Player Matchup

Hercules
Hercules
DirtyBallSniffer
Hercules
Level 40
God Stats
2W - 0L
1,493 SR
Queue Stats
114W - 26L
1,792 Elo+
Party 2
Xing Tian
Xing Tian
KepenDejo
Xing Tian
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 217L
1,516 Elo+
Solo
Terra
Terra
NXRGAMEZ94
Terra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
SchmeatShpanker
Scylla
Level 16
God Stats
2W - 0L
1,702 SR
Queue Stats
30W - 2L
1,958 Elo+
Party 2
Susano
Susano
TrimminUrEgo
Susano
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,452 Elo+
Solo
Team Averages
Level 25
1,539 SR
1,644 Elo+

VS

Team Averages
Level 18
1,500 SR
1,473 Elo+
Cu Chulainn
Cu Chulainn
Devyn666187
Cu Chulainn
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
207W - 223L
1,500 Elo+
Solo
Khepri
Khepri
JiriayaPacc
Khepri
Level 24
God Stats
1W - 1L
1,701 SR
Queue Stats
32W - 44L
1,432 Elo+
Party 1
Ratatoskr
Ratatoskr
Roirai124
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,699 Elo+
Solo
Terra
Terra
Sensei_Divinity
Terra
Level 16
God Stats
0W - 2L
1,297 SR
Queue Stats
19W - 19L
1,366 Elo+
Party 1
Tiamat
Tiamat
kushkage999
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 16
9,934
993
18,035
13,978
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
KepenDejo
Xing Tian
14
2 / 1 / 21
8,850
885
6,599
13,897
13,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
15
2 / 1 / 21
9,135
914
2,887
10,924
8,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
12 / 1 / 18
10,611
1,061
22,945
7,466
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Susano
13
2 / 4 / 22
8,225
823
7,584
10,440
4,585
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Devyn666187
Cu Chulainn
9
0 / 8 / 3
6,364
636
5,320
12,140
4,937
Khepri
12
0 / 8 / 5
7,305
731
4,000
16,867
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Roirai124
Ratatoskr
15
4 / 4 / 2
7,999
800
11,037
11,086
4,323
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 5
8,105
811
8,827
14,093
10,562
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tiamat
13
2 / 6 / 5
7,515
752
10,308
9,871
6,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
28
30
Kills
8
9
Deaths
30
98
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Devyn666187
Cu Chulainn
0
8
3
0.19
W
12
2
16
10
L
Khepri
0
8
5
0.31
W
Xing Tian
KepenDejo
Xing Tian
2
1
21
12.5
W
Terra
2
1
21
12.5
L
Ratatoskr
Roirai124
Ratatoskr
4
4
2
1.25
W
12
1
18
21
L
2
4
5
1.13
W
Susano
2
4
22
3.25
L
Tiamat
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,050
Damage
39,492
56,705
Taken
64,057
46,020
Mitigated
42,678
24,286
Healing
10,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Devyn666187
Cu Chulainn
5,320
1,268
0
430
12,140
4,937
0
6,114
5,756
0
9,817
W
18,035
5,079
237
2,865
13,978
15,699
747
5,901
8,011
0
24,263
L
Khepri
4,000
273
344
603
16,867
16,200
0
8,009
8,540
9,352
0
W
Xing Tian
KepenDejo
Xing Tian
6,599
557
5,103
5,307
13,897
13,229
84
6,081
7,649
9,352
0
W
Terra
2,887
911
3,151
2,059
10,924
8,987
689
3,915
7,009
6,153
0
L
Ratatoskr
Roirai124
Ratatoskr
11,037
2,159
0
3,053
11,086
4,323
0
6,703
4,249
0
18,756
W
22,945
4,977
1,793
931
7,466
3,520
2,120
3,090
4,300
50,274
0
L
8,827
823
1,918
3,287
14,093
10,562
0
7,940
5,862
18,370
0
W
Susano
7,584
925
719
2,121
10,440
4,585
0
3,844
6,596
0
13,644
L
Tiamat
10,308
867
515
846
9,871
6,656
0
3,677
5,978
17,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
37,288
108
Minions Killed
78
0
Camps Cleared
0
994,341
Distance Traveled
919,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,364
636
11
1
0
159,583
0
W
Hercules
9,934
993
17
2
0
215,861
0
L
Khepri
7,305
731
13
1
0
166,830
0
W
Xing Tian
8,850
885
3
0
0
177,611
0
W
Terra
9,135
914
4
0
0
217,904
0
L
Ratatoskr
7,999
800
24
2
0
201,694
0
W
Scylla
10,611
1,061
72
7
0
175,064
0
L
Terra
8,105
811
14
1
0
201,512
0
W
Susano
8,225
823
12
1
0
207,901
0
L
Tiamat
7,515
752
16
2
0
190,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role