Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Jbols18
Erlang Shen
Level 69
God Stats
4W - 1L
1,735 SR
Queue Stats
11W - 3L
1,700 Elo+
Solo
Freya
Freya
Rebelheαrt
Freya
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,605 Elo+
Solo
Achilles
Achilles
YoungSnupe17
Achilles
Level 41
God Stats
5W - 1L
1,832 SR
Queue Stats
82W - 76L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
rufftoke
Heimdallr
Level 79
God Stats
99W - 93L
1,422 SR
Queue Stats
214W - 213L
1,485 Elo+
Solo
Team Averages
Level 88
1,598 SR
1,545 Elo+

VS

Team Averages
Level 106
1,470 SR
1,449 Elo+
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HVC Exile
Hun Batz
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,380 Elo+
Solo
Mulan
Mulan
KamuiSanin
Mulan
Level 46
God Stats
3W - 10L
1,252 SR
Queue Stats
38W - 76L
1,259 Elo+
Solo
Artemis
Artemis
Sniperlikeme1
Artemis
Level 136
God Stats
1W - 2L
1,650 SR
Queue Stats
60W - 54L
1,608 Elo+
Solo
Poseidon
Poseidon
XoxSabreWulfxoX
Poseidon
Level 142
God Stats
1W - 3L
1,448 SR
Queue Stats
386W - 362L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 0 / 0
5,654
565
1,386
7,384
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Jbols18
Erlang Shen
11
6 / 1 / 0
6,770
677
8,340
9,764
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 0
6,653
665
2,214
4,577
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
YoungSnupe17
Achilles
8
1 / 1 / 0
5,287
529
1,753
6,773
4,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
rufftoke
Heimdallr
10
1 / 0 / 2
5,629
563
4,211
4,787
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
1 / 0 / 0
4,939
494
1,372
4,122
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
HVC Exile
Hun Batz
9
1 / 2 / 1
5,284
528
2,532
6,653
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
7
0 / 5 / 1
4,627
463
3,951
8,790
3,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
8
0 / 2 / 1
4,453
445
3,470
5,267
1,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
11
0 / 1 / 0
5,755
576
1,086
5,374
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
10
Kills
2
2
Deaths
10
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
0
1
L
Artio
 
Artio
1
0
0
1
L
Hun Batz
HVC Exile
Hun Batz
1
2
1
0.75
W
Erlang Shen
Jbols18
Erlang Shen
6
1
0
6
L
Mulan
0
5
1
0.1
W
1
0
0
1
L
Artemis
0
2
1
0.25
L
Poseidon
0
1
0
0
W
Achilles
YoungSnupe17
Achilles
1
1
0
1
W
Heimdallr
rufftoke
Heimdallr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,904
Damage
12,411
33,285
Taken
30,206
17,174
Mitigated
11,799
17,703
Healing
5,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,386
213
0
4,075
7,384
4,780
0
321
7,063
40,141
0
L
Artio
 
Artio
1,372
342
74
2,009
4,122
3,245
0
96
4,026
9,413
0
L
Hun Batz
HVC Exile
Hun Batz
2,532
860
0
500
6,653
2,102
0
347
6,254
0
26,133
W
Erlang Shen
Jbols18
Erlang Shen
8,340
5,777
0
6,058
9,764
4,992
571
7
9,757
0
41,574
L
Mulan
3,951
1,709
0
404
8,790
3,124
0
0
8,790
0
17,066
W
2,214
578
0
2,703
4,577
1,588
0
807
3,770
47,761
0
L
Artemis
3,470
1,769
0
1,576
5,267
1,623
0
915
4,352
0
29,313
L
Poseidon
1,086
221
0
477
5,374
1,705
0
2,055
3,139
50,086
0
W
Achilles
YoungSnupe17
Achilles
1,753
616
0
1,742
6,773
4,158
0
885
5,888
0
11,832
W
Heimdallr
rufftoke
Heimdallr
4,211
914
0
3,125
4,787
1,656
900
445
4,342
0
40,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,993
Gold Earned
25,058
319
Minions Killed
226
0
Camps Cleared
0
935,568
Distance Traveled
1,011,169
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,654
565
69
7
0
184,776
1
L
Artio
4,939
494
11
1
0
203,721
1
L
Hun Batz
5,284
528
45
5
0
257,043
0
W
Erlang Shen
6,770
677
68
7
0
176,150
1
L
Mulan
4,627
463
23
2
0
173,341
0
W
Freya
6,653
665
100
10
0
184,822
2
L
Artemis
4,453
445
48
5
0
179,364
0
L
Poseidon
5,755
576
99
10
0
197,700
0
W
Achilles
5,287
529
15
2
0
207,245
4
W
Heimdallr
5,629
563
67
7
0
182,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role