Player Matchup

Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
DeathisSweet
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Loki
Loki
Kchario
Loki
Level 159
God Stats
2W - 0L
1,560 SR
Queue Stats
22W - 21L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
Narden
Cthulhu
Level 106
God Stats
7W - 3L
1,585 SR
Queue Stats
9W - 7L
1,540 Elo+
Party 1
Ra
Ra
jerrydevil6969
Ra
Level 120
God Stats
2W - 0L
1,371 SR
Queue Stats
50W - 34L
1,543 Elo+
Solo
Team Averages
Level 107
1,503 SR
1,520 Elo+

VS

Team Averages
Level 154
1,646 SR
1,513 Elo+
Horus
Horus
Claireshin
Horus
Level 149
God Stats
4W - 12L
1,438 SR
Queue Stats
256W - 244L
1,567 Elo+
Party 2
Charon
Charon
DarkwraithNick
Charon
Level 174
God Stats
17W - 11L
1,695 SR
Queue Stats
409W - 203L
1,626 Elo+
Party 2
Martichoras
Martichoras
SkinMan88
Martichoras
Level 128
God Stats
1W - 2L
1,539 SR
Queue Stats
5W - 10L
1,221 Elo+
Solo
Thanatos
Thanatos
Suf4c8
Thanatos
Level 148
God Stats
8W - 9L
1,658 SR
Queue Stats
510W - 507L
1,553 Elo+
Solo
Kukulkan
Kukulkan
TheRazCat
Kukulkan
Level 171
God Stats
18W - 15L
1,903 SR
Queue Stats
417W - 330L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
6 / 1 / 2
8,579
1,430
6,315
10,021
10,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
12
0 / 2 / 5
6,579
1,097
2,065
4,804
2,080
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Kchario
Loki
13
2 / 2 / 5
7,809
1,302
5,111
5,217
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Narden
Cthulhu
12
0 / 2 / 7
6,879
1,147
8,395
6,543
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 5
7,542
1,257
7,384
5,405
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

335

VS

Team 2 Tickets

317

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
2 / 3 / 5
7,937
1,323
7,217
10,633
11,006
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 6
8,345
1,391
7,291
5,804
5,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Martichoras
SkinMan88
Martichoras
12
1 / 2 / 4
7,335
1,223
5,667
7,949
4,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Suf4c8
Thanatos
12
3 / 4 / 3
7,507
1,251
7,427
7,726
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
TheRazCat
Kukulkan
11
0 / 1 / 0
6,087
1,015
424
1,529
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
26
10
Kills
8
8
Deaths
10
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
2
7
L
Horus
2
3
5
1.5
L
2
0
6
5
W
Apollo
0
2
5
1.25
W
Loki
Kchario
Loki
2
2
5
2.25
W
Cthulhu
Narden
Cthulhu
0
2
7
1.75
L
Martichoras
SkinMan88
Martichoras
1
2
4
1.5
L
Thanatos
Suf4c8
Thanatos
3
4
3
1.13
L
Kukulkan
TheRazCat
Kukulkan
0
1
0
0
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,270
Damage
28,026
31,990
Taken
33,641
22,961
Mitigated
27,893
3,673
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,315
2,608
0
0
10,021
10,641
0
1,661
7,984
86
16,002
L
Horus
7,217
2,886
530
1,305
10,633
11,006
0
4,931
5,319
0
12,471
L
7,291
665
1,102
901
5,804
5,627
0
1,938
3,643
15,675
0
W
Apollo
2,065
1,373
0
158
4,804
2,080
0
1,663
3,109
0
4,506
W
Loki
Kchario
Loki
5,111
1,253
0
231
5,217
1,881
0
1,284
3,625
0
19,961
W
Cthulhu
Narden
Cthulhu
8,395
836
562
377
6,543
6,318
0
1,051
5,492
13,576
201
L
Martichoras
SkinMan88
Martichoras
5,667
1,894
0
555
7,949
4,324
0
3,696
3,857
0
27,414
L
Thanatos
Suf4c8
Thanatos
7,427
1,947
0
2,065
7,726
6,346
0
2,912
4,473
0
13,415
L
Kukulkan
TheRazCat
Kukulkan
424
164
0
373
1,529
590
0
1,259
270
3,273
0
W
7,384
1,195
985
1,360
5,405
2,041
0
1,673
3,725
22,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,388
Gold Earned
37,211
122
Minions Killed
108
5
Camps Cleared
4
678,199
Distance Traveled
548,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,579
1,430
18
3
1
150,767
0
L
Horus
7,937
1,323
7
1
2
121,756
0
L
Charon
8,345
1,391
21
4
0
139,642
0
W
Apollo
6,579
1,097
4
1
2
109,223
0
W
Loki
7,809
1,302
39
7
1
142,895
0
W
Cthulhu
6,879
1,147
26
4
1
147,247
0
L
Martichoras
7,335
1,223
66
11
0
118,009
0
L
Thanatos
7,507
1,251
7
1
2
134,128
0
L
Kukulkan
6,087
1,015
7
1
0
35,326
0
W
Ra
7,542
1,257
35
6
0
128,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role