Player Matchup

Cthulhu
Cthulhu
DontDissTris
Cthulhu
Level 67
God Stats
2W - 1L
1,597 SR
Queue Stats
3W - 3L
1,819 Elo+
Party 3
Danzaburou
Danzaburou
Jerebula
Danzaburou
Level 44
God Stats
1W - 4L
1,848 SR
Queue Stats
126W - 154L
1,316 Elo+
Solo
Charon
Charon
Maddladd5811
Charon
Level 7
God Stats
14W - 9L
1,500 SR
Queue Stats
40W - 37L
1,500 Elo+
Party 1
He Bo
He Bo
Toap
He Bo
Level 60
God Stats
1W - 3L
1,590 SR
Queue Stats
72W - 64L
1,493 Elo+
Party 1
Nemesis
Nemesis
XuenPops
Nemesis
Level 37
God Stats
4W - 4L
1,703 SR
Queue Stats
13W - 19L
1,449 Elo+
Party 3
Team Averages
Level 43
1,648 SR
1,515 Elo+

VS

Team Averages
Level 35
1,563 SR
1,351 Elo+
Achilles
Achilles
Bepis969
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,281 Elo+
Party 4
Anubis
Anubis
Cr4zyVato
Anubis
Level 29
God Stats
5W - 3L
1,522 SR
Queue Stats
86W - 90L
1,363 Elo+
Party 2
Maui
Maui
DatGuy119
Maui
Level 38
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 30L
1,291 Elo+
Party 4
Xbalanque
Xbalanque
Impressive v3
Xbalanque
Level 33
God Stats
7W - 2L
1,795 SR
Queue Stats
11W - 20L
1,391 Elo+
Solo
Bakasura
Bakasura
OBEYGOD1
Bakasura
Level 48
God Stats
89W - 78L
1,498 SR
Queue Stats
197W - 198L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DontDissTris
Cthulhu
6
0 / 2 / 0
3,613
602
3,191
4,898
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Jerebula
Danzaburou
6
1 / 3 / 1
3,789
632
3,951
4,322
1,344
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
3
0 / 1 / 0
3,156
526
380
2,482
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

He Bo
Toap
He Bo
7
1 / 3 / 0
3,882
647
911
3,647
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
XuenPops
Nemesis
2
0 / 1 / 0
2,947
491
0
1,932
359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bepis969
Achilles
7
2 / 0 / 0
4,233
706
2,550
5,342
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Cr4zyVato
Anubis
8
4 / 0 / 0
4,919
820
2,398
1,369
549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Maui
6
2 / 1 / 2
4,202
700
1,711
5,052
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Impressive v3
Xbalanque
6
2 / 1 / 1
3,870
645
2,375
4,340
1,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
OBEYGOD1
Bakasura
8
0 / 1 / 0
4,077
680
0
4,822
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
10
10
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Bepis969
Achilles
2
0
0
2
W
Anubis
Cr4zyVato
Anubis
4
0
0
4
W
Maui
2
1
2
3
L
Cthulhu
DontDissTris
Cthulhu
0
2
0
0
W
Xbalanque
Impressive v3
Xbalanque
2
1
1
2.5
L
Danzaburou
Jerebula
Danzaburou
1
3
1
0.5
L
Charon
0
1
0
0
W
Bakasura
OBEYGOD1
Bakasura
0
1
0
0
L
He Bo
Toap
He Bo
1
3
0
0.33
L
Nemesis
XuenPops
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,433
Damage
9,034
17,281
Taken
20,925
6,817
Mitigated
9,065
3,085
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Bepis969
Achilles
2,550
415
0
769
5,342
2,614
0
2,783
2,151
0
18,606
W
Anubis
Cr4zyVato
Anubis
2,398
196
0
250
1,369
549
0
401
968
28,735
0
W
Maui
1,711
504
0
1,266
5,052
2,856
0
138
4,914
9,596
0
L
Cthulhu
DontDissTris
Cthulhu
3,191
311
0
926
4,898
3,175
0
0
4,898
13,799
0
W
Xbalanque
Impressive v3
Xbalanque
2,375
1,031
0
1,249
4,340
1,270
0
172
4,098
0
16,847
L
Danzaburou
Jerebula
Danzaburou
3,951
1,705
0
472
4,322
1,344
0
1,036
3,286
0
17,469
L
Charon
380
138
0
627
2,482
1,198
0
731
1,751
3,281
0
W
Bakasura
OBEYGOD1
Bakasura
0
0
0
910
4,822
1,776
0
554
4,268
0
20,198
L
He Bo
Toap
He Bo
911
172
0
500
3,647
741
0
1,960
1,687
14,591
0
L
Nemesis
XuenPops
Nemesis
0
0
0
560
1,932
359
0
452
1,480
0
6,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,387
Gold Earned
21,301
90
Minions Killed
174
0
Camps Cleared
0
426,755
Distance Traveled
627,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,233
706
26
4
0
127,826
0
W
Anubis
4,919
820
54
9
0
125,966
0
W
Maui
4,202
700
11
2
0
122,032
0
L
Cthulhu
3,613
602
19
3
0
102,010
0
W
Xbalanque
3,870
645
30
5
0
109,961
0
L
Danzaburou
3,789
632
30
5
0
129,572
0
L
Charon
3,156
526
5
1
0
54,589
0
W
Bakasura
4,077
680
53
9
0
142,075
0
L
He Bo
3,882
647
24
4
0
114,651
0
L
Nemesis
2,947
491
12
2
0
25,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role