Player Matchup

Neith
Neith
CaitiBrooke17
Neith
Level 84
God Stats
4W - 2L
1,714 SR
Queue Stats
242W - 245L
1,409 Elo+
Party 3
Kali
Kali
DeadEyeGamer611
Kali
Level 147
God Stats
6W - 6L
1,779 SR
Queue Stats
469W - 471L
1,432 Elo+
Solo
Horus
Horus
HoshmoDee
Horus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,326 Elo+
Party 2
Discordia
Discordia
ManishBoy_030
Discordia
Level 100
God Stats
8W - 5L
1,787 SR
Queue Stats
396W - 383L
1,401 Elo+
Party 3
Zhong Kui
Zhong Kui
Thelona
Zhong Kui
Level 147
God Stats
18W - 5L
1,721 SR
Queue Stats
246W - 254L
1,476 Elo+
Party 2
Team Averages
Level 117
1,700 SR
1,409 Elo+

VS

Team Averages
Level 100
1,484 SR
1,527 Elo+
Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
CREEDno kami
Thor
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 73L
1,480 Elo+
Solo
Baba Yaga
Baba Yaga
Mucio07
Baba Yaga
Level 58
God Stats
1W - 2L
1,481 SR
Queue Stats
98W - 79L
1,460 Elo+
Party 1
Danzaburou
Danzaburou
jackssauro
Danzaburou
Level 60
God Stats
0W - 1L
1,439 SR
Queue Stats
139W - 113L
1,455 Elo+
Party 1
King Arthur
King Arthur
scarlatti
King Arthur
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,741 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 15
8,763
730
10,338
10,920
6,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 2 / 16
8,844
737
7,230
10,498
5,436
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
HoshmoDee
Horus
16
4 / 1 / 19
9,646
804
6,542
14,160
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
ManishBoy_030
Discordia
18
6 / 0 / 16
9,610
801
23,423
8,319
4,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Thelona
Zhong Kui
17
8 / 0 / 13
9,410
784
14,862
12,188
17,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 4 / 3
7,719
643
8,261
13,374
12,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 6 / 1
7,901
658
5,157
12,521
5,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Mucio07
Baba Yaga
16
0 / 2 / 4
8,078
673
12,417
9,985
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jackssauro
Danzaburou
15
2 / 4 / 2
8,841
737
18,354
14,427
7,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
scarlatti
King Arthur
12
0 / 9 / 1
6,966
581
4,362
17,341
15,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
15
25
Kills
4
4
Deaths
25
79
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
3
0.38
L
2
6
1
0.42
W
2
1
15
9.5
W
5
2
16
6.5
W
Horus
HoshmoDee
Horus
4
1
19
13.5
W
Discordia
ManishBoy_030
Discordia
6
0
16
14
L
Baba Yaga
Mucio07
Baba Yaga
0
2
4
1
W
Zhong Kui
Thelona
Zhong Kui
8
0
13
14.5
L
Danzaburou
jackssauro
Danzaburou
2
4
2
0.75
L
King Arthur
scarlatti
King Arthur
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,395
Damage
48,551
56,085
Taken
67,648
49,533
Mitigated
46,918
40,446
Healing
19,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,261
1,417
4,363
3,873
13,374
12,627
17
8,930
4,190
4,855
8,420
L
5,157
229
453
752
12,521
5,878
0
7,139
5,338
0
9,472
W
10,338
3,722
1,161
4,719
10,920
6,263
0
4,271
6,549
0
26,176
W
7,230
1,922
4,001
3,174
10,498
5,436
0
2,432
7,854
0
13,291
W
Horus
HoshmoDee
Horus
6,542
1,870
6,756
7,181
14,160
16,055
0
4,410
9,538
5,096
8,594
W
Discordia
ManishBoy_030
Discordia
23,423
229
1,319
1,554
8,319
4,612
0
3,428
4,891
44,852
0
L
Baba Yaga
Mucio07
Baba Yaga
12,417
198
662
3,348
9,985
5,003
0
6,709
3,043
28,474
0
W
Zhong Kui
Thelona
Zhong Kui
14,862
1,414
5,306
5,275
12,188
17,167
0
2,059
9,921
21,105
0
L
Danzaburou
jackssauro
Danzaburou
18,354
6,481
1,148
4,252
14,427
7,505
0
10,842
3,047
0
36,901
L
King Arthur
scarlatti
King Arthur
4,362
333
351
403
17,341
15,905
0
6,716
10,061
0
9,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,273
Gold Earned
39,505
131
Minions Killed
117
0
Camps Cleared
0
1,304,949
Distance Traveled
1,129,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,719
643
10
1
0
230,624
0
L
Thor
7,901
658
20
2
0
203,948
0
W
Neith
8,763
730
37
3
0
238,029
0
W
Kali
8,844
737
13
1
0
261,864
0
W
Horus
9,646
804
12
1
0
269,246
0
W
Discordia
9,610
801
57
5
0
278,675
0
L
Baba Yaga
8,078
673
30
3
0
256,849
0
W
Zhong Kui
9,410
784
12
1
0
257,135
0
L
Danzaburou
8,841
737
46
4
0
222,015
0
L
King Arthur
6,966
581
11
1
0
215,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role