Player Matchup

Hades
Hades
Cepacol13
Hades
Level 58
God Stats
97W - 107L
1,532 SR
Queue Stats
113W - 144L
1,458 Elo+
Party 4
Chaac
Chaac
Guiguili21
Chaac
Level 41
God Stats
55W - 73L
1,456 SR
Queue Stats
63W - 83L
1,397 Elo+
Party 4
Athena
Athena
MisterM1990
Athena
Level 46
God Stats
38W - 48L
1,476 SR
Queue Stats
124W - 154L
1,432 Elo+
Party 4
Fenrir
Fenrir
kiritoo_956
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 2
Ishtar
Ishtar
xlRed xlDino
Ishtar
Level 66
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 8L
1,075 Elo+
Party 2
Team Averages
Level 46
1,449 SR
1,304 Elo+

VS

Team Averages
Level 33
1,594 SR
1,401 Elo+
Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Autistman420
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
SaltESupport
Kuzenbo
Level 64
God Stats
21W - 21L
1,499 SR
Queue Stats
29W - 32L
1,428 Elo+
Party 1
Chaac
Chaac
luckydays
Chaac
Level 40
God Stats
2W - 1L
1,732 SR
Queue Stats
3W - 6L
1,141 Elo+
Party 3
Artemis
Artemis
pvpro111
Artemis
Level 24
God Stats
14W - 9L
1,741 SR
Queue Stats
26W - 26L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cepacol13
Hades
11
4 / 0 / 0
6,711
671
3,384
4,701
2,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
11
2 / 3 / 2
6,425
643
4,841
8,966
5,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Athena
9
1 / 3 / 1
5,172
517
3,607
8,072
4,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
9
1 / 1 / 1
5,478
548
3,524
7,178
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
8
0 / 3 / 1
4,816
482
2,532
6,933
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 1
5,699
570
4,679
9,248
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

1
0 / 1 / 0
3,583
358
340
672
168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
SaltESupport
Kuzenbo
9
3 / 0 / 1
5,886
589
3,490
7,363
7,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chaac
luckydays
Chaac
10
3 / 2 / 1
6,411
641
6,453
9,703
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
pvpro111
Artemis
9
2 / 2 / 3
5,422
542
7,057
6,176
2,113
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
10
10
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
1
0.63
L
0
1
0
0
W
Hades
Cepacol13
Hades
4
0
0
4
W
Chaac
2
3
2
1
W
Athena
1
3
1
0.5
L
Kuzenbo
SaltESupport
Kuzenbo
3
0
1
3.5
W
Fenrir
1
1
1
1.5
L
Chaac
luckydays
Chaac
3
2
1
1.75
L
Artemis
pvpro111
Artemis
2
2
3
1.75
W
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,888
Damage
22,019
35,850
Taken
33,162
18,044
Mitigated
19,584
10,081
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,679
1,234
0
490
9,248
3,583
9
1,975
7,152
0
34,315
L
340
124
0
0
672
168
0
285
387
1,358
0
W
Hades
Cepacol13
Hades
3,384
321
20
2,679
4,701
2,791
1,261
615
4,086
33,469
0
W
Chaac
4,841
756
0
3,020
8,966
5,969
310
7
8,959
0
32,719
W
Athena
3,607
445
0
2,085
8,072
4,286
215
1,340
6,732
20,603
0
L
Kuzenbo
SaltESupport
Kuzenbo
3,490
1,168
0
2,214
7,363
7,367
0
2,032
5,141
20,750
0
W
Fenrir
3,524
876
0
496
7,178
2,657
0
35
7,143
0
34,402
L
Chaac
luckydays
Chaac
6,453
1,871
0
2,224
9,703
6,353
0
47
9,263
0
41,357
L
Artemis
pvpro111
Artemis
7,057
3,297
0
1,481
6,176
2,113
30
2,264
3,693
0
33,194
W
Ishtar
2,532
1,049
0
1,781
6,933
2,341
176
1,923
5,010
0
25,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,602
Gold Earned
27,001
255
Minions Killed
198
0
Camps Cleared
0
952,770
Distance Traveled
873,149
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,699
570
54
5
0
222,336
0
L
Ra
3,583
358
1
0
0
31,768
0
W
Hades
6,711
671
64
6
0
165,420
0
W
Chaac
6,425
643
56
6
0
175,565
0
W
Athena
5,172
517
32
3
0
210,799
0
L
Kuzenbo
5,886
589
29
3
0
216,837
0
W
Fenrir
5,478
548
61
6
0
240,491
0
L
Chaac
6,411
641
63
6
0
221,784
0
L
Artemis
5,422
542
51
5
0
180,424
0
W
Ishtar
4,816
482
42
4
0
160,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role