Player Matchup

Izanami
Izanami
Homie E
Izanami
Level 53
God Stats
1W - 5L
1,477 SR
Queue Stats
4W - 10L
1,361 Elo+
Party 1
Xbalanque
Xbalanque
JWalkyy
Xbalanque
Level 68
God Stats
0W - 1L
1,408 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Remarkble
Guan Yu
Level 88
God Stats
0W - 1L
1,610 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Ra
Ra
Zhaí
Ra
Level 123
God Stats
1W - 1L
1,825 SR
Queue Stats
13W - 22L
1,323 Elo+
Solo
Hades
Hades
x Its Bruce
Hades
Level 40
God Stats
0W - 2L
1,542 SR
Queue Stats
5W - 9L
1,683 Elo+
Party 1
Team Averages
Level 74
1,572 SR
1,473 Elo+

VS

Team Averages
Level 90
1,444 SR
1,401 Elo+
Vulcan
Vulcan
 
Vulcan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Braydicus
Geb
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,320 Elo+
Party 2
Apollo
Apollo
Brenndor
Apollo
Level 67
God Stats
1W - 1L
1,461 SR
Queue Stats
6W - 6L
1,320 Elo+
Party 2
Hercules
Hercules
ninohundojuando
Hercules
Level 60
God Stats
2W - 1L
1,261 SR
Queue Stats
156W - 171L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Homie E
Izanami
12
1 / 4 / 2
7,216
656
3,465
8,052
3,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
JWalkyy
Xbalanque
15
1 / 0 / 2
8,234
749
4,229
7,838
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
Remarkble
Guan Yu
14
1 / 2 / 2
7,922
720
6,123
14,677
13,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
15
1 / 1 / 2
8,248
750
9,311
9,790
4,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 3 / 2
7,644
695
7,045
12,280
7,907
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 1 / 2
8,663
788
11,447
5,427
2,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
 
Ah Puch
15
1 / 0 / 4
8,402
764
12,567
4,700
2,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 4
8,085
735
5,347
10,628
11,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Brenndor
Apollo
15
1 / 2 / 4
8,304
755
6,807
8,032
3,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
2 / 1 / 5
8,191
745
5,997
9,954
9,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
5
Kills
10
10
Deaths
5
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
2
5
W
Ah Puch
 
Ah Puch
1
0
4
3
W
2
1
4
4
W
Apollo
Brenndor
Apollo
1
2
4
1.5
L
Izanami
Homie E
Izanami
1
4
2
0.5
L
Xbalanque
JWalkyy
Xbalanque
1
0
2
2
L
Guan Yu
Remarkble
Guan Yu
1
2
2
1
L
Ra
1
1
2
2
W
Hercules
2
1
5
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,173
Damage
42,165
52,637
Taken
38,741
32,946
Mitigated
28,743
12,150
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,447
4,939
0
0
5,427
2,391
772
1,614
3,674
42,300
0
W
Ah Puch
 
Ah Puch
12,567
1,115
0
2,875
4,700
2,306
120
722
3,914
43,980
0
W
5,347
365
245
437
10,628
11,436
155
5,917
4,356
13,568
0
W
Apollo
Brenndor
Apollo
6,807
3,343
0
0
8,032
3,318
1,127
2,659
5,305
0
33,242
L
Izanami
Homie E
Izanami
3,465
1,870
0
243
8,052
3,179
1,091
4,708
3,344
0
11,084
L
Xbalanque
JWalkyy
Xbalanque
4,229
1,330
0
1,602
7,838
3,611
553
4,494
3,344
0
30,776
L
Guan Yu
Remarkble
Guan Yu
6,123
437
1,134
3,220
14,677
13,891
0
9,480
5,197
0
29,033
L
Ra
9,311
737
1,163
2,282
9,790
4,358
521
5,205
4,585
43,528
0
W
Hercules
5,997
1,455
0
1,425
9,954
9,292
108
4,912
4,895
230
19,630
L
7,045
292
142
2,364
12,280
7,907
585
5,693
6,587
21,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
41,645
265
Minions Killed
226
0
Camps Cleared
0
1,110,996
Distance Traveled
1,196,517
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,663
788
55
5
0
273,568
5
W
Ah Puch
8,402
764
67
6
0
213,954
2
W
Geb
8,085
735
12
1
0
255,818
5
W
Apollo
8,304
755
63
6
0
219,350
2
L
Izanami
7,216
656
22
2
0
156,289
0
L
Xbalanque
8,234
749
72
7
0
247,542
2
L
Guan Yu
7,922
720
57
5
0
221,166
1
L
Ra
8,248
750
80
7
0
250,892
0
W
Hercules
8,191
745
29
3
0
233,827
5
L
Hades
7,644
695
34
3
0
235,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role