Player Matchup

Geb
Geb
Red_to_Blue
Geb
Level 156
God Stats
5W - 0L
1,890 SR
Queue Stats
545W - 531L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
TicOver2K
Sun Wukong
Level 64
God Stats
4W - 12L
1,035 SR
Queue Stats
178W - 237L
1,347 Elo+
Party 1
Discordia
Discordia
francoxd107
Discordia
Level 77
God Stats
30W - 41L
1,370 SR
Queue Stats
118W - 194L
1,361 Elo+
Party 1
Skadi
Skadi
ikurlau
Skadi
Level 73
God Stats
58W - 49L
1,519 SR
Queue Stats
133W - 180L
1,355 Elo+
Party 1
Horus
Horus
iraultzaa1921
Horus
Level 123
God Stats
21W - 23L
1,543 SR
Queue Stats
294W - 415L
1,397 Elo+
Party 1
Team Averages
Level 99
1,471 SR
1,385 Elo+

VS

Team Averages
Level 91
1,529 SR
1,470 Elo+
Chang'e
Chang'e
TheDrangonKill
Chang'e
Level 95
God Stats
1W - 5L
1,325 SR
Queue Stats
69W - 72L
1,377 Elo+
Solo
Cabrakan
Cabrakan
agamsh12
Cabrakan
Level 58
God Stats
3W - 2L
1,637 SR
Queue Stats
6W - 7L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
amot343
Sun Wukong
Level 99
God Stats
14W - 12L
1,535 SR
Queue Stats
262W - 245L
1,454 Elo+
Party 2
Ao Kuang
Ao Kuang
martinos10000
Ao Kuang
Level 116
God Stats
5W - 2L
1,732 SR
Queue Stats
119W - 127L
1,483 Elo+
Party 2
Hercules
Hercules
mitroni
Hercules
Level 85
God Stats
1W - 3L
1,415 SR
Queue Stats
71W - 72L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
7,605
447
7,434
12,271
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TicOver2K
Sun Wukong
10
0 / 5 / 2
6,679
393
6,648
14,632
8,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
francoxd107
Discordia
12
1 / 4 / 6
7,535
443
7,810
8,248
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
ikurlau
Skadi
13
2 / 3 / 4
8,010
471
9,937
11,809
4,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 5 / 5
6,996
412
4,952
15,826
11,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,430
496
6,145
9,288
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
agamsh12
Cabrakan
14
3 / 0 / 3
8,967
527
6,876
11,233
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
amot343
Sun Wukong
11
1 / 4 / 5
7,611
448
5,955
11,268
12,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
martinos10000
Ao Kuang
15
7 / 2 / 3
10,082
593
8,295
13,138
5,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
mitroni
Hercules
14
8 / 0 / 3
9,424
554
13,814
16,708
15,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
8
Kills
19
19
Deaths
8
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
L
0
2
1
0.25
W
Sun Wukong
TicOver2K
Sun Wukong
0
5
2
0.2
L
Cabrakan
agamsh12
Cabrakan
3
0
3
4.5
L
Sun Wukong
amot343
Sun Wukong
1
4
5
0.88
W
Discordia
francoxd107
Discordia
1
4
6
1
W
Skadi
ikurlau
Skadi
2
3
4
1.33
W
1
5
5
0.7
L
Ao Kuang
martinos10000
Ao Kuang
7
2
3
4.25
L
Hercules
mitroni
Hercules
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
41,085
62,786
Taken
61,635
33,760
Mitigated
45,295
15,886
Healing
20,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,434
1,764
0
5,238
12,271
5,700
0
3,295
8,880
51,767
0
L
6,145
1,122
962
4,662
9,288
4,040
2,380
1,027
8,261
63,666
0
W
Sun Wukong
TicOver2K
Sun Wukong
6,648
1,521
0
2,857
14,632
8,760
79
3,313
11,299
0
36,928
L
Cabrakan
agamsh12
Cabrakan
6,876
748
0
6,610
11,233
7,702
0
1,731
9,502
74,820
0
L
Sun Wukong
amot343
Sun Wukong
5,955
376
0
620
11,268
12,510
0
3,331
7,937
0
36,329
W
Discordia
francoxd107
Discordia
7,810
130
0
969
8,248
2,960
0
3,013
5,235
51,381
0
W
Skadi
ikurlau
Skadi
9,937
4,939
0
2,640
11,809
4,978
69
4,207
7,602
0
60,036
W
4,952
2,359
976
3,206
15,826
11,362
0
7,720
8,106
0
22,553
L
Ao Kuang
martinos10000
Ao Kuang
8,295
1,987
0
4,479
13,138
5,643
3,073
5,127
8,011
66,095
0
L
Hercules
mitroni
Hercules
13,814
2,195
0
3,600
16,708
15,400
0
4,910
11,798
0
52,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
44,514
325
Minions Killed
433
0
Camps Cleared
0
1,585,617
Distance Traveled
1,560,939
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,605
447
71
4
0
337,924
1
L
Chang'e
8,430
496
101
6
0
280,014
0
W
Sun Wukong
6,679
393
52
3
0
305,262
0
L
Cabrakan
8,967
527
104
6
0
301,610
0
L
Sun Wukong
7,611
448
46
3
0
326,961
0
W
Discordia
7,535
443
91
5
0
326,259
0
W
Skadi
8,010
471
89
5
0
298,648
3
W
Horus
6,996
412
22
1
0
317,524
0
L
Ao Kuang
10,082
593
118
7
0
319,039
0
L
Hercules
9,424
554
64
4
0
333,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role