Player Matchup

Thor
Thor
DohaerisVhagar
Thor
Level 155
God Stats
2W - 2L
1,173 SR
Queue Stats
214W - 216L
1,507 Elo+
Party 1
Terra
Terra
KLW47
Terra
Level 109
God Stats
3W - 2L
1,515 SR
Queue Stats
148W - 174L
1,500 Elo+
Party 1
Charon
Charon
Maldium
Charon
Level 69
God Stats
4W - 1L
1,590 SR
Queue Stats
190W - 205L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
Slurrrp
Xing Tian
Level 68
God Stats
1W - 4L
1,034 SR
Queue Stats
225W - 287L
1,436 Elo+
Party 1
Zeus
Zeus
YourBestie
Zeus
Level 182
God Stats
1W - 1L
1,203 SR
Queue Stats
56W - 59L
1,521 Elo+
Party 1
Team Averages
Level 117
1,303 SR
1,491 Elo+

VS

Team Averages
Level 83
1,599 SR
1,413 Elo+
Terra
Terra
 
Terra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Pertaytoe
Bastet
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,436 Elo+
Party 2
Charon
Charon
Riot01
Charon
Level 54
God Stats
5W - 1L
1,711 SR
Queue Stats
334W - 305L
1,461 Elo+
Solo
Ratatoskr
Ratatoskr
VKompot
Ratatoskr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,174 Elo+
Solo
Loki
Loki
messybeaver27
Loki
Level 148
God Stats
5W - 2L
1,782 SR
Queue Stats
290W - 280L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 6
5,652
1,130
3,600
5,460
2,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
KLW47
Terra
13
3 / 0 / 8
7,175
1,435
3,978
7,182
4,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charon
Maldium
Charon
12
1 / 1 / 10
6,475
1,295
5,419
6,836
3,191
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Xing Tian
Slurrrp
Xing Tian
12
2 / 2 / 7
6,689
1,338
1,655
8,173
6,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 5
6,382
1,276
4,711
3,673
1,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
2 / 2 / 4
6,180
1,236
7,883
7,863
8,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bastet
Pertaytoe
Bastet
12
1 / 4 / 2
5,558
1,112
6,209
7,712
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Riot01
Charon
5
0 / 1 / 0
4,443
889
0
1,335
906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
VKompot
Ratatoskr
12
3 / 3 / 2
5,653
1,131
4,893
5,877
3,375
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 1 / 0
4,424
885
0
969
281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
11
Kills
6
7
Deaths
11
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
4
2
W
1
3
6
1.33
W
Terra
KLW47
Terra
3
0
8
7
W
Charon
Maldium
Charon
1
1
10
6
L
Bastet
Pertaytoe
Bastet
1
4
2
0.5
L
Charon
Riot01
Charon
0
1
0
0
W
Xing Tian
Slurrrp
Xing Tian
2
2
7
2.75
L
Ratatoskr
VKompot
Ratatoskr
3
3
2
1.33
W
4
1
5
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,363
Damage
18,985
31,324
Taken
23,756
17,387
Mitigated
16,337
13,724
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,883
684
308
2,021
7,863
8,271
0
5,381
2,298
13,114
0
W
3,600
1,555
16
613
5,460
2,060
953
1,640
3,470
0
7,373
W
Terra
KLW47
Terra
3,978
387
3,012
2,441
7,182
4,543
88
1,204
5,876
8,314
0
W
Charon
Maldium
Charon
5,419
520
1,317
1,699
6,836
3,191
1,092
1,049
5,620
16,531
0
L
Bastet
Pertaytoe
Bastet
6,209
1,125
199
959
7,712
3,504
0
5,324
2,388
0
12,447
L
Charon
Riot01
Charon
0
0
0
0
1,335
906
0
178
1,157
0
0
W
Xing Tian
Slurrrp
Xing Tian
1,655
260
1,666
1,581
8,173
6,201
148
1,723
6,316
3,521
0
L
Ratatoskr
VKompot
Ratatoskr
4,893
881
0
679
5,877
3,375
0
4,677
1,200
0
7,371
W
4,711
623
736
643
3,673
1,392
443
1,907
1,681
9,345
0
L
0
0
0
0
969
281
0
43
926
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,373
Gold Earned
26,258
60
Minions Killed
27
0
Camps Cleared
0
556,491
Distance Traveled
402,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,180
1,236
8
2
0
131,719
0
W
Thor
5,652
1,130
7
1
0
88,722
0
W
Terra
7,175
1,435
15
3
0
133,715
0
W
Charon
6,475
1,295
18
4
0
115,817
0
L
Bastet
5,558
1,112
15
3
0
114,232
0
L
Charon
4,443
889
0
0
0
20,758
0
W
Xing Tian
6,689
1,338
3
1
0
112,430
0
L
Ratatoskr
5,653
1,131
4
1
0
101,045
0
W
Zeus
6,382
1,276
17
3
0
105,807
0
L
Loki
4,424
885
0
0
0
34,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role