Player Matchup

Charon
Charon
Afrodazziac
Charon
Level 126
God Stats
35W - 23L
1,614 SR
Queue Stats
85W - 76L
1,523 Elo+
Party 2
Apollo
Apollo
ItsDampman
Apollo
Level 148
God Stats
4W - 2L
1,568 SR
Queue Stats
133W - 132L
1,454 Elo+
Party 2
Hercules
Hercules
PandaPoo772674
Hercules
Level 95
God Stats
8W - 2L
1,604 SR
Queue Stats
593W - 555L
1,484 Elo+
Solo
Kali
Kali
chewi0000
Kali
Level 123
God Stats
4W - 1L
1,246 SR
Queue Stats
57W - 54L
1,472 Elo+
Solo
Janus
Janus
iFlexForeal
Janus
Level 122
God Stats
3W - 3L
1,792 SR
Queue Stats
145W - 154L
1,404 Elo+
Solo
Team Averages
Level 123
1,565 SR
1,467 Elo+

VS

Team Averages
Level 109
1,582 SR
1,460 Elo+
Charybdis
Charybdis
Atrapirf
Charybdis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,481 Elo+
Party 1
Mulan
Mulan
DruxyDeam
Mulan
Level 143
God Stats
18W - 8L
1,650 SR
Queue Stats
244W - 274L
1,451 Elo+
Party 1
Pele
Pele
Kunekai
Pele
Level 145
God Stats
18W - 30L
1,488 SR
Queue Stats
278W - 285L
1,454 Elo+
Party 1
Ganesha
Ganesha
mitsuwu
Ganesha
Level 67
God Stats
2W - 2L
1,664 SR
Queue Stats
19W - 27L
1,451 Elo+
Party 1
Merlin
Merlin
shsl_flippy
Merlin
Level 108
God Stats
6W - 3L
1,608 SR
Queue Stats
154W - 161L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
2 / 0 / 6
7,858
561
4,791
7,783
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Apollo
ItsDampman
Apollo
14
6 / 0 / 0
9,077
648
8,630
7,566
3,197
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
3 / 0 / 0
9,417
673
6,326
9,279
7,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
14
1 / 3 / 3
8,137
581
4,023
14,684
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 0 / 1
7,753
554
11,200
8,487
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Atrapirf
Charybdis
11
1 / 2 / 1
6,545
468
5,771
11,950
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
DruxyDeam
Mulan
11
0 / 3 / 0
6,217
444
4,502
10,268
5,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
Kunekai
Pele
11
1 / 3 / 1
6,425
459
6,753
12,183
6,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
mitsuwu
Ganesha
11
1 / 4 / 0
6,289
449
2,794
9,149
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
10
0 / 3 / 1
6,167
441
3,067
7,804
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
3
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
2
0
6
5
L
Charybdis
Atrapirf
Charybdis
1
2
1
0.75
L
Mulan
DruxyDeam
Mulan
0
3
0
0
W
Apollo
ItsDampman
Apollo
6
0
0
6
L
Pele
Kunekai
Pele
1
3
1
0.5
W
Hercules
3
0
0
3
W
Kali
1
3
3
0.83
W
3
0
1
3.5
L
Ganesha
mitsuwu
Ganesha
1
4
0
0.25
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,970
Damage
22,887
47,799
Taken
51,354
27,466
Mitigated
23,463
15,143
Healing
13,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
4,791
1,008
0
1,226
7,783
7,614
406
729
6,972
16,627
506
L
Charybdis
Atrapirf
Charybdis
5,771
3,092
0
3,541
11,950
4,292
546
7,803
3,773
0
43,732
L
Mulan
DruxyDeam
Mulan
4,502
626
0
1,572
10,268
5,805
0
956
9,308
0
45,562
W
Apollo
ItsDampman
Apollo
8,630
6,156
0
3,018
7,566
3,197
3,804
1,604
5,706
0
72,550
L
Pele
Kunekai
Pele
6,753
2,577
242
4,189
12,183
6,096
0
2,342
9,729
0
42,573
W
Hercules
6,326
2,825
0
4,633
9,279
7,937
270
41
9,238
0
76,137
W
Kali
4,023
2,000
0
3,736
14,684
5,637
0
1,798
12,876
0
67,952
W
11,200
830
0
2,530
8,487
3,081
186
1,512
6,975
59,117
0
L
Ganesha
mitsuwu
Ganesha
2,794
322
95
1,329
9,149
4,674
0
1,579
7,548
24,324
0
L
Merlin
3,067
236
0
2,110
7,804
2,596
0
2,374
5,334
39,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,242
Gold Earned
31,643
475
Minions Killed
334
0
Camps Cleared
0
1,368,342
Distance Traveled
1,368,342
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,858
561
19
1
0
273,984
5
L
Charybdis
6,545
468
73
5
0
250,390
0
L
Mulan
6,217
444
96
7
0
294,162
2
W
Apollo
9,077
648
127
9
0
251,755
3
L
Pele
6,425
459
71
5
0
303,764
2
W
Hercules
9,417
673
134
10
0
264,229
0
W
Kali
8,137
581
113
8
0
311,448
0
W
Janus
7,753
554
82
6
0
266,926
2
L
Ganesha
6,289
449
32
2
0
250,066
2
L
Merlin
6,167
441
62
4
0
269,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role