Player Matchup

Guan Yu
Guan Yu
LordPiffy
Guan Yu
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
270W - 244L
1,564 Elo+
Party 2
Khepri
Khepri
SenorButt
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,261 Elo+
Solo
Bellona
Bellona
TaterNutsXD
Bellona
Level 27
God Stats
5W - 6L
1,373 SR
Queue Stats
155W - 145L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
Triumph13
Kuzenbo
Level 133
God Stats
5W - 9L
1,333 SR
Queue Stats
193W - 197L
1,537 Elo+
Party 2
Pele
Pele
q122
Pele
Level 67
God Stats
1W - 5L
1,198 SR
Queue Stats
264W - 239L
1,551 Elo+
Party 2
Team Averages
Level 79
1,381 SR
1,490 Elo+

VS

Team Averages
Level 49
1,455 SR
1,365 Elo+
Horus
Horus
Akira2555
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,276 Elo+
Solo
Arachne
Arachne
DaddyThroatGOAT
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,449 Elo+
Party 1
Zeus
Zeus
Drachenengel287
Zeus
Level 25
God Stats
0W - 2L
1,301 SR
Queue Stats
8W - 21L
1,265 Elo+
Solo
Xing Tian
Xing Tian
FilthyGandhi
Xing Tian
Level 156
God Stats
8W - 10L
1,476 SR
Queue Stats
524W - 544L
1,427 Elo+
Party 1
Shiva
Shiva
Supanova1x
Shiva
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 61L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LordPiffy
Guan Yu
16
3 / 0 / 19
9,414
941
7,973
14,431
12,547
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Khepri
SenorButt
Khepri
14
2 / 2 / 16
8,686
869
5,320
12,543
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bellona
TaterNutsXD
Bellona
15
6 / 1 / 16
9,022
902
15,487
16,264
20,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
Triumph13
Kuzenbo
16
8 / 1 / 13
9,900
990
10,872
16,019
19,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
q122
Pele
14
4 / 2 / 16
8,587
859
10,017
11,845
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Akira2555
Horus
13
1 / 5 / 2
7,888
789
8,163
11,055
10,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
1 / 7 / 3
6,902
690
6,178
11,380
5,534
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 2
7,821
782
21,884
7,854
4,139
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xing Tian
FilthyGandhi
Xing Tian
14
2 / 3 / 0
7,692
769
6,347
12,197
14,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
14
0 / 4 / 4
7,141
714
9,440
11,165
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
17
23
Kills
6
6
Deaths
23
80
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
Akira2555
Horus
1
5
2
0.4
L
1
7
3
0.36
L
2
4
2
0.75
L
Xing Tian
FilthyGandhi
Xing Tian
2
3
0
0.67
W
Guan Yu
LordPiffy
Guan Yu
3
0
19
12.5
W
Khepri
SenorButt
Khepri
2
2
16
5
L
Shiva
0
4
4
0.5
W
Bellona
TaterNutsXD
Bellona
6
1
16
14
W
Kuzenbo
Triumph13
Kuzenbo
8
1
13
14.5
W
Pele
q122
Pele
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,669
Damage
52,012
71,102
Taken
53,651
70,966
Mitigated
44,112
37,405
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Akira2555
Horus
8,163
2,895
913
1,384
11,055
10,766
0
4,677
6,088
5,878
10,309
L
6,178
4,542
160
1,029
11,380
5,534
0
3,121
7,908
0
9,892
L
21,884
1,284
488
234
7,854
4,139
0
2,208
5,597
40,014
0
L
Xing Tian
FilthyGandhi
Xing Tian
6,347
409
110
894
12,197
14,606
0
2,660
9,006
10,994
0
W
Guan Yu
LordPiffy
Guan Yu
7,973
756
12,438
6,797
14,431
12,547
21
9,206
5,020
0
15,914
W
Khepri
SenorButt
Khepri
5,320
121
1,200
934
12,543
12,400
134
4,641
7,654
17,380
0
L
Shiva
9,440
1,543
965
2,060
11,165
9,067
0
3,416
7,575
0
19,104
W
Bellona
TaterNutsXD
Bellona
15,487
2,182
3,028
2,570
16,264
20,886
227
6,267
9,747
0
26,903
W
Kuzenbo
Triumph13
Kuzenbo
10,872
3,444
4,110
3,930
16,019
19,500
540
5,660
10,128
17,314
0
W
Pele
q122
Pele
10,017
1,751
483
1,915
11,845
5,633
336
5,680
6,066
0
21,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,609
Gold Earned
37,444
117
Minions Killed
94
0
Camps Cleared
0
1,070,626
Distance Traveled
859,223
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,888
789
17
2
0
172,043
0
L
Arachne
6,902
690
12
1
0
181,061
0
L
Zeus
7,821
782
43
4
0
141,510
0
L
Xing Tian
7,692
769
10
1
0
195,161
1
W
Guan Yu
9,414
941
23
2
0
241,710
0
W
Khepri
8,686
869
17
2
0
183,419
0
L
Shiva
7,141
714
12
1
0
169,448
0
W
Bellona
9,022
902
25
3
0
209,352
0
W
Kuzenbo
9,900
990
16
2
0
192,983
0
W
Pele
8,587
859
36
4
0
243,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role