Player Matchup

Shiva
Shiva
Botmcnot
Shiva
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,434 Elo+
Solo
Jing Wei
Jing Wei
CHeffery
Jing Wei
Level 119
God Stats
2W - 0L
1,660 SR
Queue Stats
169W - 164L
1,539 Elo+
Solo
Chang'e
Chang'e
IWin_Uruz
Chang'e
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 45L
1,471 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThiagoDoidao
Ah Muzen Cab
Level 129
God Stats
6W - 4L
1,427 SR
Queue Stats
286W - 197L
1,511 Elo+
Solo
Hades
Hades
Yunσ
Hades
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
199W - 184L
1,616 Elo+
Solo
Team Averages
Level 118
1,517 SR
1,514 Elo+

VS

Team Averages
Level 123
1,525 SR
1,536 Elo+
Surtr
Surtr
Alucard__64__
Surtr
Level 129
God Stats
6W - 5L
1,534 SR
Queue Stats
169W - 171L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
Caliber55
Amaterasu
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,483 Elo+
Solo
Geb
Geb
DarkPotato57
Geb
Level 142
God Stats
1W - 1L
1,688 SR
Queue Stats
75W - 72L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Gilfreid
Guan Yu
Level 143
God Stats
0W - 2L
1,280 SR
Queue Stats
159W - 158L
1,570 Elo+
Party 1
Merlin
Merlin
Rezeoj
Merlin
Level 148
God Stats
2W - 2L
1,622 SR
Queue Stats
144W - 140L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Botmcnot
Shiva
18
4 / 4 / 21
10,543
753
13,850
23,623
21,084
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
CHeffery
Jing Wei
18
4 / 3 / 21
10,829
774
13,560
12,605
5,467
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
IWin_Uruz
Chang'e
16
4 / 3 / 17
10,319
737
13,803
19,999
7,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ThiagoDoidao
Ah Muzen Cab
20
8 / 2 / 20
12,206
872
18,873
13,912
6,344
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Yunσ
Hades
18
8 / 4 / 17
11,168
798
20,688
20,715
13,863
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 10
9,898
707
12,799
23,086
25,659
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Amaterasu
Caliber55
Amaterasu
18
6 / 6 / 9
10,833
774
17,450
22,777
25,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 4 / 12
11,021
787
17,866
22,243
28,696
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Gilfreid
Guan Yu
15
1 / 6 / 12
9,426
673
8,599
20,117
22,378
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Rezeoj
Merlin
17
4 / 6 / 9
10,789
771
20,211
12,425
6,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
68
28
Kills
16
16
Deaths
30
96
Assists
52
Player
Kills
Deaths
Assists
KDA
L
3
8
10
1
W
Shiva
Botmcnot
Shiva
4
4
21
3.63
W
Jing Wei
CHeffery
Jing Wei
4
3
21
4.83
L
Amaterasu
Caliber55
Amaterasu
6
6
9
1.75
L
2
4
12
2
L
Guan Yu
Gilfreid
Guan Yu
1
6
12
1.17
W
Chang'e
IWin_Uruz
Chang'e
4
3
17
4.17
L
Merlin
Rezeoj
Merlin
4
6
9
1.42
W
Ah Muzen Cab
ThiagoDoidao
Ah Muzen Cab
8
2
20
9
W
Hades
Yunσ
Hades
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,774
Damage
76,925
90,854
Taken
100,648
54,399
Mitigated
107,982
45,752
Healing
34,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,799
2,365
1,215
3,054
23,086
25,659
184
7,736
15,055
220
19,670
W
Shiva
Botmcnot
Shiva
13,850
546
4,882
3,427
23,623
21,084
549
8,346
13,244
1,506
25,459
W
Jing Wei
CHeffery
Jing Wei
13,560
10,941
1,208
665
12,605
5,467
2,502
6,338
5,256
0
32,259
L
Amaterasu
Caliber55
Amaterasu
17,450
5,904
1,341
3,959
22,777
25,076
2,423
7,459
15,119
0
26,685
L
17,866
926
3,669
2,345
22,243
28,696
1,338
8,361
13,589
33,883
0
L
Guan Yu
Gilfreid
Guan Yu
8,599
1,435
11,250
6,766
20,117
22,378
866
7,111
12,880
0
13,624
W
Chang'e
IWin_Uruz
Chang'e
13,803
644
11,973
7,810
19,999
7,641
1,376
8,421
10,330
24,727
0
L
Merlin
Rezeoj
Merlin
20,211
537
750
385
12,425
6,173
2,506
4,343
8,037
38,142
0
W
Ah Muzen Cab
ThiagoDoidao
Ah Muzen Cab
18,873
4,124
3,141
2,313
13,912
6,344
2,735
5,762
7,205
0
54,624
W
Hades
Yunσ
Hades
20,688
866
4,251
6,082
20,715
13,863
1,424
7,338
12,203
35,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,065
Gold Earned
51,967
216
Minions Killed
148
0
Camps Cleared
0
1,204,528
Distance Traveled
1,201,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,898
707
30
2
0
226,939
0
W
Shiva
10,543
753
25
2
0
257,323
0
W
Jing Wei
10,829
774
46
3
0
254,489
0
L
Amaterasu
10,833
774
36
3
0
254,010
0
L
Geb
11,021
787
18
1
0
253,315
0
L
Guan Yu
9,426
673
13
1
0
258,557
0
W
Chang'e
10,319
737
28
2
0
248,467
0
L
Merlin
10,789
771
51
4
0
208,193
0
W
Ah Muzen Cab
12,206
872
70
5
0
235,267
0
W
Hades
11,168
798
47
3
0
208,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role