Player Matchup

Charon
Charon
DeIIion
Charon
Level 108
God Stats
24W - 4L
1,976 SR
Queue Stats
62W - 18L
1,663 Elo+
Party 1
Anubis
Anubis
Galenti
Anubis
Level 107
God Stats
7W - 2L
1,745 SR
Queue Stats
50W - 20L
1,653 Elo+
Party 1
Sun Wukong
Sun Wukong
Hilavoc
Sun Wukong
Level 122
God Stats
1W - 0L
1,567 SR
Queue Stats
69W - 22L
1,650 Elo+
Party 1
Ra
Ra
Sanukai
Ra
Level 37
God Stats
9W - 9L
1,514 SR
Queue Stats
93W - 83L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TotalGoblin
Ah Muzen Cab
Level 24
God Stats
3W - 0L
1,819 SR
Queue Stats
68W - 19L
1,680 Elo+
Party 1
Team Averages
Level 80
1,724 SR
1,629 Elo+

VS

Team Averages
Level 50
1,499 SR
1,442 Elo+
Cthulhu
Cthulhu
MRMILKYMOO
Cthulhu
Level 116
God Stats
33W - 45L
1,546 SR
Queue Stats
126W - 164L
1,448 Elo+
Party 2
Charon
Charon
Tom231TTV
Charon
Level 34
God Stats
5W - 7L
1,466 SR
Queue Stats
95W - 89L
1,443 Elo+
Solo
Neith
Neith
VexedPython6412
Neith
Level 40
God Stats
4W - 11L
1,283 SR
Queue Stats
34W - 70L
1,325 Elo+
Party 2
Shiva
Shiva
orenjoos
Shiva
Level 21
God Stats
11W - 5L
1,595 SR
Queue Stats
140W - 122L
1,586 Elo+
Solo
Hades
Hades
zoombi08
Hades
Level 40
God Stats
2W - 3L
1,603 SR
Queue Stats
4W - 7L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DeIIion
Charon
13
0 / 1 / 9
6,650
739
7,907
8,833
8,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
Galenti
Anubis
15
5 / 1 / 7
7,990
888
9,058
8,336
4,174
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Hilavoc
Sun Wukong
14
4 / 1 / 8
7,493
833
8,456
12,834
9,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 2
6,359
707
2,933
2,729
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
TotalGoblin
Ah Muzen Cab
15
4 / 1 / 6
7,823
869
10,614
6,395
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MRMILKYMOO
Cthulhu
11
0 / 2 / 0
5,946
661
4,998
8,738
7,797
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon
Tom231TTV
Charon
12
0 / 3 / 4
6,206
690
6,827
8,912
5,396
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 2 / 3
6,857
762
2,603
5,832
2,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shiva
orenjoos
Shiva
12
2 / 2 / 2
6,520
724
6,472
10,087
7,133
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
zoombi08
Hades
12
1 / 5 / 2
6,352
706
4,825
10,917
4,596
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
14
Kills
4
4
Deaths
14
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
DeIIion
Charon
0
1
9
4.5
W
Anubis
Galenti
Anubis
5
1
7
8.5
W
Sun Wukong
Hilavoc
Sun Wukong
4
1
8
8
L
Cthulhu
MRMILKYMOO
Cthulhu
0
2
0
0
W
1
0
2
2
L
Charon
Tom231TTV
Charon
0
3
4
0.67
W
Ah Muzen Cab
TotalGoblin
Ah Muzen Cab
4
1
6
7
L
1
2
3
1.25
L
Shiva
orenjoos
Shiva
2
2
2
1.5
L
Hades
zoombi08
Hades
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,968
Damage
25,725
39,127
Taken
44,486
25,419
Mitigated
27,494
13,354
Healing
6,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
DeIIion
Charon
7,907
2,124
201
2,896
8,833
8,002
673
2,793
6,040
17,723
0
W
Anubis
Galenti
Anubis
9,058
98
240
3,645
8,336
4,174
413
4,138
4,198
32,716
0
W
Sun Wukong
Hilavoc
Sun Wukong
8,456
2,141
0
3,658
12,834
9,440
457
5,751
6,897
0
19,529
L
Cthulhu
MRMILKYMOO
Cthulhu
4,998
237
208
50
8,738
7,797
0
4,021
4,678
15,940
0
W
2,933
334
168
978
2,729
1,045
26
1,078
1,651
9,784
0
L
Charon
Tom231TTV
Charon
6,827
1,363
0
361
8,912
5,396
0
4,688
4,201
16,238
533
W
Ah Muzen Cab
TotalGoblin
Ah Muzen Cab
10,614
4,034
0
1,568
6,395
2,758
740
2,208
4,119
0
34,681
L
2,603
883
0
1,190
5,832
2,572
1,252
1,613
4,137
0
22,946
L
Shiva
orenjoos
Shiva
6,472
645
616
3,123
10,087
7,133
0
3,658
6,429
0
17,161
L
Hades
zoombi08
Hades
4,825
485
50
1,112
10,917
4,596
208
5,872
4,731
14,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,315
Gold Earned
31,881
192
Minions Killed
146
0
Camps Cleared
0
882,823
Distance Traveled
781,596
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,650
739
18
2
0
181,557
0
W
Anubis
7,990
888
57
6
0
176,832
0
W
Sun Wukong
7,493
833
27
3
0
215,834
0
L
Cthulhu
5,946
661
24
3
0
143,309
0
W
Ra
6,359
707
26
3
0
103,554
0
L
Charon
6,206
690
24
3
0
164,749
0
W
Ah Muzen Cab
7,823
869
64
7
0
205,046
0
L
Neith
6,857
762
42
5
0
156,372
0
L
Shiva
6,520
724
24
3
0
156,945
4
L
Hades
6,352
706
32
4
0
160,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role