Player Matchup

Bakasura
Bakasura
Cmoney547241
Bakasura
Level 27
God Stats
0W - 6L
1,237 SR
Queue Stats
260W - 270L
1,435 Elo+
Party 1
Ares
Ares
IMAC11022984
Ares
Level 65
God Stats
3W - 3L
1,440 SR
Queue Stats
235W - 245L
1,419 Elo+
Party 1
Sun Wukong
Sun Wukong
Kuhnner
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,546 Elo+
Party 2
Vulcan
Vulcan
LKW_1LV1PPL
Vulcan
Level 40
God Stats
1W - 3L
1,526 SR
Queue Stats
228W - 242L
1,527 Elo+
Solo
Apollo
Apollo
RumpIeForskn
Apollo
Level 35
God Stats
2W - 2L
1,883 SR
Queue Stats
45W - 32L
1,632 Elo+
Party 2
Team Averages
Level 38
1,517 SR
1,512 Elo+

VS

Team Averages
Level 53
1,594 SR
1,533 Elo+
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
FiloSeveraLyn
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Nyexba
Sun Wukong
Level 32
God Stats
2W - 2L
1,683 SR
Queue Stats
28W - 29L
1,516 Elo+
Solo
Kumbhakarna
Kumbhakarna
WickTheTrickster
Kumbhakarna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,524 Elo+
Solo
Agni
Agni
XxZGODxX72
Agni
Level 18
God Stats
1W - 2L
1,786 SR
Queue Stats
41W - 43L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cmoney547241
Bakasura
10
0 / 5 / 1
6,150
439
1,789
11,747
4,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 3 / 1
6,619
473
5,145
10,774
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Kuhnner
Sun Wukong
12
0 / 1 / 0
7,339
524
6,107
13,170
12,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Vulcan
12
0 / 1 / 0
6,938
496
4,971
4,374
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
1 / 2 / 1
7,512
537
8,290
10,213
3,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
6 / 1 / 2
8,182
584
6,741
11,195
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
FiloSeveraLyn
Hachiman
13
2 / 0 / 3
7,717
551
9,183
8,954
3,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Nyexba
Sun Wukong
14
0 / 0 / 1
8,114
580
7,672
11,499
8,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
WickTheTrickster
Kumbhakarna
13
1 / 1 / 9
8,035
574
3,924
12,477
9,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 0 / 1
8,399
600
6,496
5,569
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
12
12
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
2
7
L
Bakasura
Cmoney547241
Bakasura
0
5
1
0.1
W
Hachiman
FiloSeveraLyn
Hachiman
2
0
3
3.5
L
1
3
1
0.5
L
Sun Wukong
Kuhnner
Sun Wukong
0
1
0
0
L
Vulcan
0
1
0
0
W
Sun Wukong
Nyexba
Sun Wukong
0
0
1
0.5
L
Apollo
1
2
1
0.75
W
Kumbhakarna
WickTheTrickster
Kumbhakarna
1
1
9
5.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,302
Damage
34,016
50,278
Taken
49,694
30,484
Mitigated
27,122
14,741
Healing
16,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,741
1,830
0
3,858
11,195
4,150
66
3,253
7,942
0
61,192
L
Bakasura
Cmoney547241
Bakasura
1,789
1,137
0
4,321
11,747
4,461
0
1,993
9,754
0
36,270
W
Hachiman
FiloSeveraLyn
Hachiman
9,183
6,178
0
5,595
8,954
3,020
563
1,123
7,716
0
63,619
L
5,145
331
0
2,649
10,774
8,221
0
3,136
7,546
26,012
0
L
Sun Wukong
Kuhnner
Sun Wukong
6,107
1,868
0
2,225
13,170
12,439
0
595
12,575
0
52,251
L
Vulcan
4,971
1,706
0
1,456
4,374
1,372
634
2,876
1,498
51,505
0
W
Sun Wukong
Nyexba
Sun Wukong
7,672
2,169
0
3,280
11,499
8,246
0
1,176
10,323
0
67,644
L
Apollo
8,290
6,449
0
4,090
10,213
3,991
0
2,039
8,174
0
62,751
W
Kumbhakarna
WickTheTrickster
Kumbhakarna
3,924
201
0
2,193
12,477
9,704
271
2,705
9,737
19,508
0
W
6,496
583
0
1,246
5,569
2,002
816
1,803
3,766
73,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,558
Gold Earned
40,447
408
Minions Killed
470
0
Camps Cleared
0
1,415,515
Distance Traveled
1,491,852
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,182
584
90
6
0
320,900
2
L
Bakasura
6,150
439
72
5
0
322,884
0
W
Hachiman
7,717
551
108
8
0
270,980
0
L
Ares
6,619
473
25
2
0
274,951
0
L
Sun Wukong
7,339
524
112
8
0
272,726
6
L
Vulcan
6,938
496
90
6
0
274,177
5
W
Sun Wukong
8,114
580
112
8
0
297,322
0
L
Apollo
7,512
537
109
8
0
270,777
4
W
Kumbhakarna
8,035
574
23
2
0
301,333
4
W
Agni
8,399
600
137
10
0
301,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role