Player Matchup

Apollo
Apollo
Arrowhead77
Apollo
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 33L
1,530 Elo+
Solo
Ne Zha
Ne Zha
FMJ573
Ne Zha
Level 129
God Stats
2W - 2L
1,756 SR
Queue Stats
177W - 239L
1,498 Elo+
Party 1
Surtr
Surtr
Marland17
Surtr
Level 126
God Stats
7W - 9L
1,469 SR
Queue Stats
236W - 236L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
Slad3ban3
Kumbhakarna
Level 128
God Stats
1W - 0L
1,302 SR
Queue Stats
171W - 213L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
elwamba
Kukulkan
Level 105
God Stats
73W - 50L
1,621 SR
Queue Stats
183W - 182L
1,488 Elo+
Solo
Team Averages
Level 118
1,530 SR
1,514 Elo+

VS

Team Averages
Level 82
1,503 SR
1,439 Elo+
Ravana
Ravana
 
Ravana
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Tru Hito
Hachiman
Level 126
God Stats
8W - 6L
1,552 SR
Queue Stats
72W - 78L
1,436 Elo+
Solo
Bacchus
Bacchus
ceryouss
Bacchus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,307 Elo+
Party 2
Janus
Janus
cesarayado22
Janus
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Solo
Tyr
Tyr
vvs drxco
Tyr
Level 100
God Stats
16W - 12L
1,465 SR
Queue Stats
175W - 193L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
0 / 0 / 2
3,442
688
58
1,547
515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
FMJ573
Ne Zha
7
2 / 0 / 0
4,133
827
826
4,053
1,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
Marland17
Surtr
6
0 / 0 / 0
3,788
758
436
2,477
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
Slad3ban3
Kumbhakarna
5
0 / 0 / 2
3,605
721
264
1,866
822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Kukulkan
elwamba
Kukulkan
6
0 / 0 / 0
3,309
662
648
1,864
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
6
0 / 0 / 0
3,601
720
1,195
1,308
452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Tru Hito
Hachiman
6
0 / 1 / 0
3,778
756
375
2,521
642
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
ceryouss
Bacchus
1
0 / 0 / 0
1,101
220
0
0
0
7
0 / 1 / 0
3,738
748
1,967
2,329
689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
1,096
219
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
W
Apollo
0
0
2
1
W
Ne Zha
FMJ573
Ne Zha
2
0
0
2
W
Surtr
Marland17
Surtr
0
0
0
0
W
Kumbhakarna
Slad3ban3
Kumbhakarna
0
0
2
1
L
Hachiman
Tru Hito
Hachiman
0
1
0
0
L
Bacchus
ceryouss
Bacchus
0
0
0
0
L
0
1
0
0
W
Kukulkan
elwamba
Kukulkan
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,232
Damage
3,537
11,807
Taken
6,158
4,016
Mitigated
1,783
4,110
Healing
2,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,195
758
0
492
1,308
452
0
34
1,274
0
18,193
W
Apollo
58
50
0
484
1,547
515
0
0
1,547
0
17,248
W
Ne Zha
FMJ573
Ne Zha
826
444
0
1,036
4,053
1,171
0
212
3,833
0
20,053
W
Surtr
Marland17
Surtr
436
159
0
1,007
2,477
955
70
0
2,477
228
16,486
W
Kumbhakarna
Slad3ban3
Kumbhakarna
264
0
0
785
1,866
822
0
535
1,313
4,249
0
L
Hachiman
Tru Hito
Hachiman
375
61
0
1,085
2,521
642
0
0
2,521
0
20,906
L
Bacchus
ceryouss
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
1,967
279
0
500
2,329
689
0
912
1,417
22,678
0
W
Kukulkan
elwamba
Kukulkan
648
82
0
798
1,864
553
0
1,112
656
16,849
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,277
Gold Earned
13,314
138
Minions Killed
134
0
Camps Cleared
0
455,409
Distance Traveled
302,478
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
3,601
720
39
8
0
119,809
0
W
Apollo
3,442
688
38
8
0
81,763
0
W
Ne Zha
4,133
827
43
9
0
114,013
0
W
Surtr
3,788
758
29
6
0
72,172
0
W
Kumbhakarna
3,605
721
6
1
0
83,308
2
L
Hachiman
3,778
756
44
9
0
78,423
0
L
Bacchus
1,101
220
0
0
0
0
0
L
Janus
3,738
748
51
10
0
104,246
0
W
Kukulkan
3,309
662
22
4
0
104,153
3
L
Tyr
1,096
219
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role