Player Matchup

Thor
Thor
Crowfjr
Thor
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 141L
1,449 Elo+
Solo
Chang'e
Chang'e
Eduardocm123
Chang'e
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,560 Elo+
Party 1
Scylla
Scylla
FCB10LMM
Scylla
Level 46
God Stats
3W - 2L
1,750 SR
Queue Stats
45W - 37L
1,492 Elo+
Party 1
Izanami
Izanami
ShockCavi
Izanami
Level 85
God Stats
7W - 9L
1,310 SR
Queue Stats
111W - 79L
1,467 Elo+
Party 1
Maui
Maui
iAngxl01
Maui
Level 108
God Stats
3W - 4L
1,753 SR
Queue Stats
515W - 504L
1,459 Elo+
Solo
Team Averages
Level 80
1,563 SR
1,486 Elo+

VS

Team Averages
Level 132
1,580 SR
1,429 Elo+
Gilgamesh
Gilgamesh
Khaaarlos
Gilgamesh
Level 104
God Stats
1W - 3L
1,558 SR
Queue Stats
290W - 267L
1,514 Elo+
Solo
Fenrir
Fenrir
Lollercycle
Fenrir
Level 138
God Stats
7W - 3L
1,729 SR
Queue Stats
36W - 42L
1,440 Elo+
Party 2
Chronos
Chronos
MaxLarew5
Chronos
Level 149
God Stats
99W - 76L
1,550 SR
Queue Stats
164W - 161L
1,449 Elo+
Party 3
Nu Wa
Nu Wa
dnL337
Nu Wa
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,256 Elo+
Party 2
Guan Yu
Guan Yu
worldly-croak4
Guan Yu
Level 155
God Stats
20W - 18L
1,561 SR
Queue Stats
206W - 199L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Crowfjr
Thor
12
0 / 7 / 0
7,413
390
5,700
18,480
5,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Eduardocm123
Chang'e
16
3 / 4 / 0
9,967
525
10,967
16,864
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
FCB10LMM
Scylla
14
2 / 5 / 1
9,002
474
5,377
11,335
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
ShockCavi
Izanami
13
0 / 9 / 3
8,320
438
7,375
17,278
5,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
13
4 / 5 / 2
9,098
479
11,223
18,041
15,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Khaaarlos
Gilgamesh
18
3 / 1 / 3
10,772
567
12,744
17,526
14,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
18
14 / 1 / 5
11,631
612
15,013
14,103
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chronos
MaxLarew5
Chronos
18
12 / 1 / 5
11,683
615
16,085
13,428
5,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
dnL337
Nu Wa
15
0 / 3 / 9
8,986
473
9,384
7,560
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 12
8,760
461
7,888
16,403
10,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
9
Kills
30
30
Deaths
9
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
Crowfjr
Thor
0
7
0
0
L
Chang'e
Eduardocm123
Chang'e
3
4
0
0.75
L
Scylla
FCB10LMM
Scylla
2
5
1
0.5
W
Gilgamesh
Khaaarlos
Gilgamesh
3
1
3
4.5
W
Fenrir
14
1
5
16.5
W
Chronos
MaxLarew5
Chronos
12
1
5
14.5
L
Izanami
ShockCavi
Izanami
0
9
3
0.17
W
Nu Wa
dnL337
Nu Wa
0
3
9
1.5
L
Maui
4
5
2
1
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,642
Damage
61,114
81,998
Taken
69,020
37,435
Mitigated
41,199
18,838
Healing
19,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Crowfjr
Thor
5,700
772
0
1,754
18,480
5,969
105
7,519
10,812
0
47,525
L
Chang'e
Eduardocm123
Chang'e
10,967
987
680
7,408
16,864
6,404
406
1,274
14,296
76,168
0
L
Scylla
FCB10LMM
Scylla
5,377
193
0
1,500
11,335
3,509
300
3,839
7,445
69,710
0
W
Gilgamesh
Khaaarlos
Gilgamesh
12,744
2,692
0
4,423
17,526
14,538
172
7,689
9,813
0
91,107
W
Fenrir
15,013
3,391
0
5,921
14,103
7,238
1,223
4,745
9,218
0
75,654
W
Chronos
MaxLarew5
Chronos
16,085
2,129
0
3,158
13,428
5,616
5,511
2,939
10,230
107,040
0
L
Izanami
ShockCavi
Izanami
7,375
5,575
0
3,332
17,278
5,818
55
7,616
9,377
0
72,032
W
Nu Wa
dnL337
Nu Wa
9,384
1,560
0
749
7,560
2,894
1,068
4,179
3,381
65,019
0
L
Maui
11,223
1,589
441
3,723
18,041
15,735
0
5,301
11,944
57,377
0
W
7,888
302
1,689
3,829
16,403
10,913
544
8,075
8,142
0
27,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
51,832
503
Minions Killed
548
0
Camps Cleared
0
1,644,698
Distance Traveled
1,934,216
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,413
390
72
4
0
350,302
0
L
Chang'e
9,967
525
144
8
0
337,035
0
L
Scylla
9,002
474
106
6
0
319,933
0
W
Gilgamesh
10,772
567
126
7
0
389,188
1
W
Fenrir
11,631
612
102
5
0
460,443
0
W
Chronos
11,683
615
167
9
0
368,016
6
L
Izanami
8,320
438
116
6
0
294,210
0
W
Nu Wa
8,986
473
105
6
0
320,319
0
L
Maui
9,098
479
65
3
0
343,218
0
W
Guan Yu
8,760
461
48
3
0
396,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role