Player Matchup

Ix Chel
Ix Chel
Bronze III
FinalesFunklen
Ix Chel
Bronze III
Level 62
God Stats
1W - 0L
1,274 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Neith
Neith
Gold III
dsoler7
Neith
Gold III
Level 67
God Stats
7W - 7L
1,553 SR
Queue Stats
201W - 232L
1,295 MMR
Solo
Fenrir
Fenrir
Bronze III
rejirop10
Fenrir
Bronze III
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 72
1,443 SR
1,432 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,503 SR
1,469 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
DNeilson04
Cu Chulainn
Bronze III
Level 87
God Stats
0W - 1L
1,580 SR
Queue Stats
6W - 9L
1,437 MMR
Party 1
Agni
Agni
Silver I
Joelタ
Agni
Silver I
Level 105
God Stats
1W - 3L
1,429 SR
Queue Stats
67W - 67L
1,470 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
12,751
750
10,176
13,419
5,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
dsoler7
Neith
17
2 / 2 / 6
13,478
793
12,173
9,789
4,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
rejirop10
Fenrir
16
3 / 1 / 5
12,495
735
10,327
17,892
19,802
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BastetTyrAnubisHerculesKali

VS

Bans
MartichorasIshtarAchillesBacchusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
3 / 2 / 6
11,937
702
15,875
21,743
30,639
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
DNeilson04
Cu Chulainn
5
0 / 2 / 0
9,043
532
332
2,967
990
Agni
Joelタ
Agni
16
6 / 4 / 2
12,541
738
14,992
13,349
5,920
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
8
Kills
9
9
Deaths
8
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
2
6
3
L
Cu Chulainn
DNeilson04
Cu Chulainn
0
2
0
0
W
3
6
5
0.92
L
Agni
Joelタ
Agni
6
4
2
1.75
W
Neith
dsoler7
Neith
2
2
6
2.5
W
Fenrir
rejirop10
Fenrir
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,676
Damage
31,199
41,100
Taken
38,059
30,209
Mitigated
37,549
16,151
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
15,875
626
0
5,364
21,743
30,639
0
5,828
15,915
5,029
38,471
L
Cu Chulainn
DNeilson04
Cu Chulainn
332
0
0
0
2,967
990
0
825
2,142
0
1,158
W
10,176
1,480
5,077
4,473
13,419
5,826
435
5,200
8,017
42,024
0
L
Agni
Joelタ
Agni
14,992
1,167
0
375
13,349
5,920
300
3,715
9,634
67,747
0
W
Neith
dsoler7
Neith
12,173
4,571
0
3,939
9,789
4,581
1,428
5,063
4,630
0
84,939
W
Fenrir
rejirop10
Fenrir
10,327
1,787
0
2,662
17,892
19,802
705
8,782
9,062
0
32,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,724
Gold Earned
33,521
196
Minions Killed
147
0
Camps Cleared
0
883,167
Distance Traveled
741,008
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,937
702
42
2
0
341,547
6
L
Cu Chulainn
9,043
532
0
0
0
101,737
0
W
Ix Chel
12,751
750
58
3
0
294,117
0
L
Agni
12,541
738
105
6
0
297,724
0
W
Neith
13,478
793
116
7
0
270,630
0
W
Fenrir
12,495
735
22
1
0
318,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role