Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold III
DefBolo
Chronos
Gold III
Level 131
God Stats
2W - 2L
1,773 SR
Queue Stats
139W - 139L
1,434 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Thomas_mrm
Sun Wukong
Gold V
Level 154
God Stats
5W - 6L
1,606 SR
Queue Stats
17W - 21L
1,424 MMR
Solo
Chang'e
Chang'e
Gold IV
ja306ck
Chang'e
Gold IV
Level 128
God Stats
2W - 1L
1,891 SR
Queue Stats
100W - 105L
1,209 MMR
Party 2
Ymir
Ymir
Silver I
thiller
Ymir
Silver I
Level 128
God Stats
0W - 3L
1,434 SR
Queue Stats
60W - 58L
1,432 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,641 SR
1,400 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,619 SR
1,428 MMR
Bakasura
Bakasura
Gold IV
DazedNebula9506
Bakasura
Gold IV
Level 108
God Stats
6W - 2L
1,761 SR
Queue Stats
171W - 182L
1,419 MMR
Solo
Anubis
Anubis
Gold IV
DukeNeaffy
Anubis
Gold IV
Level 185
God Stats
6W - 7L
1,485 SR
Queue Stats
500W - 516L
1,464 MMR
Party 1
Ganesha
Ganesha
Gold V
SuperiorGay_
Ganesha
Gold V
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,394 MMR
Party 1
Achilles
Achilles
Gold V
chilinguingui
Achilles
Gold V
Level 127
God Stats
6W - 7L
1,556 SR
Queue Stats
31W - 31L
1,432 MMR
Solo
Neith
Neith
Gold IV
shuan-Manzanas
Neith
Gold IV
Level 135
God Stats
13W - 3L
1,795 SR
Queue Stats
316W - 325L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 2 / 2
3,408
682
2,108
3,316
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
DefBolo
Chronos
1
0 / 0 / 0
2,436
487
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Thomas_mrm
Sun Wukong
6
1 / 1 / 0
3,498
700
2,090
3,979
2,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ja306ck
Chang'e
5
1 / 2 / 0
3,201
640
3,006
3,446
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
thiller
Ymir
5
0 / 1 / 0
3,120
624
869
4,031
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KuzenboHadesRatatoskrPoseidon

VS

Bans
RavanaAo KuangAwilixThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
7
3 / 0 / 1
4,047
809
1,251
4,262
1,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DukeNeaffy
Anubis
6
2 / 1 / 1
3,791
758
2,648
2,961
1,165
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
SuperiorGay_
Ganesha
5
1 / 1 / 2
3,846
769
986
5,091
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
chilinguingui
Achilles
7
0 / 0 / 0
3,755
751
1,107
3,128
1,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 1
3,805
761
2,629
2,865
1,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
11
2
Kills
6
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
2
0.5
W
Bakasura
3
0
1
3.5
L
Chronos
DefBolo
Chronos
0
0
0
0
W
Anubis
DukeNeaffy
Anubis
2
1
1
2.5
W
Ganesha
SuperiorGay_
Ganesha
1
1
2
2
L
Sun Wukong
Thomas_mrm
Sun Wukong
1
1
0
1
W
Achilles
chilinguingui
Achilles
0
0
0
0
L
Chang'e
ja306ck
Chang'e
1
2
0
0.5
W
0
0
1
0.5
L
Ymir
thiller
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,073
Damage
8,621
14,772
Taken
18,307
5,582
Mitigated
7,289
2,556
Healing
7,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,108
892
0
355
3,316
737
0
1,777
1,514
0
13,067
W
Bakasura
1,251
914
0
1,590
4,262
1,451
0
565
3,595
0
13,393
L
Chronos
DefBolo
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
DukeNeaffy
Anubis
2,648
154
0
1,622
2,961
1,165
0
974
1,837
24,488
0
W
Ganesha
SuperiorGay_
Ganesha
986
250
0
1,434
5,091
2,556
0
1,128
3,815
4,307
0
L
Sun Wukong
Thomas_mrm
Sun Wukong
2,090
256
0
750
3,979
2,111
0
0
3,855
0
16,858
W
Achilles
chilinguingui
Achilles
1,107
206
0
1,509
3,128
1,059
0
0
3,128
0
20,283
L
Chang'e
ja306ck
Chang'e
3,006
188
40
1,125
3,446
613
0
1,471
1,865
13,387
0
W
2,629
1,547
0
1,050
2,865
1,058
0
808
2,057
0
23,362
L
Ymir
thiller
Ymir
869
474
0
286
4,031
2,121
0
393
3,638
12,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,663
Gold Earned
19,244
94
Minions Killed
168
0
Camps Cleared
0
441,953
Distance Traveled
512,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,408
682
24
5
0
115,069
0
W
Bakasura
4,047
809
37
7
0
133,205
0
L
Chronos
2,436
487
0
0
0
6,448
0
W
Anubis
3,791
758
46
9
0
94,247
0
W
Ganesha
3,846
769
0
0
0
101,489
0
L
Sun Wukong
3,498
700
27
5
0
120,632
0
W
Achilles
3,755
751
37
7
0
106,231
0
L
Chang'e
3,201
640
22
4
0
98,209
0
W
Neith
3,805
761
48
10
0
77,738
0
L
Ymir
3,120
624
21
4
0
101,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role