Player Matchup

Fenrir
Fenrir
DevinIsBASTRDMan
Fenrir
Level 83
God Stats
2W - 4L
1,411 SR
Queue Stats
42W - 44L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Eversio85
Cthulhu
Level 112
God Stats
0W - 2L
1,403 SR
Queue Stats
99W - 95L
1,426 Elo+
Solo
Hachiman
Hachiman
SnailMommy
Hachiman
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
Snapbacksoldier0
Kukulkan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,387 Elo+
Party 2
Neith
Neith
warrdon
Neith
Level 131
God Stats
307W - 332L
1,432 SR
Queue Stats
307W - 332L
1,380 Elo+
Solo
Team Averages
Level 83
1,449 SR
1,381 Elo+

VS

Team Averages
Level 83
1,494 SR
1,434 Elo+
Thanatos
Thanatos
BrokenAndrak
Thanatos
Level 29
God Stats
11W - 8L
1,698 SR
Queue Stats
91W - 94L
1,400 Elo+
Party 1
Zeus
Zeus
BrokenChanto
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 68L
1,384 Elo+
Party 1
Anhur
Anhur
BrokenRoo
Anhur
Level 69
God Stats
6W - 8L
1,313 SR
Queue Stats
89W - 94L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
HOH HYDRO
Cthulhu
Level 106
God Stats
8W - 10L
1,457 SR
Queue Stats
69W - 67L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Krillin916
Sun Wukong
Level 148
God Stats
11W - 5L
1,500 SR
Queue Stats
147W - 140L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,476
548
2,925
7,834
2,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Eversio85
Cthulhu
8
0 / 1 / 0
4,985
499
3,549
7,570
4,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
SnailMommy
Hachiman
9
0 / 0 / 1
4,617
462
4,214
5,139
1,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 0
5,182
518
1,420
2,873
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
warrdon
Neith
7
0 / 0 / 0
4,651
465
2,594
3,846
1,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrokenAndrak
Thanatos
9
0 / 1 / 0
5,271
527
1,521
8,219
2,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 0
6,149
615
2,501
3,190
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
BrokenRoo
Anhur
8
1 / 1 / 0
4,929
493
2,741
6,133
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
HOH HYDRO
Cthulhu
9
0 / 0 / 1
5,678
568
5,124
6,510
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Krillin916
Sun Wukong
11
1 / 0 / 0
6,555
656
3,022
6,222
3,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BrokenAndrak
Thanatos
0
1
0
0
W
1
1
0
1
W
Anhur
BrokenRoo
Anhur
1
1
0
1
L
2
1
1
2.5
L
Cthulhu
Eversio85
Cthulhu
0
1
0
0
W
Cthulhu
HOH HYDRO
Cthulhu
0
0
1
0.5
W
Sun Wukong
Krillin916
Sun Wukong
1
0
0
1
L
Hachiman
SnailMommy
Hachiman
0
0
1
0.5
L
1
1
0
1
L
Neith
warrdon
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,702
Damage
14,909
27,262
Taken
30,274
10,347
Mitigated
13,491
7,753
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BrokenAndrak
Thanatos
1,521
552
0
2,770
8,219
2,849
104
354
7,865
0
35,226
W
2,501
473
0
725
3,190
1,135
695
1,581
1,609
37,024
0
W
Anhur
BrokenRoo
Anhur
2,741
819
140
2,022
6,133
1,871
36
1,082
4,963
0
25,488
L
2,925
853
0
2,035
7,834
2,703
0
597
7,237
0
32,212
L
Cthulhu
Eversio85
Cthulhu
3,549
133
0
2,270
7,570
4,024
0
2,860
4,710
20,855
0
W
Cthulhu
HOH HYDRO
Cthulhu
5,124
303
260
1,438
6,510
4,468
0
2,055
4,239
27,504
383
W
Sun Wukong
Krillin916
Sun Wukong
3,022
176
0
2,563
6,222
3,168
547
0
6,222
0
51,413
L
Hachiman
SnailMommy
Hachiman
4,214
1,814
0
1,767
5,139
1,527
0
1,852
3,287
0
27,344
L
1,420
355
0
250
2,873
1,085
0
1,947
926
28,004
0
L
Neith
warrdon
Neith
2,594
842
0
1,431
3,846
1,008
0
0
3,846
0
26,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,911
Gold Earned
28,582
198
Minions Killed
291
0
Camps Cleared
0
932,633
Distance Traveled
996,003
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,271
527
59
6
0
240,665
0
W
Zeus
6,149
615
58
6
0
177,181
2
W
Anhur
4,929
493
43
4
0
174,091
0
L
Fenrir
5,476
548
47
5
0
228,241
1
L
Cthulhu
4,985
499
21
2
0
209,346
0
W
Cthulhu
5,678
568
41
4
0
212,500
0
W
Sun Wukong
6,555
656
90
9
0
191,566
1
L
Hachiman
4,617
462
42
4
0
183,278
2
L
Kukulkan
5,182
518
46
5
0
197,271
1
L
Neith
4,651
465
42
4
0
114,497
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role