Player Matchup

Cu Chulainn
Cu Chulainn
MarvinChavar
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
Military_Monstar
Mercury
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 96L
1,461 Elo+
Solo
Ne Zha
Ne Zha
QueueRitos
Ne Zha
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 114L
1,424 Elo+
Solo
Achilles
Achilles
datdude1337
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 37L
1,342 Elo+
Solo
Vamana
Vamana
silenus97
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,445 Elo+

VS

Team Averages
Level 23
1,451 SR
1,440 Elo+
Charon
Charon
FFFFF1715
Charon
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,370 Elo+
Solo
Arachne
Arachne
FREE PIPEGOD
Arachne
Level 23
God Stats
2W - 1L
1,503 SR
Queue Stats
29W - 47L
1,417 Elo+
Solo
Hercules
Hercules
Jorgesaurio
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Sol
Sol
MyBeach
Sol
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 50L
1,333 Elo+
Solo
Ao Kuang
Ao Kuang
shadow6409
Ao Kuang
Level 28
God Stats
2W - 1L
1,253 SR
Queue Stats
20W - 12L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MarvinChavar
Cu Chulainn
12
0 / 8 / 3
6,737
612
5,413
14,603
14,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
6 / 6 / 3
10,383
944
11,058
13,564
6,754
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
QueueRitos
Ne Zha
16
4 / 7 / 4
8,647
786
8,237
12,280
5,914
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
datdude1337
Achilles
14
2 / 7 / 4
7,927
721
7,862
15,776
18,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
silenus97
Vamana
10
0 / 6 / 1
6,359
578
7,123
10,570
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FFFFF1715
Charon
16
1 / 2 / 26
9,874
898
6,859
8,476
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
FREE PIPEGOD
Arachne
15
3 / 4 / 16
9,433
858
8,190
11,508
15,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Jorgesaurio
Hercules
15
3 / 2 / 14
9,468
861
5,347
8,613
4,548
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Sol
19
13 / 1 / 17
11,624
1,057
20,862
11,699
5,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
shadow6409
Ao Kuang
16
14 / 3 / 11
10,415
947
17,373
13,911
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
118
12
Kills
34
34
Deaths
12
15
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Charon
FFFFF1715
Charon
1
2
26
7
W
Arachne
FREE PIPEGOD
Arachne
3
4
16
2.75
W
Hercules
Jorgesaurio
Hercules
3
2
14
5
L
Cu Chulainn
MarvinChavar
Cu Chulainn
0
8
3
0.19
L
6
6
3
1.25
W
Sol
13
1
17
21.5
L
Ne Zha
QueueRitos
Ne Zha
4
7
4
0.86
L
Achilles
datdude1337
Achilles
2
7
4
0.57
W
Ao Kuang
shadow6409
Ao Kuang
14
3
11
6.5
L
Vamana
silenus97
Vamana
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,693
Damage
58,631
66,793
Taken
54,207
54,851
Mitigated
41,664
6,319
Healing
21,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
FFFFF1715
Charon
6,859
588
434
1,177
8,476
8,335
901
23
7,880
13,217
0
W
Arachne
FREE PIPEGOD
Arachne
8,190
6,528
625
2,065
11,508
15,639
90
66
10,013
0
12,447
W
Hercules
Jorgesaurio
Hercules
5,347
1,908
90
2,526
8,613
4,548
952
6
8,261
28
10,502
L
Cu Chulainn
MarvinChavar
Cu Chulainn
5,413
884
0
350
14,603
14,068
0
10,365
3,708
0
11,920
L
11,058
5,581
440
2,824
13,564
6,754
0
8,826
4,408
0
27,737
W
Sol
20,862
7,522
0
6,172
11,699
5,342
4,272
91
10,926
51,953
0
L
Ne Zha
QueueRitos
Ne Zha
8,237
3,226
227
801
12,280
5,914
0
8,652
3,305
0
16,826
L
Achilles
datdude1337
Achilles
7,862
1,381
0
1,080
15,776
18,571
0
9,306
5,938
0
13,628
W
Ao Kuang
shadow6409
Ao Kuang
17,373
5,204
1,582
6,743
13,911
7,800
1,539
6
13,339
20,659
0
L
Vamana
silenus97
Vamana
7,123
3,860
0
597
10,570
9,544
57
6,088
4,176
0
9,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,053
Gold Earned
50,814
102
Minions Killed
126
0
Camps Cleared
0
887,547
Distance Traveled
1,038,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,874
898
15
1
0
226,690
0
W
Arachne
9,433
858
13
1
0
198,298
0
W
Hercules
9,468
861
10
1
0
207,476
0
L
Cu Chulainn
6,737
612
12
1
0
155,925
0
L
Mercury
10,383
944
39
4
0
227,317
0
W
Sol
11,624
1,057
75
7
0
196,654
0
L
Ne Zha
8,647
786
28
3
0
178,390
0
L
Achilles
7,927
721
11
1
0
175,925
0
W
Ao Kuang
10,415
947
13
1
0
209,748
0
L
Vamana
6,359
578
12
1
0
149,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role