Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
OtherMightyMay
Sylvanus
Level 47
God Stats
7W - 16L
1,394 SR
Queue Stats
99W - 114L
1,433 Elo+
Solo
Amaterasu
Amaterasu
SecretSeraph
Amaterasu
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 116L
1,344 Elo+
Solo
Chiron
Chiron
hweaver64
Chiron
Level 124
God Stats
3W - 4L
1,815 SR
Queue Stats
117W - 118L
1,392 Elo+
Solo
Team Averages
Level 109
1,542 SR
1,434 Elo+

VS

Team Averages
Level 67
1,534 SR
1,377 Elo+
Sol
Sol
Blunt4_2_0Force
Sol
Level 80
God Stats
69W - 62L
1,552 SR
Queue Stats
525W - 513L
1,481 Elo+
Solo
Loki
Loki
CripTik_Legends
Loki
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
17W - 15L
1,193 Elo+
Party 2
Nu Wa
Nu Wa
OneBanjo
Nu Wa
Level 80
God Stats
22W - 26L
1,463 SR
Queue Stats
172W - 187L
1,524 Elo+
Party 1
Charon
Charon
OneBanjo30
Charon
Level 66
God Stats
17W - 17L
1,569 SR
Queue Stats
159W - 185L
1,414 Elo+
Party 1
Skadi
Skadi
iMissContacts-_-
Skadi
Level 47
God Stats
3W - 3L
1,584 SR
Queue Stats
24W - 21L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
6 / 0 / 0
9,119
651
9,430
7,537
3,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
 
Da Ji
11
3 / 2 / 0
6,449
461
4,546
8,379
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
3 / 1 / 0
7,819
559
2,712
11,339
8,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
SecretSeraph
Amaterasu
13
2 / 1 / 2
7,552
539
6,164
14,680
9,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
hweaver64
Chiron
12
0 / 1 / 3
6,767
483
5,208
8,555
3,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,284
377
1,312
6,210
2,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 2 / 0
6,935
495
5,047
9,488
3,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
OneBanjo
Nu Wa
12
1 / 3 / 0
6,818
487
11,999
9,610
4,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
OneBanjo30
Charon
11
0 / 4 / 3
6,265
448
6,010
12,220
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 1
5,959
426
5,894
7,043
2,291
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
14
Kills
3
5
Deaths
14
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
0
6
W
Da Ji
 
Da Ji
3
2
0
1.5
L
0
4
1
0.13
L
1
2
0
0.5
L
Nu Wa
OneBanjo
Nu Wa
1
3
0
0.33
L
Charon
OneBanjo30
Charon
0
4
3
0.38
W
Sylvanus
3
1
0
3
W
Amaterasu
SecretSeraph
Amaterasu
2
1
2
3
W
Chiron
hweaver64
Chiron
0
1
3
1.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,060
Damage
30,262
50,490
Taken
44,571
29,607
Mitigated
20,998
20,266
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,430
851
44
1,819
7,537
3,976
1,361
3,511
3,890
76,641
0
W
Da Ji
 
Da Ji
4,546
1,453
200
1,037
8,379
3,917
0
1,587
6,730
0
30,222
L
1,312
279
0
638
6,210
2,139
0
3,997
2,093
19,270
3,835
L
5,047
1,216
0
2,794
9,488
3,740
168
2,428
7,018
0
54,331
L
Nu Wa
OneBanjo
Nu Wa
11,999
7,088
0
388
9,610
4,067
0
1,403
7,936
52,214
0
L
Charon
OneBanjo30
Charon
6,010
1,412
0
2,951
12,220
8,761
270
3,523
8,607
30,970
0
W
Sylvanus
2,712
1,073
2,843
4,167
11,339
8,418
0
2,865
8,474
29,412
0
W
Amaterasu
SecretSeraph
Amaterasu
6,164
2,170
0
6,104
14,680
9,943
0
8,329
6,315
0
50,336
W
Chiron
hweaver64
Chiron
5,208
1,823
489
3,563
8,555
3,353
680
2,971
5,584
0
45,077
L
5,894
3,196
0
2,152
7,043
2,291
258
781
6,218
0
41,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,706
Gold Earned
31,261
358
Minions Killed
298
0
Camps Cleared
0
1,291,163
Distance Traveled
1,186,413
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,119
651
127
9
0
263,134
1
W
Da Ji
6,449
461
34
2
0
274,265
0
L
Sol
5,284
377
45
3
0
138,647
0
L
Loki
6,935
495
91
7
0
323,735
4
L
Nu Wa
6,818
487
64
5
0
226,924
0
L
Charon
6,265
448
37
3
0
239,190
0
W
Sylvanus
7,819
559
50
4
0
242,680
2
W
Amaterasu
7,552
539
71
5
0
257,662
2
W
Chiron
6,767
483
76
5
0
253,422
0
L
Skadi
5,959
426
61
4
0
257,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role