Player Matchup

Thor
Thor
Guess vvhat
Thor
Level 124
God Stats
5W - 2L
1,623 SR
Queue Stats
95W - 88L
1,490 Elo+
Party 3
Thanatos
Thanatos
Kijina
Thanatos
Level 28
God Stats
24W - 17L
1,540 SR
Queue Stats
39W - 41L
1,479 Elo+
Party 3
Apollo
Apollo
LegendKiller1261
Apollo
Level 128
God Stats
8W - 8L
1,709 SR
Queue Stats
194W - 196L
1,467 Elo+
Party 2
Aphrodite
Aphrodite
Ms maeve
Aphrodite
Level 89
God Stats
35W - 36L
1,449 SR
Queue Stats
74W - 77L
1,457 Elo+
Party 3
He Bo
He Bo
soleHunter456
He Bo
Level 134
God Stats
3W - 0L
1,763 SR
Queue Stats
233W - 231L
1,422 Elo+
Party 2
Team Averages
Level 101
1,617 SR
1,463 Elo+

VS

Team Averages
Level 34
1,509 SR
1,232 Elo+
Ne Zha
Ne Zha
AntonioNolimits
Ne Zha
Level 44
God Stats
0W - 2L
1,672 SR
Queue Stats
79W - 91L
1,308 Elo+
Party 1
Bellona
Bellona
Yertin
Bellona
Level 25
God Stats
4W - 9L
1,416 SR
Queue Stats
38W - 66L
1,301 Elo+
Party 1
Ra
Ra
adrian0402
Ra
Level 85
God Stats
1W - 1L
1,502 SR
Queue Stats
117W - 91L
1,349 Elo+
Party 1
Artemis
Artemis
megagorda
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 1
Cthulhu
Cthulhu
megaguarra
Cthulhu
Level 7
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,741
696
11,514
12,768
12,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Kijina
Thanatos
14
12 / 2 / 4
9,315
665
11,392
14,996
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
8 / 1 / 7
8,231
588
11,502
10,935
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Ms maeve
Aphrodite
12
1 / 0 / 13
8,093
578
4,916
11,278
10,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
1 / 1 / 3
7,720
551
5,830
6,782
2,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 0
7,443
532
8,976
13,429
3,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Yertin
Bellona
11
0 / 4 / 0
6,722
480
8,459
17,355
17,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 4 / 2
7,485
535
7,708
12,121
4,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
megagorda
Artemis
9
0 / 7 / 0
5,555
397
4,506
11,029
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
megaguarra
Cthulhu
9
0 / 5 / 0
6,178
441
4,300
12,295
7,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
6
27
Kills
4
4
Deaths
27
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
7
0
0.43
W
5
0
0
5
W
Thanatos
Kijina
Thanatos
12
2
4
7
W
8
1
7
11.5
W
Aphrodite
Ms maeve
Aphrodite
1
0
13
7.5
L
Bellona
Yertin
Bellona
0
4
0
0
L
1
4
2
0.5
L
Artemis
megagorda
Artemis
0
7
0
0
L
Cthulhu
megaguarra
Cthulhu
0
5
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,154
Damage
33,949
56,759
Taken
66,229
35,536
Mitigated
37,293
28,172
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,976
3,712
0
876
13,429
3,875
0
1,531
11,854
0
44,517
W
11,514
2,799
0
1,570
12,768
12,153
164
210
12,474
392
87,440
W
Thanatos
Kijina
Thanatos
11,392
2,801
0
10,729
14,996
6,319
309
3,050
11,946
0
68,075
W
11,502
7,541
0
4,843
10,935
4,686
614
2,702
8,233
0
56,275
W
Aphrodite
Ms maeve
Aphrodite
4,916
1,203
2,962
6,471
11,278
10,002
175
3,523
7,755
27,240
0
L
Bellona
Yertin
Bellona
8,459
3,269
0
4,651
17,355
17,934
0
434
16,921
0
48,568
L
7,708
1,202
789
4,798
12,121
4,523
0
5,515
6,578
63,968
0
L
Artemis
megagorda
Artemis
4,506
1,965
0
602
11,029
3,132
448
1,466
9,563
0
23,290
L
Cthulhu
megaguarra
Cthulhu
4,300
430
1,122
1,246
12,295
7,829
308
2,190
10,105
21,863
0
W
5,830
59
21
1,576
6,782
2,376
293
2,847
3,935
51,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
33,383
435
Minions Killed
306
0
Camps Cleared
0
1,427,618
Distance Traveled
1,384,386
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,443
532
65
5
0
280,979
1
W
Thor
9,741
696
139
10
0
264,993
0
W
Thanatos
9,315
665
87
6
0
331,151
0
W
Apollo
8,231
588
79
6
0
246,927
0
W
Aphrodite
8,093
578
35
3
0
286,031
6
L
Bellona
6,722
480
80
6
0
292,396
0
L
Ra
7,485
535
93
7
0
278,284
3
L
Artemis
5,555
397
43
3
0
247,433
0
L
Cthulhu
6,178
441
25
2
0
285,294
0
W
He Bo
7,720
551
95
7
0
298,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role