Player Matchup

Ymir
Ymir
CallMeMrVirtuoso
Ymir
Level 27
God Stats
23W - 17L
1,604 SR
Queue Stats
82W - 72L
1,555 Elo+
Party 1
Anubis
Anubis
bIGhOMIEsWAN
Anubis
Level 111
God Stats
35W - 21L
1,629 SR
Queue Stats
105W - 97L
1,541 Elo+
Party 1
Thor
Thor
x itz P NUT x
Thor
Level 126
God Stats
1W - 1L
1,683 SR
Queue Stats
62W - 59L
1,485 Elo+
Party 1
Team Averages
Level 88
1,639 SR
1,527 Elo+

VS

Team Averages
Level 127
1,539 SR
1,507 Elo+
Cliodhna
Cliodhna
ViperVenom300
Cliodhna
Level 124
God Stats
73W - 83L
1,546 SR
Queue Stats
496W - 491L
1,537 Elo+
Solo
Jormungandr
Jormungandr
oRuLaZz
Jormungandr
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
650W - 645L
1,460 Elo+
Solo
Vulcan
Vulcan
tumsifu
Vulcan
Level 128
God Stats
14W - 13L
1,571 SR
Queue Stats
33W - 32L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
9,782
752
5,038
17,703
20,027
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
12
4 / 8 / 2
10,014
770
9,313
12,925
6,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 7 / 6
9,365
720
6,116
13,145
5,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ViperVenom300
Cliodhna
15
11 / 2 / 6
11,949
919
11,820
10,783
3,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
oRuLaZz
Jormungandr
14
7 / 2 / 10
11,270
867
9,213
13,703
13,045
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
tumsifu
Vulcan
14
3 / 4 / 15
10,978
844
14,867
5,998
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
8
Kills
21
21
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Cliodhna
ViperVenom300
Cliodhna
11
2
6
7
L
Anubis
4
8
2
0.63
W
Jormungandr
oRuLaZz
Jormungandr
7
2
10
6
W
Vulcan
tumsifu
Vulcan
3
4
15
2.63
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,467
Damage
35,900
43,773
Taken
30,484
31,561
Mitigated
19,144
5,860
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,038
559
0
1,420
17,703
20,027
0
9,915
7,664
16,952
0
W
Cliodhna
ViperVenom300
Cliodhna
11,820
1,313
0
2,747
10,783
3,711
1,322
6,026
4,671
0
37,777
L
Anubis
9,313
86
0
2,910
12,925
6,253
0
6,970
5,955
47,186
0
W
Jormungandr
oRuLaZz
Jormungandr
9,213
1,546
0
1,600
13,703
13,045
493
6,104
7,599
29,857
1,040
W
Vulcan
tumsifu
Vulcan
14,867
7,913
0
231
5,998
2,388
589
2,534
3,464
49,205
0
L
6,116
1,374
0
1,530
13,145
5,281
209
7,201
5,944
0
34,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
34,197
120
Minions Killed
130
0
Camps Cleared
0
592,995
Distance Traveled
750,029
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,782
752
21
2
0
202,708
2
W
Cliodhna
11,949
919
35
3
0
249,134
0
L
Anubis
10,014
770
57
4
0
186,847
0
W
Jormungandr
11,270
867
38
3
0
247,844
1
W
Vulcan
10,978
844
57
4
0
253,051
0
L
Thor
9,365
720
42
3
0
203,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role