Player Matchup

Neith
Neith
Alan72
Neith
Level 17
God Stats
5W - 5L
1,841 SR
Queue Stats
12W - 18L
1,570 Elo+
Party 3
Bacchus
Bacchus
Matio133
Bacchus
Level 46
God Stats
19W - 14L
1,875 SR
Queue Stats
65W - 68L
1,507 Elo+
Party 4
Susano
Susano
grenji
Susano
Level 125
God Stats
10W - 9L
1,473 SR
Queue Stats
44W - 50L
1,632 Elo+
Party 3
Bellona
Bellona
jamieraeee
Bellona
Level 96
God Stats
3W - 1L
1,651 SR
Queue Stats
17W - 21L
1,412 Elo+
Party 4
Anubis
Anubis
mXgold58
Anubis
Level 117
God Stats
0W - 1L
1,980 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 80
1,764 SR
1,524 Elo+

VS

Team Averages
Level 45
1,590 SR
1,414 Elo+
Janus
Janus
FrostySummerVII
Janus
Level 84
God Stats
6W - 1L
1,500 SR
Queue Stats
69W - 48L
1,361 Elo+
Party 1
Chernobog
Chernobog
LeCyberAthlete
Chernobog
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
35W - 29L
1,361 Elo+
Party 1
Jormungandr
Jormungandr
Tannertbaby
Jormungandr
Level 58
God Stats
10W - 7L
1,794 SR
Queue Stats
160W - 136L
1,514 Elo+
Party 2
Yemoja
Yemoja
WhenItsDankOut
Yemoja
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 28L
1,361 Elo+
Party 1
Thanatos
Thanatos
soulkiller317
Thanatos
Level 48
God Stats
10W - 5L
1,655 SR
Queue Stats
57W - 47L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alan72
Neith
13
2 / 6 / 3
8,764
438
13,662
15,843
6,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Matio133
Bacchus
12
1 / 3 / 6
8,278
414
8,667
18,319
23,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Susano
grenji
Susano
15
5 / 7 / 2
9,819
491
11,556
20,281
7,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
jamieraeee
Bellona
13
0 / 7 / 2
8,008
400
5,604
24,237
18,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
mXgold58
Anubis
13
1 / 5 / 2
8,484
424
7,216
13,491
6,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 11
10,204
510
15,071
10,878
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
LeCyberAthlete
Chernobog
17
7 / 2 / 6
10,558
528
12,862
13,835
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Tannertbaby
Jormungandr
17
7 / 0 / 14
11,472
574
22,561
18,702
21,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 2 / 14
9,847
492
7,837
15,388
14,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
soulkiller317
Thanatos
17
8 / 2 / 6
10,750
538
9,817
18,206
8,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
9
Kills
28
28
Deaths
9
15
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
Alan72
Neith
2
6
3
0.58
W
4
3
11
3.17
W
Chernobog
LeCyberAthlete
Chernobog
7
2
6
5
L
Bacchus
Matio133
Bacchus
1
3
6
1.33
W
Jormungandr
Tannertbaby
Jormungandr
7
0
14
14
W
2
2
14
4.5
L
Susano
grenji
Susano
5
7
2
0.86
L
Bellona
jamieraeee
Bellona
0
7
2
0.14
L
Anubis
mXgold58
Anubis
1
5
2
0.4
W
Thanatos
soulkiller317
Thanatos
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,705
Damage
68,148
92,171
Taken
77,009
62,311
Mitigated
56,778
16,729
Healing
32,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alan72
Neith
13,662
4,940
0
1,787
15,843
6,042
1,441
6,285
9,542
0
65,792
W
15,071
1,050
0
1,957
10,878
4,681
1,441
2,346
8,465
78,871
0
W
Chernobog
LeCyberAthlete
Chernobog
12,862
8,775
0
5,754
13,835
6,473
2,523
2,375
11,350
0
81,418
L
Bacchus
Matio133
Bacchus
8,667
1,011
0
2,855
18,319
23,954
0
9,058
9,141
28,945
0
W
Jormungandr
Tannertbaby
Jormungandr
22,561
3,981
0
4,461
18,702
21,993
1,268
2,929
15,476
97,095
1,716
W
7,837
2,012
4,681
2,561
15,388
14,741
830
4,776
10,324
20,171
0
L
Susano
grenji
Susano
11,556
2,526
0
3,079
20,281
7,814
0
6,405
13,770
0
58,615
L
Bellona
jamieraeee
Bellona
5,604
2,048
0
4,661
24,237
18,412
0
15,173
8,917
0
48,552
L
Anubis
mXgold58
Anubis
7,216
94
0
4,347
13,491
6,089
0
6,296
6,973
64,706
0
W
Thanatos
soulkiller317
Thanatos
9,817
2,668
0
12,670
18,206
8,890
1,093
3,107
15,091
0
76,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
52,831
390
Minions Killed
505
0
Camps Cleared
0
1,815,986
Distance Traveled
1,945,908
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,764
438
90
5
0
358,314
0
W
Janus
10,204
510
130
7
0
408,369
1
W
Chernobog
10,558
528
127
6
0
385,412
0
L
Bacchus
8,278
414
29
1
0
407,621
8
W
Jormungandr
11,472
574
139
7
0
372,483
0
W
Yemoja
9,847
492
25
1
0
354,575
0
L
Susano
9,819
491
74
4
0
384,050
2
L
Bellona
8,008
400
85
4
0
352,407
0
L
Anubis
8,484
424
112
6
0
313,594
2
W
Thanatos
10,750
538
84
4
0
425,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role