,416 SR
1,070 MMR
Danzaburou
Danzaburou
Silver I
B Schultzy4902
Danzaburou
Silver I
Level 115
God Stats
0W - 1L
1,342 SR
Queue Stats
31W - 43L
1,122 MMR
Solo
Shiva
Shiva
Bronze III
Calonus_Raster
Shiva
Bronze III
Level 84
God Stats
1W - 2L
1,233 SR
Queue Stats
86W - 89L
1,101 MMR
Solo
Ra
Ra
Silver II
I am hench
Ra
Silver II
Level 102
God Stats
3W - 7L
1,493 SR
Queue Stats
62W - 59L
1,092 MMR
Solo
Arachne
Arachne
Bronze IV
Menazo
Arachne
Bronze IV
Level 106
God Stats
0W - 1L
1,615 SR
Queue Stats
3W - 14L
1,160 MMR
Party 1
Horus
Horus
Silver II
TheLordsFury56
Horus
Silver II
Level 102
God Stats
2W - 7L
1,398 SR
Queue Stats
167W - 176L
874 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Elie92929
Hou Yi
11
4 / 0 / 2
6,946
695
5,197
6,610
2,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
Handlin
Thor
11
2 / 1 / 0
6,243
624
3,850
8,024
3,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
Hungules
Atlas
8
1 / 2 / 2
5,438
544
4,185
8,627
5,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
hydro2121
Mulan
10
1 / 2 / 0
5,872
587
6,536
8,250
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
11
0 / 0 / 1
6,268
627
3,979
2,567
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
RavanaHe BoSun WukongGanesha

VS

Bans
Ao KuangNikeIx ChelMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B Schultzy4902
Danzaburou
4
0 / 1 / 0
3,894
389
1,893
2,523
857
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 0
5,684
568
5,385
10,232
7,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 1 / 0
6,116
612
3,273
6,500
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Menazo
Arachne
8
1 / 1 / 1
5,156
516
3,309
8,454
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
4,829
483
2,846
8,704
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
8
Kills
5
5
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
B Schultzy4902
Danzaburou
0
1
0
0
L
2
1
0
2
W
Hou Yi
Elie92929
Hou Yi
4
0
2
5
W
Thor
Handlin
Thor
2
1
0
2
W
Atlas
Hungules
Atlas
1
2
2
1
L
2
1
0
2
L
Arachne
Menazo
Arachne
1
1
1
1.5
L
0
4
1
0.13
W
Mulan
hydro2121
Mulan
1
2
0
0.5
W
Agni
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,747
Damage
16,706
34,078
Taken
36,413
16,131
Mitigated
19,238
9,820
Healing
7,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
B Schultzy4902
Danzaburou
1,893
1,086
0
989
2,523
857
0
855
1,668
0
12,503
L
5,385
782
0
1,178
10,232
7,237
0
686
9,546
0
32,828
W
Hou Yi
Elie92929
Hou Yi
5,197
3,147
0
3,695
6,610
2,153
560
0
6,610
0
46,229
W
Thor
Handlin
Thor
3,850
459
0
1,500
8,024
3,068
0
1,150
6,790
0
50,542
W
Atlas
Hungules
Atlas
4,185
2,272
0
1,964
8,627
5,406
0
901
7,660
19,433
0
L
3,273
57
288
1,996
6,500
2,655
0
3,446
3,054
47,800
0
L
Arachne
Menazo
Arachne
3,309
2,420
0
664
8,454
2,654
0
1,988
6,466
0
30,660
L
2,846
1,661
400
2,320
8,704
5,835
0
1,217
7,487
0
11,990
W
Mulan
hydro2121
Mulan
6,536
698
0
2,036
8,250
4,678
0
225
8,023
0
38,153
W
Agni
3,979
382
0
625
2,567
826
684
838
1,673
46,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,767
Gold Earned
25,679
349
Minions Killed
237
0
Camps Cleared
0
993,384
Distance Traveled
898,003
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,894
389
26
3
0
66,683
0
L
Shiva
5,684
568
41
4
0
197,511
0
W
Hou Yi
6,946
695
92
9
0
192,391
0
W
Thor
6,243
624
76
8
0
235,095
0
W
Atlas
5,438
544
15
2
0
200,529
4
L
Ra
6,116
612
104
10
0
201,470
2
L
Arachne
5,156
516
54
5
0
224,656
2
L
Horus
4,829
483
12
1
0
207,683
1
W
Mulan
5,872
587
71
7
0
169,049
0
W
Agni
6,268
627
95
10
0
196,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role