Player Matchup

Thor
Thor
BigPapiCovert17
Thor
Level 127
God Stats
1W - 1L
1,160 SR
Queue Stats
77W - 48L
1,624 Elo+
Party 1
Cernunnos
Cernunnos
Cleytoncito19
Cernunnos
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 42L
1,461 Elo+
Solo
Zeus
Zeus
jee959300
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,460 Elo+
Solo
Ra
Ra
juniorh20
Ra
Level 16
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 6L
1,350 Elo+
Party 1
Ullr
Ullr
remaincalmbtw
Ullr
Level 16
God Stats
3W - 1L
1,732 SR
Queue Stats
99W - 76L
1,526 Elo+
Solo
Team Averages
Level 40
1,522 SR
1,484 Elo+

VS

Team Averages
Level 19
1,500 SR
1,410 Elo+
Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BattleKing27
Cliodhna
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,435 Elo+
Solo
Apollo
Apollo
BigHead_Chas
Apollo
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 37L
1,376 Elo+
Solo
Bakasura
Bakasura
StumpyDGod
Bakasura
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
571W - 604L
1,452 Elo+
Solo
Terra
Terra
datdude1337
Terra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 37L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 23
10,256
855
6,491
12,690
15,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Cleytoncito19
Cernunnos
19
9 / 2 / 16
11,136
928
18,704
13,368
5,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
15
2 / 6 / 18
9,360
780
9,504
9,874
3,527
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 3 / 25
10,977
915
14,212
12,516
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
17 / 3 / 12
12,133
1,011
27,333
14,751
7,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 9 / 8
8,961
747
11,226
17,190
7,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
BattleKing27
Cliodhna
14
0 / 8 / 8
7,940
662
7,740
16,485
7,304
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
14
2 / 8 / 5
8,489
707
7,014
13,189
6,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
StumpyDGod
Bakasura
19
9 / 4 / 3
10,888
907
16,756
21,242
23,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 7 / 5
8,306
692
3,778
19,521
16,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
44
36
Kills
15
15
Deaths
36
94
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
9
8
0.78
L
Cliodhna
BattleKing27
Cliodhna
0
8
8
0.5
L
Apollo
2
8
5
0.56
W
5
1
23
16.5
W
Cernunnos
Cleytoncito19
Cernunnos
9
2
16
8.5
L
Bakasura
StumpyDGod
Bakasura
9
4
3
2.63
L
1
7
5
0.5
W
Zeus
2
6
18
1.83
W
3
3
25
5.17
W
17
3
12
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,244
Damage
46,514
63,199
Taken
87,627
38,643
Mitigated
60,803
26,122
Healing
18,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,226
2,218
671
5,550
17,190
7,361
0
3,742
13,365
0
19,129
L
Cliodhna
BattleKing27
Cliodhna
7,740
134
1,192
1,878
16,485
7,304
0
4,695
11,712
0
19,971
L
Apollo
7,014
2,712
714
435
13,189
6,092
0
3,372
9,817
0
19,474
W
6,491
1,096
748
2,736
12,690
15,207
432
486
11,603
0
13,964
W
Cernunnos
Cleytoncito19
Cernunnos
18,704
10,083
382
3,265
13,368
5,974
1,853
664
11,290
0
32,202
L
Bakasura
StumpyDGod
Bakasura
16,756
10,352
447
4,206
21,242
23,054
0
6,495
14,437
0
21,059
L
3,778
484
2,050
1,634
19,521
16,992
0
5,090
14,125
9,033
0
W
Zeus
9,504
1,393
723
542
9,874
3,527
0
680
8,635
21,522
0
W
14,212
538
8,445
5,545
12,516
6,358
1,263
1,294
10,440
39,043
0
W
27,333
12,764
1,569
2,167
14,751
7,577
4,028
683
13,052
0
43,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,862
Gold Earned
44,584
163
Minions Killed
117
0
Camps Cleared
0
1,069,377
Distance Traveled
1,011,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,961
747
23
2
0
207,767
0
L
Cliodhna
7,940
662
20
2
0
213,752
0
L
Apollo
8,489
707
30
3
0
157,939
0
W
Thor
10,256
855
5
0
0
231,195
0
W
Cernunnos
11,136
928
35
3
0
211,161
0
L
Bakasura
10,888
907
40
3
0
227,857
0
L
Terra
8,306
692
4
0
0
203,826
0
W
Zeus
9,360
780
27
2
0
185,568
0
W
Ra
10,977
915
58
5
0
256,329
0
W
Ullr
12,133
1,011
38
3
0
185,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role