Player Matchup

Maui
Maui
Booogala
Maui
Level 45
God Stats
5W - 6L
1,333 SR
Queue Stats
12W - 15L
1,259 Elo+
Solo
Awilix
Awilix
GubTiger
Awilix
Level 144
God Stats
30W - 24L
1,463 SR
Queue Stats
126W - 132L
1,491 Elo+
Solo
Janus
Janus
Hilfigier
Janus
Level 106
God Stats
11W - 12L
1,258 SR
Queue Stats
193W - 204L
1,420 Elo+
Solo
Charon
Charon
NUTZ_23
Charon
Level 153
God Stats
44W - 39L
1,611 SR
Queue Stats
159W - 157L
1,499 Elo+
Solo
Medusa
Medusa
jersainba
Medusa
Level 128
God Stats
1W - 2L
1,338 SR
Queue Stats
160W - 170L
1,448 Elo+
Solo
Team Averages
Level 115
1,401 SR
1,424 Elo+

VS

Team Averages
Level 122
1,490 SR
1,445 Elo+
Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
TheRumbling
Charon
Level 97
God Stats
2W - 3L
1,646 SR
Queue Stats
9W - 15L
1,415 Elo+
Party 1
Skadi
Skadi
ZanMan666
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,401 Elo+
Solo
Ix Chel
Ix Chel
cookie_dough_pie
Ix Chel
Level 149
God Stats
1W - 9L
1,373 SR
Queue Stats
10W - 14L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
sasaint1
Ah Puch
Level 147
God Stats
12W - 18L
1,433 SR
Queue Stats
163W - 169L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
3 / 2 / 2
9,224
577
9,363
12,586
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
GubTiger
Awilix
17
12 / 0 / 3
10,436
652
13,220
11,925
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
Hilfigier
Janus
11
1 / 1 / 2
7,294
456
4,574
6,603
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
NUTZ_23
Charon
13
3 / 3 / 9
8,738
546
5,462
15,209
6,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
jersainba
Medusa
15
5 / 4 / 3
9,137
571
8,751
13,527
5,605
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 4 / 1
7,365
460
5,074
14,738
14,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
12
5 / 7 / 0
8,289
518
5,318
12,985
6,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
ZanMan666
Skadi
12
2 / 6 / 5
7,682
480
10,312
15,980
6,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 5 / 5
7,711
482
8,131
10,989
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
sasaint1
Ah Puch
13
1 / 2 / 0
8,468
529
8,388
11,048
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
24
Kills
10
10
Deaths
24
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
4
1
0.13
W
Maui
3
2
2
2
W
Awilix
GubTiger
Awilix
12
0
3
13.5
W
Janus
Hilfigier
Janus
1
1
2
2
W
Charon
NUTZ_23
Charon
3
3
9
2.5
L
Charon
5
7
0
0.71
L
Skadi
ZanMan666
Skadi
2
6
5
0.75
L
2
5
5
0.9
W
Medusa
jersainba
Medusa
5
4
3
1.63
L
Ah Puch
sasaint1
Ah Puch
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,370
Damage
37,223
59,850
Taken
65,740
31,232
Mitigated
36,271
14,904
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,074
1,059
0
4,487
14,738
14,909
360
6,916
7,743
0
43,712
W
Maui
9,363
3,158
0
2,776
12,586
11,236
80
2,704
9,636
63,362
9,464
W
Awilix
GubTiger
Awilix
13,220
4,645
0
1,267
11,925
5,231
0
3,336
8,188
0
98,870
W
Janus
Hilfigier
Janus
4,574
661
0
1,220
6,603
2,263
0
3,961
2,380
44,803
0
W
Charon
NUTZ_23
Charon
5,462
284
1,762
3,408
15,209
6,897
381
6,352
8,284
28,981
0
L
Charon
5,318
384
0
0
12,985
6,012
0
1,948
10,895
37,678
0
L
Skadi
ZanMan666
Skadi
10,312
4,288
0
3,012
15,980
6,591
728
2,302
13,587
0
44,746
L
8,131
337
907
2,441
10,989
4,814
350
2,748
8,194
37,053
0
W
Medusa
jersainba
Medusa
8,751
4,453
0
4,471
13,527
5,605
137
4,506
8,580
0
66,597
L
Ah Puch
sasaint1
Ah Puch
8,388
190
0
4,565
11,048
3,945
221
4,425
6,544
63,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
39,515
479
Minions Killed
385
0
Camps Cleared
0
1,473,979
Distance Traveled
1,498,766
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,365
460
76
5
0
333,510
1
W
Maui
9,224
577
119
7
0
273,574
0
W
Awilix
10,436
652
133
8
0
389,797
0
W
Janus
7,294
456
87
5
0
235,917
2
W
Charon
8,738
546
26
2
0
282,603
2
L
Charon
8,289
518
71
4
0
305,700
0
L
Skadi
7,682
480
67
4
0
283,641
0
L
Ix Chel
7,711
482
47
3
0
284,991
0
W
Medusa
9,137
571
114
7
0
292,088
4
L
Ah Puch
8,468
529
124
8
0
290,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role