Player Matchup

Heimdallr
Heimdallr
Alusdar
Heimdallr
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 165L
1,533 Elo+
Party 2
Loki
Loki
DemiMoogle
Loki
Level 113
God Stats
3W - 4L
1,496 SR
Queue Stats
358W - 350L
1,488 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
HollowwwGOD
Ah Muzen Cab
Level 80
God Stats
0W - 1L
1,355 SR
Queue Stats
414W - 387L
1,575 Elo+
Solo
Shiva
Shiva
Jubei_Valentine
Shiva
Level 159
God Stats
1W - 5L
1,198 SR
Queue Stats
472W - 453L
1,479 Elo+
Party 2
Ix Chel
Ix Chel
uribitoCSJ
Ix Chel
Level 137
God Stats
65W - 55L
1,558 SR
Queue Stats
441W - 411L
1,558 Elo+
Solo
Team Averages
Level 107
1,421 SR
1,527 Elo+

VS

Team Averages
Level 127
1,589 SR
1,543 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeonosisII
Ah Muzen Cab
Level 120
God Stats
1W - 1L
1,503 SR
Queue Stats
44W - 38L
1,610 Elo+
Party 3
Danzaburou
Danzaburou
Moribid
Danzaburou
Level 155
God Stats
5W - 6L
1,763 SR
Queue Stats
114W - 101L
1,560 Elo+
Party 1
Surtr
Surtr
SafiSierra87
Surtr
Level 129
God Stats
4W - 2L
1,547 SR
Queue Stats
58W - 48L
1,599 Elo+
Party 3
Sobek
Sobek
TheValles100
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 107L
1,517 Elo+
Solo
Hera
Hera
TorkoalTom
Hera
Level 112
God Stats
4W - 0L
1,634 SR
Queue Stats
32W - 26L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alusdar
Heimdallr
11
1 / 4 / 1
6,842
489
5,683
11,242
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 1 / 3
7,708
551
6,086
9,371
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
HollowwwGOD
Ah Muzen Cab
10
0 / 3 / 5
6,087
435
6,766
13,726
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 4 / 3
7,234
517
8,419
13,027
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ix Chel
uribitoCSJ
Ix Chel
12
3 / 1 / 2
7,407
529
9,522
7,725
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeonosisII
Ah Muzen Cab
13
2 / 1 / 4
7,639
546
6,740
11,804
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Moribid
Danzaburou
15
2 / 2 / 7
8,652
618
9,190
10,901
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 1
8,457
604
6,054
13,878
9,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
1 / 2 / 8
7,578
541
6,507
12,952
10,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
6 / 2 / 1
7,902
564
7,547
5,329
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
9
Kills
13
13
Deaths
9
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Alusdar
Heimdallr
1
4
1
0.38
L
1
1
3
2.5
W
Ah Muzen Cab
DeonosisII
Ah Muzen Cab
2
1
4
4
L
Ah Muzen Cab
HollowwwGOD
Ah Muzen Cab
0
3
5
0.83
L
4
4
3
1.38
W
Danzaburou
Moribid
Danzaburou
2
2
7
2.75
W
2
2
1
1.25
W
1
2
8
2.5
W
6
2
1
3.25
L
Ix Chel
uribitoCSJ
Ix Chel
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,476
Damage
36,038
55,091
Taken
54,864
27,063
Mitigated
31,121
10,618
Healing
13,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Alusdar
Heimdallr
5,683
1,796
0
3,252
11,242
4,446
20
2,418
8,756
0
48,582
L
6,086
910
0
1,250
9,371
3,658
230
480
8,891
0
63,675
W
Ah Muzen Cab
DeonosisII
Ah Muzen Cab
6,740
3,165
0
575
11,804
4,351
432
3,803
7,752
0
72,873
L
Ah Muzen Cab
HollowwwGOD
Ah Muzen Cab
6,766
1,275
0
1,257
13,726
10,462
260
5,353
8,305
1,716
25,382
L
8,419
1,107
683
2,402
13,027
5,609
297
2,772
10,255
0
53,892
W
Danzaburou
Moribid
Danzaburou
9,190
4,264
0
3,940
10,901
4,868
0
353
10,379
0
75,819
W
6,054
1,443
0
3,674
13,878
9,427
105
819
13,017
818
63,085
W
6,507
478
496
4,033
12,952
10,587
62
3,006
9,366
21,274
0
W
7,547
2,156
0
375
5,329
1,888
783
1,659
3,670
41,673
0
L
Ix Chel
uribitoCSJ
Ix Chel
9,522
446
692
1,082
7,725
2,888
92
3,171
4,554
57,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,278
Gold Earned
40,228
432
Minions Killed
445
0
Camps Cleared
0
1,337,844
Distance Traveled
1,424,536
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,842
489
86
6
0
257,787
4
L
Loki
7,708
551
121
9
0
281,275
3
W
Ah Muzen Cab
7,639
546
106
8
0
280,880
0
L
Ah Muzen Cab
6,087
435
59
4
0
261,646
2
L
Shiva
7,234
517
80
6
0
267,471
3
W
Danzaburou
8,652
618
126
9
0
308,795
0
W
Surtr
8,457
604
104
7
0
286,697
2
W
Sobek
7,578
541
34
2
0
292,114
0
W
Hera
7,902
564
75
5
0
256,050
4
L
Ix Chel
7,407
529
86
6
0
269,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role