Player Matchup

Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
MadeHungary
Scylla
Level 117
God Stats
95W - 90L
1,618 SR
Queue Stats
783W - 802L
1,466 Elo+
Solo
Vulcan
Vulcan
nemibeteg
Vulcan
Level 67
God Stats
1W - 0L
1,434 SR
Queue Stats
31W - 30L
1,511 Elo+
Solo
Nu Wa
Nu Wa
supremdums
Nu Wa
Level 69
God Stats
21W - 24L
1,519 SR
Queue Stats
240W - 261L
1,466 Elo+
Solo
Tyr
Tyr
xKanashimi
Tyr
Level 149
God Stats
2W - 3L
1,328 SR
Queue Stats
29W - 39L
1,524 Elo+
Party 1
Team Averages
Level 112
1,480 SR
1,493 Elo+

VS

Team Averages
Level 112
1,595 SR
1,550 Elo+
Agni
Agni
Dastan23
Agni
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 57L
1,563 Elo+
Solo
Merlin
Merlin
DragonRising
Merlin
Level 114
God Stats
31W - 35L
1,696 SR
Queue Stats
108W - 131L
1,537 Elo+
Solo
Ganesha
Ganesha
EndOfMySociaLife
Ganesha
Level 59
God Stats
4W - 2L
1,538 SR
Queue Stats
206W - 209L
1,526 Elo+
Solo
Lancelot
Lancelot
HuGOD02
Lancelot
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sillynits
Morgan Le Fay
Level 144
God Stats
9W - 3L
1,741 SR
Queue Stats
17W - 7L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 0 / 8
8,433
1,406
6,535
8,347
7,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
13
3 / 2 / 8
7,572
1,262
6,264
6,951
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
nemibeteg
Vulcan
13
4 / 0 / 6
8,035
1,339
9,139
4,045
1,418
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
13
1 / 0 / 11
7,796
1,299
5,343
3,428
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 7
7,518
1,253
7,991
10,152
9,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

360

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
1 / 4 / 0
6,863
1,144
3,933
9,216
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
11
1 / 2 / 1
7,040
1,173
4,727
8,231
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 3
7,578
1,263
5,528
8,872
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
HuGOD02
Lancelot
12
3 / 7 / 2
7,426
1,238
15,864
11,713
4,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
sillynits
Morgan Le Fay
11
0 / 0 / 0
5,966
994
0
377
134
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
14
Kills
5
5
Deaths
14
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
8
7
L
Agni
1
4
0
0.25
L
Merlin
1
2
1
0.75
L
0
1
3
1.5
L
Lancelot
HuGOD02
Lancelot
3
7
2
0.57
W
Scylla
3
2
8
3.5
W
Vulcan
nemibeteg
Vulcan
4
0
6
7
L
Morgan Le Fay
sillynits
Morgan Le Fay
0
0
0
0
W
Nu Wa
1
0
11
6.5
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,272
Damage
30,052
32,923
Taken
38,409
20,748
Mitigated
19,733
5,188
Healing
1,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,535
2,592
0
2,559
8,347
7,488
0
5,122
3,149
0
12,237
L
Agni
3,933
670
0
0
9,216
3,713
0
3,863
5,353
15,541
0
L
Merlin
4,727
69
0
10
8,231
3,274
0
2,740
5,491
26,170
0
L
5,528
634
0
1,532
8,872
7,709
0
6,645
2,227
14,654
0
L
Lancelot
HuGOD02
Lancelot
15,864
4,021
0
275
11,713
4,903
0
7,225
4,488
0
25,762
W
Scylla
6,264
978
0
385
6,951
1,923
0
1,189
5,762
13,928
0
W
Vulcan
nemibeteg
Vulcan
9,139
5,651
0
0
4,045
1,418
0
2,132
1,913
20,268
0
L
Morgan Le Fay
sillynits
Morgan Le Fay
0
0
0
0
377
134
0
377
0
0
0
W
Nu Wa
5,343
1,615
0
0
3,428
917
0
393
3,035
26,961
0
W
7,991
1,011
0
2,244
10,152
9,002
0
5,276
4,876
0
15,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
34,873
135
Minions Killed
120
6
Camps Cleared
3
685,190
Distance Traveled
508,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,433
1,406
12
2
2
142,308
0
L
Agni
6,863
1,144
37
6
1
114,085
0
L
Merlin
7,040
1,173
66
11
1
121,459
0
L
Ganesha
7,578
1,263
0
0
0
121,650
0
L
Lancelot
7,426
1,238
17
3
1
142,637
0
W
Scylla
7,572
1,262
17
3
0
126,293
0
W
Vulcan
8,035
1,339
34
6
2
146,920
0
L
Morgan Le Fay
5,966
994
0
0
0
8,254
0
W
Nu Wa
7,796
1,299
61
10
1
127,557
0
W
Tyr
7,518
1,253
11
2
1
142,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role