Player Matchup

Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
TOMTHEBOSS172
Cernunnos
Level 29
God Stats
7W - 4L
1,740 SR
Queue Stats
256W - 224L
1,501 Elo+
Party 2
Bellona
Bellona
kondasonik
Bellona
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 75L
1,361 Elo+
Party 1
Ix Chel
Ix Chel
kraklak
Ix Chel
Level 129
God Stats
2W - 0L
1,726 SR
Queue Stats
59W - 70L
1,396 Elo+
Party 1
Susano
Susano
tzachthebro
Susano
Level 126
God Stats
6W - 8L
1,412 SR
Queue Stats
69W - 76L
1,405 Elo+
Party 1
Team Averages
Level 105
1,576 SR
1,432 Elo+

VS

Team Averages
Level 66
1,419 SR
1,444 Elo+
Ratatoskr
Ratatoskr
Aellixy
Ratatoskr
Level 46
God Stats
12W - 24L
1,340 SR
Queue Stats
18W - 31L
1,289 Elo+
Party 3
Baron Samedi
Baron Samedi
Dizzzzz6
Baron Samedi
Level 101
God Stats
114W - 116L
1,388 SR
Queue Stats
774W - 772L
1,524 Elo+
Solo
Ymir
Ymir
Katiuszkaa666
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,500 Elo+
Party 3
Izanami
Izanami
ProSaMz123
Izanami
Level 117
God Stats
1W - 4L
1,243 SR
Queue Stats
46W - 42L
1,494 Elo+
Solo
King Arthur
King Arthur
pau11gm
King Arthur
Level 56
God Stats
10W - 14L
1,624 SR
Queue Stats
124W - 142L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 1 / 4
7,770
555
7,478
11,039
7,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
TOMTHEBOSS172
Cernunnos
12
1 / 1 / 2
7,143
510
8,386
8,554
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
kondasonik
Bellona
14
4 / 0 / 0
8,382
599
8,383
11,818
11,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ix Chel
kraklak
Ix Chel
13
3 / 5 / 1
7,955
568
8,047
10,761
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
13
3 / 1 / 3
7,686
549
5,191
11,501
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aellixy
Ratatoskr
10
3 / 0 / 0
6,422
459
5,302
8,141
2,776
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Dizzzzz6
Baron Samedi
13
4 / 6 / 1
7,442
532
10,682
14,934
8,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 2
6,037
431
1,957
12,643
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
ProSaMz123
Izanami
12
0 / 2 / 3
6,849
489
5,624
7,871
2,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
pau11gm
King Arthur
9
0 / 3 / 0
6,077
434
4,280
9,897
7,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
14
Kills
7
8
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
4
5
L
Ratatoskr
Aellixy
Ratatoskr
3
0
0
3
L
Baron Samedi
Dizzzzz6
Baron Samedi
4
6
1
0.75
L
0
3
2
0.33
L
Izanami
ProSaMz123
Izanami
0
2
3
0.75
W
Cernunnos
TOMTHEBOSS172
Cernunnos
1
1
2
2
W
Bellona
kondasonik
Bellona
4
0
0
4
W
Ix Chel
kraklak
Ix Chel
3
5
1
0.7
L
King Arthur
pau11gm
King Arthur
0
3
0
0
W
Susano
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
27,845
53,673
Taken
53,486
30,511
Mitigated
29,264
18,080
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,478
2,060
35
1,887
11,039
7,483
0
2,235
8,804
0
26,801
L
Ratatoskr
Aellixy
Ratatoskr
5,302
1,290
0
1,250
8,141
2,776
123
823
7,318
0
33,671
L
Baron Samedi
Dizzzzz6
Baron Samedi
10,682
345
282
4,234
14,934
8,089
0
4,934
10,000
59,102
0
L
1,957
481
0
2,199
12,643
7,609
58
2,601
10,042
15,514
0
L
Izanami
ProSaMz123
Izanami
5,624
3,617
0
2,366
7,871
2,842
166
49
7,822
0
64,756
W
Cernunnos
TOMTHEBOSS172
Cernunnos
8,386
4,196
0
4,498
8,554
3,108
870
455
8,099
0
53,896
W
Bellona
kondasonik
Bellona
8,383
2,528
0
4,346
11,818
11,654
210
1,885
9,933
170
55,507
W
Ix Chel
kraklak
Ix Chel
8,047
1,306
0
1,718
10,761
3,862
534
6,088
4,673
55,443
0
L
King Arthur
pau11gm
King Arthur
4,280
805
0
2,213
9,897
7,948
0
0
9,897
463
35,395
W
Susano
5,191
727
0
5,596
11,501
4,404
207
2,347
9,154
0
48,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,936
Gold Earned
32,827
382
Minions Killed
355
0
Camps Cleared
0
1,470,181
Distance Traveled
1,229,265
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,770
555
31
2
0
322,182
2
L
Ratatoskr
6,422
459
53
4
0
299,192
0
L
Baron Samedi
7,442
532
104
7
0
237,315
0
L
Ymir
6,037
431
29
2
0
254,990
0
L
Izanami
6,849
489
109
8
0
224,393
6
W
Cernunnos
7,143
510
94
7
0
267,696
0
W
Bellona
8,382
599
96
7
0
288,384
0
W
Ix Chel
7,955
568
94
7
0
267,776
0
L
King Arthur
6,077
434
60
4
0
213,375
2
W
Susano
7,686
549
67
5
0
324,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role