Player Matchup

Sun Wukong
Sun Wukong
Fooofy
Sun Wukong
Level 203
God Stats
2W - 1L
1,843 SR
Queue Stats
212W - 197L
1,583 Elo+
Party 2
Sobek
Sobek
LoofacoPR
Sobek
Level 98
God Stats
3W - 1L
1,676 SR
Queue Stats
121W - 137L
1,512 Elo+
Party 2
Sol
Sol
Lunatic444
Sol
Level 140
God Stats
14W - 7L
1,699 SR
Queue Stats
294W - 298L
1,527 Elo+
Solo
Danzaburou
Danzaburou
PapiiiGringo
Danzaburou
Level 159
God Stats
19W - 6L
1,654 SR
Queue Stats
868W - 902L
1,468 Elo+
Solo
Agni
Agni
loosegeers
Agni
Level 149
God Stats
7W - 3L
1,556 SR
Queue Stats
352W - 335L
1,456 Elo+
Solo
Team Averages
Level 150
1,686 SR
1,509 Elo+

VS

Team Averages
Level 133
1,607 SR
1,515 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
RJ FDU
Izanami
Level 165
God Stats
3W - 5L
1,255 SR
Queue Stats
444W - 448L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
deamonkill
Xbalanque
Level 145
God Stats
3W - 2L
1,842 SR
Queue Stats
286W - 287L
1,482 Elo+
Solo
Vulcan
Vulcan
problemfdu
Vulcan
Level 156
God Stats
1W - 1L
1,806 SR
Queue Stats
52W - 42L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
unclejames95
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,634 SR
Queue Stats
10W - 16L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fooofy
Sun Wukong
16
7 / 4 / 14
9,892
899
18,058
16,126
20,126
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sobek
LoofacoPR
Sobek
14
2 / 5 / 14
9,085
826
2,864
14,614
17,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
3 / 1 / 15
9,803
891
9,451
15,030
9,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PapiiiGringo
Danzaburou
18
10 / 1 / 7
10,485
953
11,396
8,454
4,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 5 / 12
10,678
971
10,461
9,665
4,874
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 6 / 6
8,790
799
4,461
11,559
7,181
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
RJ FDU
Izanami
14
3 / 9 / 3
8,752
796
7,785
13,781
5,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Xbalanque
deamonkill
Xbalanque
14
2 / 4 / 9
8,092
736
11,376
11,698
5,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
problemfdu
Vulcan
16
3 / 6 / 10
9,512
865
15,160
10,347
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
unclejames95
Morgan Le Fay
15
3 / 5 / 4
8,134
739
10,143
11,017
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
29
Kills
15
16
Deaths
30
62
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
6
6
1.17
W
Sun Wukong
Fooofy
Sun Wukong
7
4
14
3.5
W
Sobek
LoofacoPR
Sobek
2
5
14
1.8
W
3
1
15
10.5
W
Danzaburou
PapiiiGringo
Danzaburou
10
1
7
13.5
L
Izanami
RJ FDU
Izanami
3
9
3
0.5
L
Xbalanque
deamonkill
Xbalanque
2
4
9
1.63
W
7
5
12
2.6
L
Vulcan
problemfdu
Vulcan
3
6
10
1.33
L
Morgan Le Fay
unclejames95
Morgan Le Fay
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,230
Damage
48,925
63,889
Taken
58,402
55,635
Mitigated
28,093
21,993
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,461
2,660
774
1,296
11,559
7,181
658
3,665
7,894
0
10,609
W
Sun Wukong
Fooofy
Sun Wukong
18,058
1,233
877
2,433
16,126
20,126
558
5,291
10,716
0
28,695
W
Sobek
LoofacoPR
Sobek
2,864
425
306
1,696
14,614
17,413
483
5,377
9,237
5,747
0
W
9,451
380
2,406
7,906
15,030
9,052
1,815
5,877
9,153
29,745
0
W
Danzaburou
PapiiiGringo
Danzaburou
11,396
3,625
621
4,336
8,454
4,170
2,674
5,363
3,031
0
33,199
L
Izanami
RJ FDU
Izanami
7,785
5,968
750
960
13,781
5,143
0
6,964
6,809
0
16,414
L
Xbalanque
deamonkill
Xbalanque
11,376
4,289
962
3,717
11,698
5,144
0
4,880
6,660
0
16,886
W
10,461
605
764
648
9,665
4,874
2,021
3,443
6,222
30,429
0
L
Vulcan
problemfdu
Vulcan
15,160
7,652
678
690
10,347
5,315
0
3,161
7,186
36,072
0
L
Morgan Le Fay
unclejames95
Morgan Le Fay
10,143
1,803
87
1,962
11,017
5,310
0
4,113
6,834
20,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,943
Gold Earned
43,280
147
Minions Killed
115
0
Camps Cleared
0
1,187,196
Distance Traveled
1,036,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,790
799
16
1
0
191,873
0
W
Sun Wukong
9,892
899
25
2
0
239,217
0
W
Sobek
9,085
826
4
0
0
209,998
0
W
Sol
9,803
891
35
3
0
301,128
0
W
Danzaburou
10,485
953
43
4
0
227,892
0
L
Izanami
8,752
796
26
2
0
176,368
0
L
Xbalanque
8,092
736
19
2
0
220,201
0
W
Agni
10,678
971
40
4
0
208,961
0
L
Vulcan
9,512
865
41
4
0
235,193
0
L
Morgan Le Fay
8,134
739
13
1
0
212,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role