Player Matchup

Hachiman
Hachiman
DerpixonArt
Hachiman
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,451 Elo+
Solo
Kukulkan
Kukulkan
SoALAscent
Kukulkan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sCrookedstar
Cthulhu
Level 60
God Stats
0W - 6L
1,172 SR
Queue Stats
84W - 73L
1,486 Elo+
Solo
Team Averages
Level 95
1,391 SR
1,479 Elo+

VS

Team Averages
Level 82
1,457 SR
1,538 Elo+
Kuzenbo
Kuzenbo
BryanDior
Kuzenbo
Level 69
God Stats
3W - 3L
1,373 SR
Queue Stats
100W - 87L
1,579 Elo+
Party 1
Thor
Thor
Kiddblu333
Thor
Level 109
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 69L
1,504 Elo+
Solo
Scylla
Scylla
eveliocast7
Scylla
Level 69
God Stats
5W - 4L
1,500 SR
Queue Stats
66W - 72L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DerpixonArt
Hachiman
9
1 / 8 / 2
7,295
730
4,364
10,695
3,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SoALAscent
Kukulkan
10
2 / 3 / 2
7,914
791
7,785
5,097
1,920
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
sCrookedstar
Cthulhu
9
2 / 2 / 1
7,339
734
5,691
8,382
5,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BryanDior
Kuzenbo
11
6 / 0 / 6
8,588
859
5,710
10,501
12,058
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 5 / 7
8,491
849
7,110
8,116
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
11
2 / 0 / 8
8,026
803
4,533
5,652
2,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
12
13
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BryanDior
Kuzenbo
6
0
6
9
L
Hachiman
DerpixonArt
Hachiman
1
8
2
0.25
W
4
5
7
1.5
L
Kukulkan
SoALAscent
Kukulkan
2
3
2
1
W
Scylla
2
0
8
6
L
Cthulhu
sCrookedstar
Cthulhu
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,840
Damage
17,353
24,174
Taken
24,269
11,173
Mitigated
17,395
250
Healing
1,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BryanDior
Kuzenbo
5,710
2,301
0
482
10,501
12,058
0
5,643
4,703
13,040
0
L
Hachiman
DerpixonArt
Hachiman
4,364
1,819
0
0
10,695
3,405
36
4,126
6,569
0
10,073
W
7,110
2,797
0
490
8,116
3,293
0
4,992
2,977
0
29,950
L
Kukulkan
SoALAscent
Kukulkan
7,785
1,606
0
0
5,097
1,920
0
2,010
3,087
32,025
0
W
Scylla
4,533
548
0
510
5,652
2,044
0
3,501
2,151
26,963
0
L
Cthulhu
sCrookedstar
Cthulhu
5,691
779
165
85
8,382
5,848
0
4,107
4,275
12,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,548
Gold Earned
25,105
66
Minions Killed
87
0
Camps Cleared
0
487,327
Distance Traveled
573,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,588
859
9
1
0
208,148
0
L
Hachiman
7,295
730
14
1
0
142,283
0
W
Thor
8,491
849
40
4
0
166,474
0
L
Kukulkan
7,914
791
47
5
0
179,625
0
W
Scylla
8,026
803
38
4
0
198,552
0
L
Cthulhu
7,339
734
5
1
0
165,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role